14 lines
		
	
	
		
			584 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			584 B
		
	
	
	
		
			C++
		
	
	
	
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=53da0295972a418cbc9607bbb17feaa8
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REG_FIDDLE(Paint_refShader, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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   SkPaint paint1, paint2;
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   paint1.setShader(SkShaders::Empty());
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   SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
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   paint2.setShader(paint1.refShader());
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   SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
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}
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}  // END FIDDLE
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