50 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
spv.430.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 24
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                              Capability Shader
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                              Capability Geometry
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                              Capability MultiViewport
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 9 14 19
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                              ExecutionMode 4 OriginUpperLeft
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                              Source GLSL 430
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                              Name 4  "main"
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                              Name 9  "color"
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                              Name 14  "gl_Layer"
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                              Name 19  "gl_ViewportIndex"
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                              Decorate 9(color) Location 0
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                              Decorate 14(gl_Layer) Flat
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                              Decorate 14(gl_Layer) BuiltIn Layer
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                              Decorate 19(gl_ViewportIndex) Flat
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                              Decorate 19(gl_ViewportIndex) BuiltIn ViewportIndex
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Output 7(fvec4)
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        9(color):      8(ptr) Variable Output
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              10:    6(float) Constant 1065353216
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              11:    7(fvec4) ConstantComposite 10 10 10 10
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              12:             TypeInt 32 1
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              13:             TypePointer Input 12(int)
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    14(gl_Layer):     13(ptr) Variable Input
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19(gl_ViewportIndex):     13(ptr) Variable Input
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         4(main):           2 Function None 3
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               5:             Label
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                              Store 9(color) 11
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              15:     12(int) Load 14(gl_Layer)
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              16:    6(float) ConvertSToF 15
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              17:    7(fvec4) Load 9(color)
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              18:    7(fvec4) VectorTimesScalar 17 16
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                              Store 9(color) 18
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              20:     12(int) Load 19(gl_ViewportIndex)
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              21:    6(float) ConvertSToF 20
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              22:    7(fvec4) Load 9(color)
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              23:    7(fvec4) VectorTimesScalar 22 21
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                              Store 9(color) 23
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                              Return
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                              FunctionEnd
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