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			194 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 20.1.1 Release Notes / 2020-06-10
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| ======================================
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| 
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| Mesa 20.1.1 is a bug fix release which fixes bugs found since the 20.1.0
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| release.
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| 
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| Mesa 20.1.1 implements the OpenGL 4.6 API, but the version reported by
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| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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| used. Some drivers don't support all the features required in OpenGL
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| 4.6. OpenGL 4.6 is **only** available if requested at context creation.
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| Compatibility contexts may report a lower version depending on each
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| driver.
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| 
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| Mesa 20.1.1 implements the Vulkan 1.2 API, but the version reported by
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| the apiVersion property of the VkPhysicalDeviceProperties struct depends
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| on the particular driver being used.
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| 
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| SHA256 checksum
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| ---------------
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| 
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| ::
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| 
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|    3ea6e46ea7881c656f7b4724639eaa4672d4e0e0b70869651e8f955ebae3d476  mesa-20.1.1.tar.xz
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| 
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| New features
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| ------------
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| 
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| -  None
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| 
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| Bug fixes
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| ---------
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| 
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| -  i965: Rendering problems replaying a trace of "Refunct" after
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|    mesa-20.1.0-rc1 release [bisected]
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| -  gallium/winsys/radeon/drm fails assertion on 32bit
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| -  NIR validation failed after glsl to nir, before function inline,
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|    wrong {src,dst}->type ?
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| -  Mesa 20.0.7 / 20.1.0-rc4 regression, extremally long shader
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|    compilation time in NIR
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| -  Mesa-git build fails on Fedora Rawhide
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| -  Doom Eternal 1.1 performs very poorly on RADV
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| -  iris/i965: possible regression in 20.0.5 due to changes in buffer
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|    manager sharing across screens (firefox/mozilla#1634213)
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| -  iris/i965: possible regression in 20.0.5 due to changes in buffer
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|    manager sharing across screens (firefox/mozilla#1634213)
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| -  Incorrect \_NetBSD_\_ macro inside execmem.c
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| -  Possible invalid sizeof in device.c
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| -  GLSL compiler assertion is_float() failed in glsl/ir_validate.cpp,
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|    visit_leave on specific WebGL shader
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| -  [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title
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|    requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical
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|    aberrations.
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| -  [RADV] - Doom Eternal (782330) & Metro Exodus (412020) - Title
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|    requires 'RADV_DEBUG=zerovram' to eliminate colorful graphical
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|    aberrations.
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| -  mesa trunk master vulkan overlay-layer meson.build warning empty
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|    configuration_data() object
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| 
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| Changes
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| -------
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| 
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| Alyssa Rosenzweig (1):
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| 
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| -  pan/bi: Fix emit_if successor assignment
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| 
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| Andrii Simiklit (1):
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| 
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| -  glsl: fix crash on glsl macro redefinition
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| 
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| Charmaine Lee (1):
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| 
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| -  llvmpipe: do not enable tessellation shader without llvm coroutines
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|    support
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| 
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| Clément Guérin (1):
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| 
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| -  radv: Always expose non-visible local memory type on dedicated GPUs
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| 
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| Danylo Piliaiev (3):
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| 
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| -  glsl: Don't replace lrp pattern with lrp if arguments are not floats
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| -  glsl: inline functions with unsupported return type before converting
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|    to nir
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| -  i965: Work around incorrect usage of glDrawRangeElements in UE4
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| 
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| Dave Airlie (1):
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| 
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| -  llvmpipe: move coroutines out of noopt case
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| 
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| Dylan Baker (1):
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| 
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| -  vulkan-overlay/meson: use install_data instead of configure_file
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| 
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| Eric Engestrom (5):
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| 
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| -  docs/relnotes add sha256 sums to 20.1.0
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| -  docs: drop new_features.txt
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| -  .pick_status.json: Update to 3a1a40b4431d505fa6487cd012ddb4b64387aee5
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| -  glapi: remove deprecated .getchildren() that has been replace with an
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|    iterator
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| -  intel: fix gen_sort_tags.py
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| 
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| Erik Faye-Lund (2):
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| 
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| -  zink: Use store_dest_raw instead of storing an uint
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| -  nir: reuse existing psiz-variable
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| 
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| Gert Wollny (1):
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| 
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| -  nir: lower_tex: Don't normalize coordinates for TXF with RECT
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| 
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| Ilia Mirkin (1):
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| 
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| -  nouveau: allow invalidating coherent/persistent buffer backings
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| 
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| Jason Ekstrand (2):
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| 
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| -  intel/vec4: Stomp the return type of RESINFO to UINT32
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| -  intel/fs: Fix unused texture coordinate zeroing on Gen4-5
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| 
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| Jonathan Marek (1):
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| 
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| -  freedreno/a6xx: use nonbinning VS when GS is used
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| 
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| Lionel Landwerlin (4):
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| 
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| -  iris: fix BO destruction in error path
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| -  i965: don't forget to set screen on duped image
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| -  i965: fix export of GEM handles
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| -  iris: fix export of GEM handles
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| 
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| Marek Olšák (1):
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| 
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| -  radeonsi: add a hack to disable TRUNC_COORD for shadow samplers
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| 
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| Neha Bhende (1):
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| 
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| -  util: Initialize pipe_shader_state for passthrough and transform
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|    shaders
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| 
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| Peter Seiderer (3):
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| 
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| -  vc4_bufmgr: fix time_t printf
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| -  pan_bo.h: add time.h include for time_t
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| -  v3d_bufmgr: fix time_t printf
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| 
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| Pierre-Eric Pelloux-Prayer (3):
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| 
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| -  winsys/radeon: do not cast bo->va as void\*
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| -  ac/surface: set SCANOUT if surf->is_displayable
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| -  ac/surface: fix epitch when modifying surf_pitch
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| 
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| Rhys Perry (4):
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| 
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| -  aco: fix interaction with 3f branch workaround and p_constaddr
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| -  aco: consider SDWA during value numbering
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| -  aco: check instruction format before waiting for a previous SMEM
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|    store
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| -  aco: preserve more fields when combining additions into SMEM
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| 
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| Rob Clark (1):
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| 
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| -  freedreno/computerator: fix missing dependency on generated header
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| 
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| Samuel Pitoiset (5):
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| 
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| -  spirv,radv,anv: implement no-op VK_GOOGLE_user_type
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| -  aco: fix register allocation for subdword instructions on GFX10
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| -  radv: enable zero VRAM for Doom Eternal
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| -  radv: enable zero VRAM for all VKD3D (DX12->VK) games
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| -  nir/lower_explicit_io: fix NON_UNIFORM access for UBO loads
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| 
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| Satyeshwar Singh (1):
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| 
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| -  intel/dev: Don't consider all TGL SKUs as GT1 only
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| 
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| Timothy Arceri (2):
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| 
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| -  radv: fix regression with builtin cache
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| -  glsl: fix potential slow compile times for GLSLOptimizeConservatively
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| 
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| Vinson Lee (8):
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| 
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| -  pan/bi: Initialize struct fma_op_info member extended.
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| -  zink: Check fopen result.
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| -  etnaviv: Fix memory leak on error path.
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| -  r300g: Remove extra printf format specifiers.
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| -  vdpau: Fix wrong calloc sizeof argument.
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| -  mesa: Fix NetBSD compiler macro.
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| -  intel/genxml: Migrate from deprecated xml.etree.ElementTree
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|    getchildren.
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| -  Switch from cElementTree to ElementTree.
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