470 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			470 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
| // © 2016 and later: Unicode, Inc. and others.
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| // License & terms of use: http://www.unicode.org/copyright.html
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| /*
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|  **********************************************************************
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|  *   Copyright (C) 1999-2011, International Business Machines
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|  *   Corporation and others.  All Rights Reserved.
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|  **********************************************************************
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|  *   Date        Name        Description
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|  *   11/17/99    aliu        Creation.
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|  **********************************************************************
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|  */
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| 
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| #include "unicode/utypes.h"
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| 
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| #if !UCONFIG_NO_TRANSLITERATION
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| 
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| #include "unicode/unistr.h"
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| #include "unicode/uniset.h"
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| #include "unicode/utf16.h"
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| #include "rbt_set.h"
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| #include "rbt_rule.h"
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| #include "cmemory.h"
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| #include "putilimp.h"
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| 
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| U_CDECL_BEGIN
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| static void U_CALLCONV _deleteRule(void *rule) {
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|     delete (icu::TransliterationRule *)rule;
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| }
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| U_CDECL_END
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| 
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| //----------------------------------------------------------------------
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| // BEGIN Debugging support
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| //----------------------------------------------------------------------
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| 
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| // #define DEBUG_RBT
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| 
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| #ifdef DEBUG_RBT
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| #include <stdio.h>
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| #include "charstr.h"
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| 
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| /**
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|  * @param appendTo result is appended to this param.
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|  * @param input the string being transliterated
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|  * @param pos the index struct
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|  */
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| static UnicodeString& _formatInput(UnicodeString &appendTo,
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|                                    const UnicodeString& input,
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|                                    const UTransPosition& pos) {
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|     // Output a string of the form aaa{bbb|ccc|ddd}eee, where
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|     // the {} indicate the context start and limit, and the ||
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|     // indicate the start and limit.
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|     if (0 <= pos.contextStart &&
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|         pos.contextStart <= pos.start &&
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|         pos.start <= pos.limit &&
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|         pos.limit <= pos.contextLimit &&
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|         pos.contextLimit <= input.length()) {
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| 
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|         UnicodeString a, b, c, d, e;
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|         input.extractBetween(0, pos.contextStart, a);
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|         input.extractBetween(pos.contextStart, pos.start, b);
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|         input.extractBetween(pos.start, pos.limit, c);
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|         input.extractBetween(pos.limit, pos.contextLimit, d);
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|         input.extractBetween(pos.contextLimit, input.length(), e);
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|         appendTo.append(a).append((UChar)123/*{*/).append(b).
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|             append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d).
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|             append((UChar)125/*}*/).append(e);
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|     } else {
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|         appendTo.append("INVALID UTransPosition");
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|         //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" +
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|         //                pos.contextStart + ", s=" + pos.start + ", l=" +
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|         //                pos.limit + ", cl=" + pos.contextLimit + "} on " +
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|         //                input);
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|     }
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|     return appendTo;
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| }
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| 
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| // Append a hex string to the target
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| UnicodeString& _appendHex(uint32_t number,
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|                           int32_t digits,
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|                           UnicodeString& target) {
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|     static const UChar digitString[] = {
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|         0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
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|         0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0
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|     };
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|     while (digits--) {
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|         target += digitString[(number >> (digits*4)) & 0xF];
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|     }
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|     return target;
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| }
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| 
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| // Replace nonprintable characters with unicode escapes
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| UnicodeString& _escape(const UnicodeString &source,
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|                        UnicodeString &target) {
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|     for (int32_t i = 0; i < source.length(); ) {
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|         UChar32 ch = source.char32At(i);
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|         i += U16_LENGTH(ch);
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|         if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) {
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|             if (ch <= 0xFFFF) {
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|                 target += "\\u";
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|                 _appendHex(ch, 4, target);
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|             } else {
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|                 target += "\\U";
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|                 _appendHex(ch, 8, target);
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|             }
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|         } else {
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|             target += ch;
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|         }
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|     }
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|     return target;
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| }
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| 
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| inline void _debugOut(const char* msg, TransliterationRule* rule,
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|                       const Replaceable& theText, UTransPosition& pos) {
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|     UnicodeString buf(msg, "");
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|     if (rule) {
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|         UnicodeString r;
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|         rule->toRule(r, TRUE);
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|         buf.append((UChar)32).append(r);
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|     }
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|     buf.append(UnicodeString(" => ", ""));
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|     UnicodeString* text = (UnicodeString*)&theText;
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|     _formatInput(buf, *text, pos);
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|     UnicodeString esc;
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|     _escape(buf, esc);
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|     CharString cbuf(esc);
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|     printf("%s\n", (const char*) cbuf);
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| }
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| 
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| #else
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| #define _debugOut(msg, rule, theText, pos)
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| #endif
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| 
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| //----------------------------------------------------------------------
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| // END Debugging support
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| //----------------------------------------------------------------------
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| 
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| // Fill the precontext and postcontext with the patterns of the rules
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| // that are masking one another.
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| static void maskingError(const icu::TransliterationRule& rule1,
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|                          const icu::TransliterationRule& rule2,
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|                          UParseError& parseError) {
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|     icu::UnicodeString r;
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|     int32_t len;
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| 
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|     parseError.line = parseError.offset = -1;
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|     
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|     // for pre-context
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|     rule1.toRule(r, FALSE);
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|     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
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|     r.extract(0, len, parseError.preContext);
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|     parseError.preContext[len] = 0;   
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|     
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|     //for post-context
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|     r.truncate(0);
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|     rule2.toRule(r, FALSE);
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|     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
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|     r.extract(0, len, parseError.postContext);
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|     parseError.postContext[len] = 0;   
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| }
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| 
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| U_NAMESPACE_BEGIN
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| 
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| /**
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|  * Construct a new empty rule set.
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|  */
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| TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() {
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|     ruleVector = new UVector(&_deleteRule, NULL, status);
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|     if (U_FAILURE(status)) {
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|         return;
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|     }
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|     if (ruleVector == NULL) {
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|         status = U_MEMORY_ALLOCATION_ERROR;
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|     }
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|     rules = NULL;
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|     maxContextLength = 0;
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| }
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| 
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| /**
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|  * Copy constructor.
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|  */
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| TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) :
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|     UMemory(other),
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|     ruleVector(0),
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|     rules(0),
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|     maxContextLength(other.maxContextLength) {
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| 
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|     int32_t i, len;
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|     uprv_memcpy(index, other.index, sizeof(index));
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|     UErrorCode status = U_ZERO_ERROR;
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|     ruleVector = new UVector(&_deleteRule, NULL, status);
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|     if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) {
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|         len = other.ruleVector->size();
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|         for (i=0; i<len && U_SUCCESS(status); ++i) {
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|             TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i));
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|             // Null pointer test
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|             if (tempTranslitRule == NULL) {
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|                 status = U_MEMORY_ALLOCATION_ERROR;
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|                 break;
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|             }
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|             ruleVector->addElementX(tempTranslitRule, status);
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|             if (U_FAILURE(status)) {
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|                 break;
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|             }
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|         }
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|     }
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|     if (other.rules != 0 && U_SUCCESS(status)) {
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|         UParseError p;
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|         freeze(p, status);
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|     }
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| }
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| 
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| /**
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|  * Destructor.
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|  */
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| TransliterationRuleSet::~TransliterationRuleSet() {
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|     delete ruleVector; // This deletes the contained rules
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|     uprv_free(rules);
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| }
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| 
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| void TransliterationRuleSet::setData(const TransliterationRuleData* d) {
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|     /**
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|      * We assume that the ruleset has already been frozen.
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|      */
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|     int32_t len = index[256]; // see freeze()
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|     for (int32_t i=0; i<len; ++i) {
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|         rules[i]->setData(d);
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|     }
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| }
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| 
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| /**
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|  * Return the maximum context length.
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|  * @return the length of the longest preceding context.
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|  */
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| int32_t TransliterationRuleSet::getMaximumContextLength(void) const {
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|     return maxContextLength;
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| }
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| 
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| /**
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|  * Add a rule to this set.  Rules are added in order, and order is
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|  * significant.  The last call to this method must be followed by
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|  * a call to <code>freeze()</code> before the rule set is used.
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|  *
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|  * <p>If freeze() has already been called, calling addRule()
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|  * unfreezes the rules, and freeze() must be called again.
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|  *
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|  * @param adoptedRule the rule to add
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|  */
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| void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule,
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|                                      UErrorCode& status) {
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|     if (U_FAILURE(status)) {
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|         delete adoptedRule;
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|         return;
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|     }
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|     ruleVector->addElementX(adoptedRule, status);
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| 
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|     int32_t len;
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|     if ((len = adoptedRule->getContextLength()) > maxContextLength) {
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|         maxContextLength = len;
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|     }
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| 
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|     uprv_free(rules);
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|     rules = 0;
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| }
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| 
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| /**
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|  * Check this for masked rules and index it to optimize performance.
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|  * The sequence of operations is: (1) add rules to a set using
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|  * <code>addRule()</code>; (2) freeze the set using
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|  * <code>freeze()</code>; (3) use the rule set.  If
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|  * <code>addRule()</code> is called after calling this method, it
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|  * invalidates this object, and this method must be called again.
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|  * That is, <code>freeze()</code> may be called multiple times,
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|  * although for optimal performance it shouldn't be.
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|  */
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| void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) {
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|     /* Construct the rule array and index table.  We reorder the
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|      * rules by sorting them into 256 bins.  Each bin contains all
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|      * rules matching the index value for that bin.  A rule
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|      * matches an index value if string whose first key character
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|      * has a low byte equal to the index value can match the rule.
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|      *
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|      * Each bin contains zero or more rules, in the same order
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|      * they were found originally.  However, the total rules in
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|      * the bins may exceed the number in the original vector,
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|      * since rules that have a variable as their first key
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|      * character will generally fall into more than one bin.
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|      *
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|      * That is, each bin contains all rules that either have that
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|      * first index value as their first key character, or have
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|      * a set containing the index value as their first character.
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|      */
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|     int32_t n = ruleVector->size();
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|     int32_t j;
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|     int16_t x;
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|     UVector v(2*n, status); // heuristic; adjust as needed
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| 
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|     if (U_FAILURE(status)) {
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|         return;
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|     }
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| 
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|     /* Precompute the index values.  This saves a LOT of time.
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|      * Be careful not to call malloc(0).
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|      */
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|     int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) );
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|     /* test for NULL */
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|     if (indexValue == 0) {
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|         status = U_MEMORY_ALLOCATION_ERROR;
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|         return;
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|     }
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|     for (j=0; j<n; ++j) {
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|         TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
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|         indexValue[j] = r->getIndexValue();
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|     }
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|     for (x=0; x<256; ++x) {
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|         index[x] = v.size();
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|         for (j=0; j<n; ++j) {
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|             if (indexValue[j] >= 0) {
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|                 if (indexValue[j] == x) {
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|                     v.addElementX(ruleVector->elementAt(j), status);
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|                 }
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|             } else {
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|                 // If the indexValue is < 0, then the first key character is
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|                 // a set, and we must use the more time-consuming
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|                 // matchesIndexValue check.  In practice this happens
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|                 // rarely, so we seldom treat this code path.
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|                 TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
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|                 if (r->matchesIndexValue((uint8_t)x)) {
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|                     v.addElementX(r, status);
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|                 }
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|             }
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|         }
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|     }
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|     uprv_free(indexValue);
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|     index[256] = v.size();
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| 
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|     /* Freeze things into an array.
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|      */
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|     uprv_free(rules); // Contains alias pointers
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| 
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|     /* You can't do malloc(0)! */
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|     if (v.size() == 0) {
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|         rules = NULL;
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|         return;
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|     }
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|     rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *));
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|     /* test for NULL */
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|     if (rules == 0) {
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|         status = U_MEMORY_ALLOCATION_ERROR;
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|         return;
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|     }
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|     for (j=0; j<v.size(); ++j) {
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|         rules[j] = (TransliterationRule*) v.elementAt(j);
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|     }
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| 
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|     // TODO Add error reporting that indicates the rules that
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|     //      are being masked.
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|     //UnicodeString errors;
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| 
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|     /* Check for masking.  This is MUCH faster than our old check,
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|      * which was each rule against each following rule, since we
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|      * only have to check for masking within each bin now.  It's
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|      * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule
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|      * count, and n2 is the per-bin rule count.  But n2<<n1, so
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|      * it's a big win.
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|      */
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|     for (x=0; x<256; ++x) {
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|         for (j=index[x]; j<index[x+1]-1; ++j) {
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|             TransliterationRule* r1 = rules[j];
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|             for (int32_t k=j+1; k<index[x+1]; ++k) {
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|                 TransliterationRule* r2 = rules[k];
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|                 if (r1->masks(*r2)) {
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| //|                 if (errors == null) {
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| //|                     errors = new StringBuffer();
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| //|                 } else {
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| //|                     errors.append("\n");
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| //|                 }
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| //|                 errors.append("Rule " + r1 + " masks " + r2);
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|                     status = U_RULE_MASK_ERROR;
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|                     maskingError(*r1, *r2, parseError);
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|                     return;
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|                 }
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|             }
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|         }
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|     }
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| 
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|     //if (errors != null) {
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|     //    throw new IllegalArgumentException(errors.toString());
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|     //}
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| }
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| 
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| /**
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|  * Transliterate the given text with the given UTransPosition
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|  * indices.  Return TRUE if the transliteration should continue
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|  * or FALSE if it should halt (because of a U_PARTIAL_MATCH match).
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|  * Note that FALSE is only ever returned if isIncremental is TRUE.
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|  * @param text the text to be transliterated
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|  * @param pos the position indices, which will be updated
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|  * @param incremental if TRUE, assume new text may be inserted
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|  * at index.limit, and return FALSE if there is a partial match.
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|  * @return TRUE unless a U_PARTIAL_MATCH has been obtained,
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|  * indicating that transliteration should stop until more text
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|  * arrives.
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|  */
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| UBool TransliterationRuleSet::transliterate(Replaceable& text,
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|                                             UTransPosition& pos,
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|                                             UBool incremental) {
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|     int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF);
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|     for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) {
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|         UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental);
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|         switch (m) {
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|         case U_MATCH:
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|             _debugOut("match", rules[i], text, pos);
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|             return TRUE;
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|         case U_PARTIAL_MATCH:
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|             _debugOut("partial match", rules[i], text, pos);
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|             return FALSE;
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|         default: /* Ram: added default to make GCC happy */
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|             break;
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|         }
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|     }
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|     // No match or partial match from any rule
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|     pos.start += U16_LENGTH(text.char32At(pos.start));
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|     _debugOut("no match", NULL, text, pos);
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|     return TRUE;
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| }
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| 
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| /**
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|  * Create rule strings that represents this rule set.
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|  */
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| UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource,
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|                                                UBool escapeUnprintable) const {
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|     int32_t i;
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|     int32_t count = ruleVector->size();
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|     ruleSource.truncate(0);
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|     for (i=0; i<count; ++i) {
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|         if (i != 0) {
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|             ruleSource.append((UChar) 0x000A /*\n*/);
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|         }
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|         TransliterationRule *r =
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|             (TransliterationRule*) ruleVector->elementAt(i);
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|         r->toRule(ruleSource, escapeUnprintable);
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|     }
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|     return ruleSource;
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| }
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| 
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| /**
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|  * Return the set of all characters that may be modified
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|  * (getTarget=false) or emitted (getTarget=true) by this set.
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|  */
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| UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result,
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|                                UBool getTarget) const
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| {
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|     result.clear();
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|     int32_t count = ruleVector->size();
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|     for (int32_t i=0; i<count; ++i) {
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|         TransliterationRule* r =
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|             (TransliterationRule*) ruleVector->elementAt(i);
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|         if (getTarget) {
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|             r->addTargetSetTo(result);
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|         } else {
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|             r->addSourceSetTo(result);
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|         }
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|     }
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|     return result;
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| }
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| 
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| U_NAMESPACE_END
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| 
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| #endif /* #if !UCONFIG_NO_TRANSLITERATION */
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