116 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
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			116 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 20.1.10 Release Notes / 2020-10-14
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| =======================================
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| 
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| Mesa 20.1.10 is a bug fix release which fixes bugs found since the 20.1.9 release.
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| 
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| Mesa 20.1.10 implements the OpenGL 4.6 API, but the version reported by
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| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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| Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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| 4.6 is **only** available if requested at context creation.
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| Compatibility contexts may report a lower version depending on each driver.
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| 
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| Mesa 20.1.10 implements the Vulkan 1.2 API, but the version reported by
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| the apiVersion property of the VkPhysicalDeviceProperties struct
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| depends on the particular driver being used.
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| 
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| SHA256 checksum
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| ---------------
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| 
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| ::
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| 
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|     b1dba69910adac9fcb4cbdfd7833d99a4a8c75b91f3d2e97f0fd0a3cd8c6ee9f  mesa-20.1.10.tar.xz
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| 
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| 
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| New features
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| ------------
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| 
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| - None
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| 
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| 
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| Bug fixes
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| ---------
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| 
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| - \[RADV/ACO\] Star Citizen Lighting/Shadow Issue
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| - Graphics corruption in Super Mega Baseball 2 with RADV on Navi
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| - RADV ACO - ground line corruption in Path of Exile with Vulkan renderer
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| - omx/tizonia build broken with latest mesa git
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| - \[hsw][bisected][regression\] gpu hangs on dEQP-VK.subgroups.(shuffle|quad) tests
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| - TGL B0 Stepping gpu hangs on many dEQP-VK.subgroups.quad nonconst tests
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| 
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| 
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| Changes
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| -------
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| 
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| Alyssa Rosenzweig (1):
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| 
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| - pan/bi: Handle vector moves
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| 
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| Anuj Phogat (1):
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| 
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| - intel/gen9: Enable MSC RAW Hazard Avoidance
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| 
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| Bas Nieuwenhuizen (2):
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| 
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| - radv: Use atomics to read query results.
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| - radv: Fix mipmap extent adjustment on GFX9+.
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| 
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| Dylan Baker (1):
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| 
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| - glsl/xxd.py: fix imports
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| 
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| Eric Engestrom (4):
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| 
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| - docs/relnotes: add sha256 sums to 20.1.9
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| - .pick_status.json: Update to 68daac28df1b2f50a43740d1905932cfde0ddf1a
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| - .pick_status.json: Mark d78df70c2a85fd846d40b71b9e213122347bea1b as denominated
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| - .pick_status.json: Mark c02e933de4a9a644410384f815c84d1c08107b82 as applied
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| 
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| Jason Ekstrand (5):
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| 
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| - nir/cf: Better handle intra-block splits
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| - intel/fs: NoMask initialize the address register for shuffles
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| - nir/opt_load_store_vectorize: Use bit sizes when checking mask compatibility
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| - intel/fs: Don't use NoDDClk/NoDDClr for split SHUFFLEs
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| - intel/nir: Don't try to emit vector load_scratch instructions
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| 
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| Lionel Landwerlin (1):
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| 
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| - intel/perf: fix crash when no perf queries are supported
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| 
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| Lucas Stach (1):
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| 
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| - etnaviv: stop leaking the dummy texure descriptor BO
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| 
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| Marek Olšák (1):
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| 
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| - radeonsi: Fix dead lock with aux_context_lock in si_screen_clear_buffer.
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| 
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| Nanley Chery (2):
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| 
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| - iris: Fix a fast-clear skipping optimization
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| - anv: Enable multi-layer aux-map init for HIZ+CCS
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| 
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| Pierre-Eric Pelloux-Prayer (1):
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| 
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| - omx/tizonia: fix build
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| 
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| Rhys Perry (4):
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| 
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| - spirv: add and use a generator id enum
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| - spirv: replace discard with demote for incorrect HLSL->SPIR-V translations
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| - android: fix SPIR-V -\> NIR build
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| - scons: fix SPIR-V -\> NIR build
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| 
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| Timothy Arceri (1):
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| 
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| - glsl: don't duplicate state vars as uniforms in the NIR linker
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| 
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| Tony Wasserka (1):
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| 
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| - aco/isel: Always export position data from VS/NGG
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| 
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| Vinson Lee (1):
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| 
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| - freedreno: Move rsc NULL check to before rsc dereferences.
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