24 lines
		
	
	
		
			830 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			830 B
		
	
	
	
		
			C++
		
	
	
	
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=918a9778c3d7d5cb306692784399f6dc
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REG_FIDDLE(Matrix_mapVectors, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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    SkPaint paint;
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    paint.setAntiAlias(true);
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    paint.setStyle(SkPaint::kStroke_Style);
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    SkMatrix matrix;
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    matrix.reset();
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    const SkVector radii[] = {{8, 4}, {9, 1}, {6, 2}, {7, 3}};
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    for (int i = 0; i < 4; ++i) {
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        SkVector rScaled[4];
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        matrix.preScale(1.5f, 2.f);
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        matrix.mapVectors(rScaled, radii, SK_ARRAY_COUNT(radii));
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        SkRRect rrect;
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        rrect.setRectRadii({20, 20, 180, 70}, rScaled);
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        canvas->drawRRect(rrect, paint);
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        canvas->translate(0, 60);
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    }
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}
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}  // END FIDDLE
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