201 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			201 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| // © 2016 and later: Unicode, Inc. and others.
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| // License & terms of use: http://www.unicode.org/copyright.html
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| /*
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|  **********************************************************************
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|  *   Copyright (C) 2005-2013, International Business Machines
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|  *   Corporation and others.  All Rights Reserved.
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|  **********************************************************************
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|  */
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| 
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| #include "unicode/utypes.h"
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| 
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| #if !UCONFIG_NO_CONVERSION
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| 
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| #include "csrucode.h"
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| #include "csmatch.h"
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| 
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| U_NAMESPACE_BEGIN
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| 
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| CharsetRecog_Unicode::~CharsetRecog_Unicode()
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| {
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|     // nothing to do
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| }
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| 
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| CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
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| {
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|     // nothing to do
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| }
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| 
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| const char *CharsetRecog_UTF_16_BE::getName() const
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| {
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|     return "UTF-16BE";
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| }
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| 
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| // UTF-16 confidence calculation. Very simple minded, but better than nothing.
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| //   Any 8 bit non-control characters bump the confidence up. These have a zero high byte,
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| //     and are very likely to be UTF-16, although they could also be part of a UTF-32 code.
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| //   NULs are a contra-indication, they will appear commonly if the actual encoding is UTF-32.
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| //   NULs should be rare in actual text. 
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| 
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| static int32_t adjustConfidence(UChar codeUnit, int32_t confidence) {
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|     if (codeUnit == 0) {
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|         confidence -= 10;
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|     } else if ((codeUnit >= 0x20 && codeUnit <= 0xff) || codeUnit == 0x0a) {
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|         confidence += 10;
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|     }
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|     if (confidence < 0) {
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|         confidence = 0;
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|     } else if (confidence > 100) {
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|         confidence = 100;
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|     }
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|     return confidence;
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| }
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| 
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| 
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| UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
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| {
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|     const uint8_t *input = textIn->fRawInput;
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|     int32_t confidence = 10;
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|     int32_t length = textIn->fRawLength;
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| 
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|     int32_t bytesToCheck = (length > 30) ? 30 : length;
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|     for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
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|         UChar codeUnit = (input[charIndex] << 8) | input[charIndex + 1];
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|         if (charIndex == 0 && codeUnit == 0xFEFF) {
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|             confidence = 100;
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|             break;
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|         }
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|         confidence = adjustConfidence(codeUnit, confidence);
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|         if (confidence == 0 || confidence == 100) {
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|             break;
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|         }
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|     }
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|     if (bytesToCheck < 4 && confidence < 100) {
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|         confidence = 0;
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|     }
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|     results->set(textIn, this, confidence);
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|     return (confidence > 0);
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| }
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| 
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| CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
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| {
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|     // nothing to do
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| }
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| 
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| const char *CharsetRecog_UTF_16_LE::getName() const
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| {
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|     return "UTF-16LE";
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| }
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| 
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| UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
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| {
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|     const uint8_t *input = textIn->fRawInput;
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|     int32_t confidence = 10;
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|     int32_t length = textIn->fRawLength;
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| 
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|     int32_t bytesToCheck = (length > 30) ? 30 : length;
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|     for (int32_t charIndex=0; charIndex<bytesToCheck-1; charIndex+=2) {
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|         UChar codeUnit = input[charIndex] | (input[charIndex + 1] << 8);
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|         if (charIndex == 0 && codeUnit == 0xFEFF) {
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|             confidence = 100;     // UTF-16 BOM
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|             if (length >= 4 && input[2] == 0 && input[3] == 0) {
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|                 confidence = 0;   // UTF-32 BOM
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|             }
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|             break;
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|         }
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|         confidence = adjustConfidence(codeUnit, confidence);
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|         if (confidence == 0 || confidence == 100) {
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|             break;
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|         }
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|     }
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|     if (bytesToCheck < 4 && confidence < 100) {
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|         confidence = 0;
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|     }
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|     results->set(textIn, this, confidence);
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|     return (confidence > 0);
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| }
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| 
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| CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
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| {
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|     // nothing to do
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| }
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| 
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| UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const
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| {
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|     const uint8_t *input = textIn->fRawInput;
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|     int32_t limit = (textIn->fRawLength / 4) * 4;
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|     int32_t numValid = 0;
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|     int32_t numInvalid = 0;
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|     bool hasBOM = FALSE;
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|     int32_t confidence = 0;
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| 
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|     if (limit > 0 && getChar(input, 0) == 0x0000FEFFUL) {
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|         hasBOM = TRUE;
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|     }
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| 
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|     for(int32_t i = 0; i < limit; i += 4) {
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|         int32_t ch = getChar(input, i);
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| 
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|         if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
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|             numInvalid += 1;
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|         } else {
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|             numValid += 1;
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|         }
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|     }
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| 
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| 
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|     // Cook up some sort of confidence score, based on presence of a BOM
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|     //    and the existence of valid and/or invalid multi-byte sequences.
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|     if (hasBOM && numInvalid==0) {
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|         confidence = 100;
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|     } else if (hasBOM && numValid > numInvalid*10) {
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|         confidence = 80;
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|     } else if (numValid > 3 && numInvalid == 0) {
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|         confidence = 100;            
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|     } else if (numValid > 0 && numInvalid == 0) {
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|         confidence = 80;
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|     } else if (numValid > numInvalid*10) {
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|         // Probably corrupt UTF-32BE data.  Valid sequences aren't likely by chance.
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|         confidence = 25;
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|     }
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| 
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|     results->set(textIn, this, confidence);
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|     return (confidence > 0);
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| }
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| 
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| CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
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| {
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|     // nothing to do
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| }
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| 
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| const char *CharsetRecog_UTF_32_BE::getName() const
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| {
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|     return "UTF-32BE";
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| }
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| 
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| int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
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| {
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|     return input[index + 0] << 24 | input[index + 1] << 16 |
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|            input[index + 2] <<  8 | input[index + 3];
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| } 
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| 
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| CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
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| {
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|     // nothing to do
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| }
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| 
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| const char *CharsetRecog_UTF_32_LE::getName() const
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| {
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|     return "UTF-32LE";
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| }
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| 
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| int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
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| {
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|     return input[index + 3] << 24 | input[index + 2] << 16 |
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|            input[index + 1] <<  8 | input[index + 0];
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| }
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| 
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| U_NAMESPACE_END
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| #endif
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| 
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