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			119 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 17.3.3 Release Notes / January 18, 2018
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| ============================================
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| 
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| Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2
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| release.
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| 
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| Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by
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| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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| used. Some drivers don't support all the features required in OpenGL
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| 4.5. OpenGL 4.5 is **only** available if requested at context creation
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| because compatibility contexts are not supported.
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| 
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| SHA256 checksums
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| ----------------
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| 
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| ::
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| 
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|    c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772  mesa-17.3.3.tar.gz
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|    41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b  mesa-17.3.3.tar.xz
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| 
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| New features
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| ------------
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| 
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| None
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| 
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| Bug fixes
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| ---------
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| 
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| -  `Bug 104214 <https://bugs.freedesktop.org/show_bug.cgi?id=104214>`__
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|    - Dota crashes when switching from game to desktop
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| -  `Bug 104492 <https://bugs.freedesktop.org/show_bug.cgi?id=104492>`__
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|    - Compute Shader: Wrong alignment when assigning struct value to
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|    structured SSBO
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| -  `Bug 104551 <https://bugs.freedesktop.org/show_bug.cgi?id=104551>`__
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|    - Check if Mako templates for Python are installed
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| 
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| Changes
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| -------
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| 
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| Alex Smith (3):
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| 
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| -  anv: Add missing unlock in anv_scratch_pool_alloc
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| -  anv: Take write mask into account in has_color_buffer_write_enabled
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| -  anv: Make sure state on primary is correct after CmdExecuteCommands
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| 
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| Andres Gomez (1):
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| 
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| -  anv: Import mako templates only during execution of anv_extensions
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| 
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| Bas Nieuwenhuizen (11):
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| 
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| -  radv: Invert condition for all samples identical during resolve.
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| -  radv: Flush caches before subpass resolve.
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| -  radv: Fix fragment resolve destination offset.
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| -  radv: Use correct framebuffer size for partial FS resolves.
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| -  radv: Always use fragment resolve if dest uses DCC.
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| -  Revert "radv/gfx9: fix block compression texture views."
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| -  radv: Use correct HTILE expanded words.
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| -  radv: Allow writing 0 scissors.
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| -  ac/nir: Handle loading data from compact arrays.
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| -  radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT.
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| -  ac/nir: Sanitize location_frac for local variables.
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| 
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| Dave Airlie (8):
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| 
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| -  radv: fix events on compute queues.
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| -  radv: fix pipeline statistics end query on compute queue
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| -  radv/gfx9: fix 3d image to image transfers on compute queues.
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| -  radv/gfx9: fix 3d image clears on compute queues
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| -  radv/gfx9: fix buffer to image for 3d images on compute queues
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| -  radv/gfx9: fix block compression texture views.
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| -  radv/gfx9: use a bigger hammer to flush cb/db caches.
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| -  radv/gfx9: use correct swizzle parameter to work out border swizzle.
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| 
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| Emil Velikov (1):
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| 
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| -  docs: add sha256 checksums for 17.3.2
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| 
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| Florian Will (1):
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| 
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| -  glsl: Respect std430 layout in lower_buffer_access
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| 
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| Juan A. Suarez Romero (6):
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| 
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| -  cherry-ignore: intel/fs: Use the original destination region for int
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|    MUL lowering
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| -  cherry-ignore: i965/fs: Use UW types when using V immediates
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| -  cherry-ignore: main: Clear shader program data whenever ProgramBinary
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|    is called
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| -  cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions
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| -  cherry-ignore: vulkan/wsi: free cmd pools
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| -  Update version to 17.3.3
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| 
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| Józef Kucia (1):
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| 
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| -  radeonsi: fix alpha-to-coverage if color writes are disabled
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| 
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| Kenneth Graunke (2):
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| 
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| -  i965: Require space for MI_BATCHBUFFER_END.
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| -  i965: Torch public intel_batchbuffer_emit_dword/float helpers.
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| 
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| Lucas Stach (1):
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| 
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| -  etnaviv: disable in-place resolve for non-supertiled surfaces
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| 
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| Samuel Iglesias Gonsálvez (1):
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| 
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| -  anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0
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| 
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| Thomas Hellstrom (1):
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| 
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| -  loader/dri3: Avoid freeing renderbuffers in use
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| 
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| Tim Rowley (1):
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| 
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| -  swr/rast: fix invalid sign masks in avx512 simdlib code
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