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			117 lines
		
	
	
		
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			ReStructuredText
		
	
	
	
| Mesa 10.5.6 Release Notes / May 23, 2015
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| ========================================
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| 
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| Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
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| release.
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| 
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| Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
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| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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| used. Some drivers don't support all the features required in OpenGL
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| 3.3. OpenGL 3.3 is **only** available if requested at context creation
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| because compatibility contexts are not supported.
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| 
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| SHA256 checksums
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| ----------------
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| 
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| ::
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| 
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|    89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3  mesa-10.5.6.tar.gz
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|    66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595  mesa-10.5.6.tar.xz
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| 
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| New features
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| ------------
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| 
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| None
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| 
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| Bug fixes
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| ---------
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| 
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| This list is likely incomplete.
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| 
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| -  `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
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|    [NVC0] Portal 2 Crashes in Wine
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| -  `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
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|    swrast: build error undeclared \_SC_PHYS_PAGES on osx
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| -  `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
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|    [G96] Portal's portal are incorrectly rendered
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| -  `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
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|    [nv50] HW state is not reset correctly when using a new GL context
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| 
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| Changes
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| -------
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| 
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| Alex Deucher (1):
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| 
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| -  radeonsi: add new bonaire pci id
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| 
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| Axel Davy (2):
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| 
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| -  egl/wayland: properly destroy wayland objects
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| -  glx/dri3: Add additional check for gpu offloading case
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| 
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| Emil Velikov (4):
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| 
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| -  docs: Add sha256 sums for the 10.5.5 release
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| -  egl/main: fix EGL_KHR_get_all_proc_addresses
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| -  targets/osmesa: drop the -module tag from LDFLAGS
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| -  Update version to 10.5.6
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| 
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| Francisco Jerez (4):
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| 
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| -  clover: Refactor event::trigger and ::abort to prevent deadlock and
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|    reentrancy issues.
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| -  clover: Wrap event::_status in a method to prevent unlocked access.
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| -  clover: Implement locking of the wait_count, \_chain and \_status
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|    members of event.
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| -  i965: Fix PBO cache coherency issue after
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|    \_mesa_meta_pbo_GetTexSubImage().
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| 
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| Fredrik Höglund (2):
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| 
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| -  main: Require that the texture exists in framebuffer_texture
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| -  mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
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| 
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| Ilia Mirkin (7):
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| 
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| -  nv50/ir: only propagate saturate up if some actual folding took place
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| -  nv50: keep track of PGRAPH state in nv50_screen
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| -  nvc0: keep track of PGRAPH state in nvc0_screen
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| -  nvc0: reset the instanced elements state when doing blit using 3d
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|    engine
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| -  nv50/ir: only enable mul saturate on G200+
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| -  st/mesa: make sure to create a "clean" bool when doing i2b
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| -  nvc0: switch mechanism for shader eviction to be a while loop
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| 
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| Jeremy Huddleston Sequoia (2):
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| 
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| -  swrast: Build fix for darwin
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| -  darwin: Fix install name of libOSMesa
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| 
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| Laura Ekstrand (2):
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| 
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| -  main: Fix an error generated by FramebufferTexture
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| -  main: Complete error conditions for glInvalidate*Framebuffer.
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| 
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| Marta Lofstedt (1):
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| 
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| -  main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
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| 
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| Rob Clark (2):
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| 
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| -  freedreno: enable a306
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| -  freedreno: fix bug in tile/slot calculation
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| 
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| Roland Scheidegger (1):
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| 
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| -  draw: (trivial) fix out-of-bounds vector initialization
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| 
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| Tim Rowley (1):
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| 
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| -  mesa: fix shininess check for ffvertex_prog v2
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| 
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| Tom Stellard (2):
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| 
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| -  clover: Add a mutex to guard queue::queued_events
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| -  clover: Fix a bug with multi-threaded events v2
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