42 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (C) 2014 The Android Open Source Project
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *      http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #ifndef ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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| #define ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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| 
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| #include "base/locks.h"
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| #include "gc/allocator_type.h"
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| #include "quick_entrypoints.h"
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| 
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| namespace art {
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| 
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| void ResetQuickAllocEntryPoints(QuickEntryPoints* qpoints);
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| 
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| // Runtime shutdown lock is necessary to prevent races in thread initialization. When the thread is
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| // starting it doesn't hold the mutator lock until after it has been added to the thread list.
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| // However, Thread::Init is guarded by the runtime shutdown lock, so we can prevent these races by
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| // holding the runtime shutdown lock and the mutator lock when we update the entrypoints.
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| 
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| void SetQuickAllocEntryPointsAllocator(gc::AllocatorType allocator)
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|     REQUIRES(Locks::mutator_lock_, Locks::runtime_shutdown_lock_);
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| 
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| void SetQuickAllocEntryPointsInstrumented(bool instrumented)
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|     REQUIRES(Locks::mutator_lock_, Locks::runtime_shutdown_lock_);
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| 
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| }  // namespace art
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| 
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| #endif  // ART_RUNTIME_ENTRYPOINTS_QUICK_QUICK_ALLOC_ENTRYPOINTS_H_
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