29 lines
		
	
	
		
			381 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			381 B
		
	
	
	
		
			GLSL
		
	
	
	
| struct PS_OUTPUT
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| {
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|     float4 Color : SV_Target0;
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| };
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| 
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| uniform bool   bval;
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| uniform bool4  bval4;
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| uniform int    ival;
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| uniform int4   ival4;
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| uniform float  fval;
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| uniform float4 fval4;
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| 
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| PS_OUTPUT main()
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| {
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|     ival  % fval;
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|     ival4 % fval4;
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| 
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|     bval  % fval;
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|     bval4 % fval4;
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| 
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|     int l_int = 1;
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|     l_int %= fval;
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| 
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|     PS_OUTPUT psout;
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|     psout.Color = 0;
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|     return psout;
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| }
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| 
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