146 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Groff
		
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Groff
		
	
	
	
| 
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|                          Mesa 3.1 release notes
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| 
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|                              PLEASE READ!!!!
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| 
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| New copyright
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| -------------
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| 
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| Mesa 3.1 will be distributed under an XFree86-style copyright instead
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| of the GNU LGPL.
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| 
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| 
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| New directories
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| ---------------
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| 
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| All documentation files are now in the docs/ directory.
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| All shell scripts are now in the bin/ directory.
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| 
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| 
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| New library names
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| -----------------
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| 
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| Formerly, the main Mesa library was named libMesaGL.so (or libMesaGL.a)
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| and the GLU library was named libMesaGLU.so (or libMesaGLU.a).
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| 
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| Now, the main library is named libGL.so (or libGL.a) and the GLU library
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| is named libGLU.so (or libGLU.a).
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| 
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| The change allows Mesa to be more easily substituted for OpenGL.
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| Specifically, the linker/loader on some Unix-like systems won't
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| allow libMesaGL.so to be used instead of libGL.so if the application
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| was linked with the former.
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| 
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| Warning: if you have another OpenGL implementation installed on your
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| system (i.e. you have another OpenGL libGL.so) you'll have to be
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| carefull about which library (OpenGL or Mesa) you link against.  Be
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| aware of -L linker flags and the value of the LD_LIBRARY_PATH environment
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| variable.
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| 
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| 
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| New library versioning
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| ----------------------
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| 
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| Previously, the Mesa GL library was named libMesaGL.so.3.0
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| To better support Linux/OpenGL standards, the Mesa GL library is now
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| named libGL.so.1.2.030100  This indicates version 1.2 of the OpenGL spec
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| and Mesa implementation 3.1.0
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| 
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| In the long term this will allow better interoperability with other
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| OpenGL implementations, especially on Linux.  In the short term,
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| OpenGL apps may have to be relinked to use the new library naming.
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| 
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| 
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| 
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| New makefiles
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| -------------
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| 
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| The old Makefiles found in the various directories have been renamed
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| to Makefile.X11 in order to prevent filename collisions with autoconfig-
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| generated Makefiles.
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| 
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| The top-level Makefile simply includes Makefile.X11
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| If your top-level Makefile get's overwritten/destroyed you can restore
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| it by copying Makefile.X11 to Makefile
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| 
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| 
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| New extensions
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| --------------
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| 
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| GL_EXT_stencil_wrap
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| 	Implements two new stencil operations: GL_INCR_WRAP_EXT and
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| 	GL_DECR_WRAP_EXT which allow stencil increment and decrement
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| 	without clamping.
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| 
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| GL_INGR_blend_func_separate
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| 	Allows specification of blend factors for RGB and Alpha independently.
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| 	(INGR = Intergraph)
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| 
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| GL_ARB_multitexture
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| 	Multiple simultaneous textures.  (ARB = Architecture Review Board)
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| 
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| GL_NV_texgen_reflection
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| 	nVidia texgen extension for better reflection mapping.
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| 
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| GL_PGI_misc_hints
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| 	Assorted transformation hints.
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| 
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| GL_EXT_compiled_vertex_array
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| 	Compiled vertex arrays.
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| 
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| GL_EXT_clip_volume_hint
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| 	Allows one to disable clip volume (frustum) testing.
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| 
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| 
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| 
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| Extensions removed
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| ------------------
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| 
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| GL_EXT_multitexture - obsolete in favor of GL_ARB_multitexture
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| 
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| 
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| Config file
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| -----------
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| 
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| By default, /etc/mesa.conf will be read when Mesa starts.  This
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| file controls default hints, enable/disable of extensions, and
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| more.  See the CONFIG file for documentation.
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| 
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| 
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| 
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| Optimizations
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| -------------
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| 
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| Keith Whitwell has contributed significant optimizations to Mesa's
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| vertex transformation code.  Basically, the whole transformation
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| stage of Mesa has been rewritten.
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| 
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| It's impossible to give a speedup factor.  You'll just have to
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| try your app and see how it performs.
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| 
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| 
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| 
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| Device Driver changes
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| ---------------------
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| 
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| A bunch of new device driver functions have been added.  See src/dd.h
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| Keith Harrison contributed many of them.  I've been planning on adding
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| a bunch of functions like these to make writing hardware drivers easier.
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| More such function will probably be added in the near future.
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| 
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| 
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| 
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| Miscellaneous
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| -------------
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| 
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| util/glstate.c has some handy functions for debugging.  Basically, it
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| offers a simple function for printing GL state variables.  It's not
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| finished yet.  There's a LOT more GLenum records to be added (see the
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| code).  Anyone want to help?
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| 
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| 
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| 
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| ----------------------------------------------------------------------
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