99 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
spv.uniformInitializerStruct.frag
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Id's are bound by 63
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                              Capability Shader
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               1:             ExtInstImport  "GLSL.std.450"
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                              MemoryModel Logical GLSL450
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                              EntryPoint Fragment 4  "main" 9
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                              ExecutionMode 4 OriginLowerLeft
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                              Source GLSL 450
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                              Name 4  "main"
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                              Name 9  "color"
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                              Name 15  "i"
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                              Name 26  ""
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                              MemberName 26 0  "r"
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                              MemberName 26 1  "g"
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                              MemberName 26 2  "b"
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                              Name 34  "parts"
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                              Decorate 9(color) Location 0
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                              Decorate 34(parts) Location 0
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                              Decorate 34(parts) DescriptorSet 0
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                              Decorate 34(parts) Binding 0
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               2:             TypeVoid
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               3:             TypeFunction 2
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               6:             TypeFloat 32
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               7:             TypeVector 6(float) 4
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               8:             TypePointer Output 7(fvec4)
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        9(color):      8(ptr) Variable Output
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              10:    6(float) Constant 0
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              11:    6(float) Constant 1065353216
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              12:    7(fvec4) ConstantComposite 10 10 10 11
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              13:             TypeInt 32 1
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              14:             TypePointer Function 13(int)
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              16:     13(int) Constant 0
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              23:     13(int) Constant 2
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              24:             TypeBool
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              26:             TypeStruct 6(float) 6(float) 6(float)
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              27:             TypeInt 32 0
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              28:     27(int) Constant 2
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              29:             TypeArray 26(struct) 28
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              30:  26(struct) ConstantComposite 11 11 11
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              31:  26(struct) ConstantComposite 10 11 10
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              32:          29 ConstantComposite 30 31
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              33:             TypePointer UniformConstant 29
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       34(parts):     33(ptr) Variable UniformConstant 32
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              36:             TypePointer UniformConstant 6(float)
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              39:     27(int) Constant 0
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              40:             TypePointer Output 6(float)
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              46:     13(int) Constant 1
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              49:     27(int) Constant 1
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         4(main):           2 Function None 3
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               5:             Label
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           15(i):     14(ptr) Variable Function
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                              Store 9(color) 12
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                              Store 15(i) 16
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                              Branch 17
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              17:             Label
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                              LoopMerge 19 20 None
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                              Branch 21
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              21:             Label
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              22:     13(int) Load 15(i)
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              25:    24(bool) SLessThan 22 23
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                              BranchConditional 25 18 19
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              18:               Label
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              35:     13(int)   Load 15(i)
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              37:     36(ptr)   AccessChain 34(parts) 35 16
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              38:    6(float)   Load 37
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              41:     40(ptr)   AccessChain 9(color) 39
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              42:    6(float)   Load 41
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              43:    6(float)   FAdd 42 38
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              44:     40(ptr)   AccessChain 9(color) 39
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                                Store 44 43
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              45:     13(int)   Load 15(i)
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              47:     36(ptr)   AccessChain 34(parts) 45 46
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              48:    6(float)   Load 47
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              50:     40(ptr)   AccessChain 9(color) 49
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              51:    6(float)   Load 50
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              52:    6(float)   FAdd 51 48
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              53:     40(ptr)   AccessChain 9(color) 49
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                                Store 53 52
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              54:     13(int)   Load 15(i)
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              55:     36(ptr)   AccessChain 34(parts) 54 23
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              56:    6(float)   Load 55
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              57:     40(ptr)   AccessChain 9(color) 28
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              58:    6(float)   Load 57
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              59:    6(float)   FAdd 58 56
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              60:     40(ptr)   AccessChain 9(color) 28
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                                Store 60 59
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                                Branch 20
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              20:               Label
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              61:     13(int)   Load 15(i)
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              62:     13(int)   IAdd 61 46
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                                Store 15(i) 62
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                                Branch 17
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              19:             Label
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                              Return
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                              FunctionEnd
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