163 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| 
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|                            Mesa 4.0 release notes
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| 
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|                              October 18, 2001
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| 
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|                               PLEASE READ!!!!
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| 
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| 
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| 
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| Introduction
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| ------------
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| 
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| Mesa uses an even/odd version number scheme like the Linux kernel.
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| Odd numbered versions (such as 3.3) designate new developmental releases.
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| Even numbered versions (such as 3.4) designate stable releases.
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| 
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| Mesa version 4.0 signifies two things:
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| 
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|   1. A stabilization of the 3.5 development release
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|   2. Implementation of the OpenGL 1.3 specification
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| 
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| 
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| Note that the Mesa major version number is incremented with the OpenGL
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| minor version number:
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| 
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|    Mesa 1.x  ==  OpenGL 1.0
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|    Mesa 2.x  ==  OpenGL 1.1
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|    Mesa 3.x  ==  OpenGL 1.2
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|    Mesa 4.x  ==  OpenGL 1.3
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| 
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| 
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| 
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| New Features
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| ------------
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| 
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| Mesa 3.5 already had all the new features of OpenGL 1.3, implemented as
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| extensions.  These extensions were simply promoted to standard features:
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| 
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|    GL_ARB_multisample
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|    GL_ARB_multitexture
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|    GL_ARB_texture_border_clamp
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|    GL_ARB_texture_compression
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|    GL_ARB_texture_cube_map
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|    GL_ARB_texture_env_add
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|    GL_ARB_texture_env_combine
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|    GL_ARB_texture_env_dot3
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|    GL_ARB_transpose_matrix
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| 
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| In Mesa 4.0 the functions defined by these extensions are now available
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| without the "ARB" suffix.  For example, glLoadTransposeMatrixf() is now
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| a standard API function.  The new functions in OpenGL 1.3 and Mesa 4.0 are:
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| 
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|    glActiveTexture
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|    glClientActiveTexture
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|    glCompressedTexImage1D
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|    glCompressedTexImage2D
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|    glCompressedTexImage3D
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|    glCompressedTexSubImage1D
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|    glCompressedTexSubImage2D
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|    glCompressedTexSubImage3D
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|    glGetCompressedTexImage
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|    glLoadTransposeMatrixd
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|    glLoadTransposeMatrixf
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|    glMultiTexCoord1d
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|    glMultiTexCoord1dv
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|    glMultiTexCoord1f
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|    glMultiTexCoord1fv
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|    glMultiTexCoord1i
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|    glMultiTexCoord1iv
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|    glMultiTexCoord1s
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|    glMultiTexCoord1sv
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|    glMultiTexCoord2d
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|    glMultiTexCoord2dv
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|    glMultiTexCoord2f
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|    glMultiTexCoord2fv
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|    glMultiTexCoord2i
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|    glMultiTexCoord2iv
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|    glMultiTexCoord2s
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|    glMultiTexCoord2sv
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|    glMultiTexCoord3d
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|    glMultiTexCoord3dv
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|    glMultiTexCoord3f
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|    glMultiTexCoord3fv
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|    glMultiTexCoord3i
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|    glMultiTexCoord3iv
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|    glMultiTexCoord3s
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|    glMultiTexCoord3sv
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|    glMultiTexCoord4d
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|    glMultiTexCoord4dv
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|    glMultiTexCoord4f
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|    glMultiTexCoord4fv
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|    glMultiTexCoord4i
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|    glMultiTexCoord4iv
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|    glMultiTexCoord4s
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|    glMultiTexCoord4sv
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|    glMultTransposeMatrixd
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|    glMultTransposeMatrixf
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|    glSampleCoverage
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|    glSamplePass
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| 
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| GLX 1.4 is the companion to OpenGL 1.3.  The only new features in GLX 1.4
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| are support for multisampling and the GLX_ARB_get_proc_address extension.
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| glXGetProcAddress() is the only new function in GLX 1.4.
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| 
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| 
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| 
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| Multisample and Texture Compression
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| -----------------------------------
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| 
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| The OpenGL 1.3 specification allows the multisample and texture compression
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| features to essentially be no-ops.  For example, if you query for multisample
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| support you'll find none, but the API functions work.
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| 
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| Similarly, texture compression is not implemented by any of the software
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| drivers but you can specify a generic compressed texture format (like
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| GL_COMPRESSED_RGBA) to glTexImage2D and it'll be accepted.
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| 
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| 
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| 
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| Device Drivers
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| --------------
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| 
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| Mesa advertises itself as either OpenGL 1.2 or OpenGL 1.3 depending on the
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| device driver.  If the driver enables all the ARB extensions which are part
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| of OpenGL 1.3 then glGetString(GL_VERSION) will return "1.3".  Otherwise,
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| it'll return "1.2".
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| 
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| A number of Mesa's software drivers haven't been actively maintained for
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| some time.  We rely on volunteers to maintain many of the drivers.
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| Here's the current status of all included drivers:
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| 
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| 
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| Driver			Status
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| ----------------------	---------------------
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| XMesa (Xlib)		implements OpenGL 1.3
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| OSMesa (off-screen)	implements OpenGL 1.3
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| FX (3dfx Voodoo1/2)	implements OpenGL 1.3
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| SVGA			implements OpenGL 1.3
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| Wind River UGL		implements OpenGL 1.3
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| Windows/Win32		implements OpenGL 1.3
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| GGI			needs updating
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| DOS/DJGPP		needs updating
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| BeOS			needs updating
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| Allegro			needs updating
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| D3D			needs updating
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| DOS			needs updating
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| 
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| Special thanks go to Karl Schultz for updating the Windows driver.
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| 
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| The XFree86/DRI drivers	have not yet been updated to use Mesa 4.0 as of
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| September 2001, but that should happen eventually.
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| 
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| 
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| 
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| Other Changes
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| -------------
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| 
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| See the VERSIONS file for more details about bug fixes, etc. in Mesa 4.0.
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| 
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| 
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| ----------------------------------------------------------------------
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