134 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 20.3.3 Release Notes / 2021-01-13
 | |
| ======================================
 | |
| 
 | |
| Mesa 20.3.3 is a bug fix release which fixes bugs found since the 20.3.2 release.
 | |
| 
 | |
| Mesa 20.3.3 implements the OpenGL 4.6 API, but the version reported by
 | |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
 | |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
 | |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL
 | |
| 4.6 is **only** available if requested at context creation.
 | |
| Compatibility contexts may report a lower version depending on each driver.
 | |
| 
 | |
| Mesa 20.3.3 implements the Vulkan 1.2 API, but the version reported by
 | |
| the apiVersion property of the VkPhysicalDeviceProperties struct
 | |
| depends on the particular driver being used.
 | |
| 
 | |
| SHA256 checksum
 | |
| ---------------
 | |
| 
 | |
| ::
 | |
| 
 | |
|     f74e212d4838e982a10c203ffa998817d1855c5cf448ae87b58f96edea61d156  mesa-20.3.3.tar.xz
 | |
| 
 | |
| 
 | |
| New features
 | |
| ------------
 | |
| 
 | |
| - None
 | |
| 
 | |
| 
 | |
| Bug fixes
 | |
| ---------
 | |
| 
 | |
| - \[RADV/ACO/SIENNA_CICHLID\] Into the game Shadow of the Tomb Raider the flickering artifacts are present on brushes.
 | |
| - DOOM crashes on startup with OpenGL on RX 6800
 | |
| - Space Engineers rendering regression after 5f79e4e6 which triggers incorrect optimizations from 053be9f0
 | |
| - star conflict crashes on iris, but loads fine on i965, on HD 5500
 | |
| 
 | |
| 
 | |
| Changes
 | |
| -------
 | |
| 
 | |
| Andrii Simiklit (1):
 | |
| 
 | |
| - st/mesa: don't affect original st_CompressedTexSubImage parameters
 | |
| 
 | |
| Bas Nieuwenhuizen (3):
 | |
| 
 | |
| - radv/winsys: Fix inequality for sparse buffer remapping.
 | |
| - radv/winsys: Fix offset in range merging.
 | |
| - radv: Add Android module info to linker script.
 | |
| 
 | |
| Danylo Piliaiev (2):
 | |
| 
 | |
| - nir: account for point-coord origin when lowering it
 | |
| - nir: fix missing nir_lower_pntc_ytransform.c in the makefile
 | |
| 
 | |
| Dylan Baker (6):
 | |
| 
 | |
| - docs: Add sha256 sum for 20.3.2
 | |
| - .pick_status.json: Update to 9ef2c44ce682b7981bd7a68c65f338f1e33bb001
 | |
| - .pick_status.json: Update to b2d000513e4a9b06d3b073913741dae47a00526e
 | |
| - .pick_status.json: Update to 96ceca33c1dd69a1feed13b0e19bfc38e6f7d979
 | |
| - .pick_status.json: Update to d9c8422c4168c7433f68b97065283ebf26631d56
 | |
| - .pick_status.json: Mark 52b6adfbfb51a3b1a54964cbcb2adb0299d1252b as backported
 | |
| 
 | |
| Eric Anholt (4):
 | |
| 
 | |
| - gallium/draw: Fix intermittent failure to bind new geometry shaders.
 | |
| - gallium/ntt: Fix emitting UBO declarations.
 | |
| - gallium/ntt: Fix leak of the per-instr liveness information.
 | |
| - mesa/st: Free the NIR builtins TGSI tokens after passing to the driver.
 | |
| 
 | |
| Erik Faye-Lund (2):
 | |
| 
 | |
| - gallium/util: do not perform n^2 stencil blits
 | |
| - zink: dot leak dummy_buffer
 | |
| 
 | |
| Georg Lehmann (2):
 | |
| 
 | |
| - vulkan/device-select: fix vkGetInstanceProcAddr self-resolving
 | |
| - vulkan/overlay: fix vkGetInstanceProcAddr self-resolving
 | |
| 
 | |
| Ian Romanick (3):
 | |
| 
 | |
| - spir-v: Mark floating point comparisons exact
 | |
| - Revert "nir: Replace an odd comparison involving fmin of -b2f"
 | |
| - nir/algebraic: Fix broken NaN and -0.0 behavior
 | |
| 
 | |
| Icecream95 (1):
 | |
| 
 | |
| - pan/mdg: Fix promoted uniform moves with 64-bit types
 | |
| 
 | |
| James Park (1):
 | |
| 
 | |
| - util: Disable memstream for Apple builds
 | |
| 
 | |
| Marek Olšák (2):
 | |
| 
 | |
| - st/mesa: don't do glCopyPixels via blit if depth bounds test is enabled
 | |
| - util: add AMD CPU family enums and enable L3 cache pinning on Zen3
 | |
| 
 | |
| Marek Vasut (1):
 | |
| 
 | |
| - etnaviv: Fix rework ZSA into a derived state
 | |
| 
 | |
| Pavel Asyutchenko (1):
 | |
| 
 | |
| - vulkan/overay: fix violation of VUID-VkDeviceCreateInfo-pNext-00373
 | |
| 
 | |
| Pierre-Eric Pelloux-Prayer (1):
 | |
| 
 | |
| - drirc: radeonsi workaround for CS:GO
 | |
| 
 | |
| Rhys Perry (6):
 | |
| 
 | |
| - aco: fix incorrect address calculation for load_barycentric_at_sample
 | |
| - ac/nir: use llvm.readcyclecounter for LLVM9+
 | |
| - nir/load_store_vectorize: don't ignore subgroup memory barriers
 | |
| - aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR
 | |
| - radv: add RADV_DEBUG=invariantgeom
 | |
| - radv: set invariantgeom for Shadow of the Tomb Raider
 | |
| 
 | |
| Samuel Pitoiset (4):
 | |
| 
 | |
| - nir: fix determining if an addition might overflow for phi sources
 | |
| - radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
 | |
| - aco: fix creating the dest vector when 16-bit vertex fetches are splitted
 | |
| - radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
 | |
| 
 | |
| nia (1):
 | |
| 
 | |
| - util: Avoid pthread_setaffinity_np on NetBSD
 |