18 lines
		
	
	
		
			387 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			387 B
		
	
	
	
		
			GLSL
		
	
	
	
#version 450 core
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#extension GL_EXT_spirv_intrinsics: enable
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#define GL_ARB_shader_stencil_export 1
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spirv_execution_mode(5027); // StencilRefReplacingEXT
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spirv_decorate(extensions = ["SPV_EXT_shader_stencil_export"], capabilities = [5013], 11, 5014)
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out int gl_FragStencilRef;
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layout(location = 0) in flat int color;
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void main()
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{
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    gl_FragStencilRef = color;
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}
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