80 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
#version 450 core
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#extension GL_ARB_gpu_shader_int64: enable
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#extension GL_NV_shader_atomic_int64: enable
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layout(local_size_x = 16, local_size_y = 16) in;
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layout(binding = 0) buffer Buffer
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{
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    int64_t  i64;
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    uint64_t u64;
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} buf;
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struct Struct
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{
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    int64_t  i64;
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    uint64_t u64;
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};
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shared Struct s;
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void main()
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{
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    const int64_t  i64c = -24;
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    const uint64_t u64c = 0xF00000000Ful; 
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    // Test shader storage block
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    int64_t  i64 = 0;
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    uint64_t u64 = 0;
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    i64 += atomicMin(buf.i64, i64c);
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    u64 += atomicMin(buf.u64, u64c);
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    i64 += atomicMax(buf.i64, i64c);
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    u64 += atomicMax(buf.u64, u64c);
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    i64 += atomicAnd(buf.i64, i64c);
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    u64 += atomicAnd(buf.u64, u64c);
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    i64 += atomicOr(buf.i64, i64c);
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    u64 += atomicOr(buf.u64, u64c);
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    i64 += atomicXor(buf.i64, i64c);
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    u64 += atomicXor(buf.u64, u64c);
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    i64 += atomicAdd(buf.i64, i64c);
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    i64 += atomicExchange(buf.i64, i64c);
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    i64 += atomicCompSwap(buf.i64, i64c, i64);
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    buf.i64 = i64;
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    buf.u64 = u64;
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    // Test shared variable
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    i64 = 0;
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    u64 = 0;
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    i64 += atomicMin(s.i64, i64c);
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    u64 += atomicMin(s.u64, u64c);
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    i64 += atomicMax(s.i64, i64c);
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    u64 += atomicMax(s.u64, u64c);
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    i64 += atomicAnd(s.i64, i64c);
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    u64 += atomicAnd(s.u64, u64c);
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    i64 += atomicOr(s.i64, i64c);
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    u64 += atomicOr(s.u64, u64c);
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    i64 += atomicXor(s.i64, i64c);
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    u64 += atomicXor(s.u64, u64c);
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    i64 += atomicAdd(s.i64, i64c);
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    i64 += atomicExchange(s.i64, i64c);
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    i64 += atomicCompSwap(s.i64, i64c, i64);
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    s.i64 = i64;
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    s.u64 = u64;
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}
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