208 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (C) 2012 The Android Open Source Project
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *      http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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| #define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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| 
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| #include "base/allocator.h"
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| #include "base/safe_map.h"
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| #include "base/tracking_safe_map.h"
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| #include "bitmap.h"
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| #include "card_table.h"
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| #include "mirror/object_reference.h"
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| #include "runtime_globals.h"
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| 
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| #include <set>
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| #include <vector>
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| 
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| namespace art {
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| 
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| namespace mirror {
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| class Object;
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| }  // namespace mirror
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| 
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| class MarkObjectVisitor;
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| 
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| namespace gc {
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| namespace space {
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| class ContinuousSpace;
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| }  // namespace space
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| 
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| class Heap;
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| 
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| namespace accounting {
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| 
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| // The mod-union table is the union of modified cards. It is used to allow the card table to be
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| // cleared between GC phases, reducing the number of dirty cards that need to be scanned.
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| class ModUnionTable {
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|  public:
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|   // A callback for visiting an object in the heap.
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|   using ObjectCallback = void (*)(mirror::Object*, void*);
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| 
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|   using CardSet = std::set<uint8_t*,
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|                            std::less<uint8_t*>,
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|                            TrackingAllocator<uint8_t*, kAllocatorTagModUnionCardSet>>;
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|   using CardBitmap = MemoryRangeBitmap<CardTable::kCardSize>;
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| 
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|   explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space)
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|       : name_(name),
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|         heap_(heap),
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|         space_(space) {}
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| 
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|   virtual ~ModUnionTable() {}
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| 
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|   // Process cards for a memory range of a space. This doesn't immediately update the mod-union
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|   // table, as updating the mod-union table may have an associated cost, such as determining
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|   // references to track.
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|   virtual void ProcessCards() = 0;
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| 
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|   // Set all the cards.
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|   virtual void SetCards() = 0;
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| 
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|   // Clear all of the table.
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|   virtual void ClearTable() = 0;
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| 
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|   // Update the mod-union table using data stored by ProcessCards. There may be multiple
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|   // ProcessCards before a call to update, for example, back-to-back sticky GCs. Also mark
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|   // references to other spaces which are stored in the mod-union table.
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|   virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) = 0;
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| 
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|   // Visit all of the objects that may contain references to other spaces.
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|   virtual void VisitObjects(ObjectCallback callback, void* arg) = 0;
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| 
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|   // Verification: consistency checks that we don't have clean cards which conflict with out
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|   // cached data for said cards. Exclusive lock is required since verify sometimes uses
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|   // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the
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|   // bitmap or not.
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|   virtual void Verify() REQUIRES(Locks::heap_bitmap_lock_) = 0;
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| 
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|   // Returns true if a card is marked inside the mod union table. Used for testing. The address
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|   // doesn't need to be aligned.
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|   virtual bool ContainsCardFor(uintptr_t addr) = 0;
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| 
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|   // Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences.
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|   void FilterCards();
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| 
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|   virtual void Dump(std::ostream& os) = 0;
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| 
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|   space::ContinuousSpace* GetSpace() {
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|     return space_;
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|   }
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| 
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|   Heap* GetHeap() const {
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|     return heap_;
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|   }
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| 
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|   const std::string& GetName() const {
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|     return name_;
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|   }
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| 
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|  protected:
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|   const std::string name_;
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|   Heap* const heap_;
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|   space::ContinuousSpace* const space_;
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| };
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| 
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| // Reference caching implementation. Caches references pointing to alloc space(s) for each card.
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| class ModUnionTableReferenceCache : public ModUnionTable {
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|  public:
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|   explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap,
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|                                        space::ContinuousSpace* space)
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|       : ModUnionTable(name, heap, space) {}
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| 
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|   virtual ~ModUnionTableReferenceCache() {}
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| 
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|   // Clear and store cards for a space.
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|   void ProcessCards() override;
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| 
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|   // Update table based on cleared cards and mark all references to the other spaces.
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|   void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override
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|       REQUIRES_SHARED(Locks::mutator_lock_)
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|       REQUIRES(Locks::heap_bitmap_lock_);
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| 
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|   void VisitObjects(ObjectCallback callback, void* arg) override
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|       REQUIRES(Locks::heap_bitmap_lock_)
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|       REQUIRES_SHARED(Locks::mutator_lock_);
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| 
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|   // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and
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|   // VisitMarkedRange can't know if the callback will modify the bitmap or not.
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|   void Verify() override
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|       REQUIRES_SHARED(Locks::mutator_lock_)
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|       REQUIRES(Locks::heap_bitmap_lock_);
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| 
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|   // Function that tells whether or not to add a reference to the table.
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|   virtual bool ShouldAddReference(const mirror::Object* ref) const = 0;
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| 
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|   bool ContainsCardFor(uintptr_t addr) override;
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| 
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|   void Dump(std::ostream& os) override REQUIRES_SHARED(Locks::mutator_lock_);
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| 
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|   void SetCards() override;
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| 
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|   void ClearTable() override;
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| 
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|  protected:
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|   // Cleared card array, used to update the mod-union table.
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|   ModUnionTable::CardSet cleared_cards_;
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| 
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|   // Maps from dirty cards to their corresponding alloc space references.
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|   AllocationTrackingSafeMap<const uint8_t*, std::vector<mirror::HeapReference<mirror::Object>*>,
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|                             kAllocatorTagModUnionReferenceArray> references_;
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| };
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| 
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| // Card caching implementation. Keeps track of which cards we cleared and only this information.
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| class ModUnionTableCardCache : public ModUnionTable {
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|  public:
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|   // Note: There is assumption that the space End() doesn't change.
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|   explicit ModUnionTableCardCache(const std::string& name, Heap* heap,
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|                                   space::ContinuousSpace* space);
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| 
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|   virtual ~ModUnionTableCardCache() {}
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| 
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|   // Clear and store cards for a space.
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|   void ProcessCards() override;
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| 
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|   // Mark all references to the alloc space(s).
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|   void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override
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|       REQUIRES(Locks::heap_bitmap_lock_)
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|       REQUIRES_SHARED(Locks::mutator_lock_);
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| 
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|   void VisitObjects(ObjectCallback callback, void* arg) override
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|       REQUIRES(Locks::heap_bitmap_lock_)
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|       REQUIRES_SHARED(Locks::mutator_lock_);
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| 
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|   // Nothing to verify.
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|   void Verify() override {}
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| 
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|   void Dump(std::ostream& os) override;
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| 
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|   bool ContainsCardFor(uintptr_t addr) override;
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| 
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|   void SetCards() override;
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| 
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|   void ClearTable() override;
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| 
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|  protected:
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|   // Cleared card bitmap, used to update the mod-union table.
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|   std::unique_ptr<CardBitmap> card_bitmap_;
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| };
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| 
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| }  // namespace accounting
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| }  // namespace gc
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| }  // namespace art
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| 
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| #endif  // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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