21 lines
		
	
	
		
			347 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			347 B
		
	
	
	
		
			GLSL
		
	
	
	
#version 450
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struct S { mat4 m; };
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buffer blockName { S s1; };  // need an S with decoration
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S s2;                        // no decorations on S
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void fooConst(const in S s) { }
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void foo(in S s) { }
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void fooOut(inout S s) { }
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void main()
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{
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  fooConst(s1);
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  fooConst(s2);
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  foo(s1);
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  foo(s2);
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  fooOut(s1);
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  fooOut(s2);
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} |