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			128 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 10.0.2 Release Notes / (January 9, 2014)
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| =============================================
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| 
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| Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1
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| release.
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| 
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| Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
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| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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| used. Some drivers don't support all the features required in OpenGL
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| 3.3. OpenGL 3.3 is **only** available if requested at context creation
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| because compatibility contexts not supported.
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| 
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| MD5 checksums
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| -------------
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| 
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| ::
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| 
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|    de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
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|    8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
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|    181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
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| 
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| New features
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| ------------
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| 
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| None
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| 
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| Bug fixes
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| ---------
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| 
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| This list is likely incomplete.
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| 
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| -  `Bug 70740 <https://bugs.freedesktop.org/show_bug.cgi?id=70740>`__ -
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|    HiZ on SNB causes GPU hang with WebGL web app
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| -  `Bug 72026 <https://bugs.freedesktop.org/show_bug.cgi?id=72026>`__ -
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|    SIGSEGV in fs_visitor::visit(ir_dereference_variable*)
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| -  `Bug 72264 <https://bugs.freedesktop.org/show_bug.cgi?id=72264>`__ -
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|    GLSL error reporting
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| -  `Bug 72369 <https://bugs.freedesktop.org/show_bug.cgi?id=72369>`__ -
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|    glitches in serious sam 3 with the sb shader backend
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| 
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| Changes
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| -------
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| 
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| The full set of changes can be viewed by using the following git
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| command:
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| 
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| ::
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| 
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|      git log mesa-10.0.1..mesa-10.0.2
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| 
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| Aaron Watry (8):
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| 
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| -  clover: Remove unused variable
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| -  pipe_loader/sw: close dev->lib when initialization fails
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| -  radeon/compute: Stop leaking LLVMContexts in
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|    radeon_llvm_parse_bitcode
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| -  r600/compute: Free compiled kernels when deleting compute state
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| -  r600/compute: Use the correct FREE macro when deleting compute state
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| -  radeon/llvm: Free target data at end of optimization
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| -  st/vdpau: Destroy context when initialization fails
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| -  r600/pipe: Stop leaking context->start_compute_cs_cmd.buf on EG/CM
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| 
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| Alex Deucher (1):
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| 
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| -  r600g: fix SUMO2 pci id
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| 
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| Alexander von Gluck IV (1):
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| 
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| -  Haiku: Add in public GL kit headers
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| 
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| Anuj Phogat (1):
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| 
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| -  mesa: Fix error code generation in glBeginConditionalRender()
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| 
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| Carl Worth (2):
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| 
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| -  docs: Add md5sums for the 10.0.1 release.
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| -  Update version to 10.0.2
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| 
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| Chad Versace (1):
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| 
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| -  i965/gen6: Fix HiZ hang in WebGL Google Maps
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| 
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| Erik Faye-Lund (1):
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| 
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| -  glcpp: error on multiple #else/#elif directives
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| 
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| Henri Verbeet (1):
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| 
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| -  i915: Add support for gl_FragData[0] reads.
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| 
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| Ilia Mirkin (1):
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| 
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| -  nv50: fix a small leak on context destroy
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| 
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| Jonathan Liu (2):
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| 
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| -  st/mesa: use pipe_sampler_view_release()
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| -  llvmpipe: use pipe_sampler_view_release() to avoid segfault
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| 
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| Kenneth Graunke (2):
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| 
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| -  i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.
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| -  Revert "mesa: Remove GLXContextID typedef from glx.h."
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| 
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| Kevin Rogovin (1):
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| 
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| -  Use line number information from entire function expression
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| 
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| Kristian Høgsberg (1):
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| 
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| -  dri_util: Don't assume \__DRIcontext->driverPrivate is a gl_context
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| 
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| Marek Olšák (2):
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| 
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| -  mesa: fix interpretation of glClearBuffer(drawbuffer)
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| -  st/mesa: fix glClear with multiple colorbuffers and different formats
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| 
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| Paul Berry (2):
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| 
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| -  glsl: Teach ir_variable_refcount about ir_loop::counter variables.
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| -  glsl: Fix inconsistent assumptions about ir_loop::counter.
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| 
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| Vadim Girlin (1):
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| 
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| -  r600g/sb: fix stack size computation on evergreen
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