15 lines
		
	
	
		
			404 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			404 B
		
	
	
	
		
			GLSL
		
	
	
	
#version 450
 | 
						|
 | 
						|
#extension GL_NVX_multiview_per_view_attributes :require
 | 
						|
 | 
						|
layout(vertices = 4) out;
 | 
						|
out gl_PerVertex {
 | 
						|
    int gl_ViewportMaskPerViewNV[];
 | 
						|
    vec4 gl_PositionPerViewNV[];
 | 
						|
 } gl_out[];
 | 
						|
void main()
 | 
						|
{
 | 
						|
    gl_out[gl_InvocationID].gl_ViewportMaskPerViewNV[0]    = 1;
 | 
						|
    gl_out[gl_InvocationID].gl_PositionPerViewNV[0] = gl_in[1].gl_Position + gl_in[1].gl_PositionPerViewNV[0];
 | 
						|
}
 |