36 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
spv.uniformInitializer.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 16
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 9
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                              ExecutionMode 4 OriginLowerLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 9  "color"
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                              Name 14  "in_color"
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                              Decorate 9(color) Location 0
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                              Decorate 14(in_color) Location 0
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                              Decorate 14(in_color) DescriptorSet 0
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                              Decorate 14(in_color) Binding 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Output 7(fvec4)
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        9(color):      8(ptr) Variable Output
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              10:    6(float) Constant 0
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              11:    6(float) Constant 1065353216
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              12:    7(fvec4) ConstantComposite 10 11 10 11
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              13:             TypePointer UniformConstant 7(fvec4)
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    14(in_color):     13(ptr) Variable UniformConstant 12
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         4(main):           2 Function None 3
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               5:             Label
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              15:    7(fvec4) Load 14(in_color)
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                              Store 9(color) 15
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                              Return
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                              FunctionEnd
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