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							void main(out float4 pos : SV_Position,
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							          out float clip[2] : SV_ClipDistance, // array of scalar float
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							          out float cull[2] : SV_CullDistance) // array of scalar float
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							{
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							    pos = 1.0f.xxxx;
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							    clip[0] = 0.5f;
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							    clip[1] = 0.6f;
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							    cull[0] = 0.525f;
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							    cull[1] = 0.625f;
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							}
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