83 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  * Copyright (C) 2012 The Android Open Source Project
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *      http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #include "sticky_mark_sweep.h"
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| 
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| #include "gc/accounting/atomic_stack.h"
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| #include "gc/accounting/card_table.h"
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| #include "gc/heap.h"
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| #include "gc/space/large_object_space.h"
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| #include "gc/space/space-inl.h"
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| #include "runtime.h"
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| #include "thread-current-inl.h"
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| 
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| namespace art {
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| namespace gc {
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| namespace collector {
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| 
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| StickyMarkSweep::StickyMarkSweep(Heap* heap, bool is_concurrent, const std::string& name_prefix)
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|     : PartialMarkSweep(heap, is_concurrent, name_prefix.empty() ? "sticky " : name_prefix) {
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|   cumulative_timings_.SetName(GetName());
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| }
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| 
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| void StickyMarkSweep::BindBitmaps() {
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|   PartialMarkSweep::BindBitmaps();
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|   WriterMutexLock mu(Thread::Current(), *Locks::heap_bitmap_lock_);
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|   // For sticky GC, we want to bind the bitmaps of all spaces as the allocation stack lets us
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|   // know what was allocated since the last GC. A side-effect of binding the allocation space mark
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|   // and live bitmap is that marking the objects will place them in the live bitmap.
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|   for (const auto& space : GetHeap()->GetContinuousSpaces()) {
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|     if (space->IsContinuousMemMapAllocSpace() &&
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|         space->GetGcRetentionPolicy() == space::kGcRetentionPolicyAlwaysCollect) {
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|       DCHECK(space->IsContinuousMemMapAllocSpace());
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|       space->AsContinuousMemMapAllocSpace()->BindLiveToMarkBitmap();
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|     }
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|   }
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|   for (const auto& space : GetHeap()->GetDiscontinuousSpaces()) {
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|     CHECK(space->IsLargeObjectSpace());
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|     space->AsLargeObjectSpace()->CopyLiveToMarked();
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|   }
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| }
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| 
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| void StickyMarkSweep::MarkReachableObjects() {
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|   // All reachable objects must be referenced by a root or a dirty card, so we can clear the mark
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|   // stack here since all objects in the mark stack will get scanned by the card scanning anyways.
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|   // TODO: Not put these objects in the mark stack in the first place.
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|   mark_stack_->Reset();
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|   RecursiveMarkDirtyObjects(false, accounting::CardTable::kCardDirty - 1);
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| }
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| 
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| void StickyMarkSweep::MarkConcurrentRoots(VisitRootFlags flags) {
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|   TimingLogger::ScopedTiming t(__FUNCTION__, GetTimings());
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|   // Visit all runtime roots and clear dirty flags including class loader. This is done to prevent
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|   // incorrect class unloading since the GC does not card mark when storing the class during
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|   // object allocation. Doing this for each allocation would be slow.
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|   // Since the card is not dirty, it means the object may not get scanned. This can cause class
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|   // unloading to occur even though the class and class loader are reachable through the object's
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|   // class.
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|   Runtime::Current()->VisitConcurrentRoots(
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|       this,
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|       static_cast<VisitRootFlags>(flags | kVisitRootFlagClassLoader));
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| }
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| 
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| void StickyMarkSweep::Sweep(bool swap_bitmaps ATTRIBUTE_UNUSED) {
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|   SweepArray(GetHeap()->GetLiveStack(), false);
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| }
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| 
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| }  // namespace collector
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| }  // namespace gc
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| }  // namespace art
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