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			113 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 6.5.2 Release Notes / December 2, 2006
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| ===========================================
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| 
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| Mesa 6.5.2 is a 6.5 follow-on development release with a few new
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| features but mostly consisting of bug fixes.
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| 
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| MD5 checksums
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| -------------
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| 
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| ::
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| 
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|    11a033b078e090b3caaeb467234fe299  MesaLib-6.5.2.tar.gz
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|    e4d894181f1859651658b3704633e10d  MesaLib-6.5.2.tar.bz2
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|    63bf1d444fa738cca52ce1043e284021  MesaLib-6.5.2.zip
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|    2b8f1375d16bda5f5a2304174cd5bcf7  MesaDemos-6.5.2.tar.gz
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|    e870efe98d3a50be01ab211b9b2e25d9  MesaDemos-6.5.2.tar.bz2
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|    d92cc6f5fee5ca75af0be04f9f4908f0  MesaDemos-6.5.2.zip
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|    8d4d77e3a7132f4217bbc7c1ab157030  MesaGLUT-6.5.2.tar.gz
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|    e84edbb11c69c8e408dfadd2ed08e95b  MesaGLUT-6.5.2.tar.bz2
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|    c6d7134843ed5faf11f6686ecb5d2a2e  MesaGLUT-6.5.2.zip
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| 
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| New features
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| ------------
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| 
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| -  New DRI memory manager system. Currently used by the i915tex driver.
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|    Other DRI drivers will be updated to use the new memory manager in
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|    coming months.
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| 
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|    To use the new driver you'll need the most recent DRM library and
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|    drivers (version 2.2 or later) and a recent xf86-video-intel driver
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|    module from X.org.
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| 
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|    New features resulting from this work include:
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| 
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|    -  EXT_framebuffer_objects, render to texture
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|    -  ARB_pixel_buffer_objects
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|    -  Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
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|    -  Accelerated texture uploads from pixel buffer objects
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|    -  Potentially texturing directly from the pixel buffer object (zero
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|       copy texturing).
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| 
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| -  New Intel i965 DRI driver
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| -  New ``minstall`` script to replace normal install program
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| -  Faster fragment program execution in software
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| -  Added (or fixed) support for
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|    `GLX_SGI_make_current_read <https://www.khronos.org/registry/OpenGL/extensions/SGI/GLX_SGI_make_current_read.txt>`__
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|    to the following drivers:
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| 
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|    -  radeon
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|    -  savage
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|    -  mga
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|    -  tdfx
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| 
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| -  Added support for ARB_occlusion_query to the tdfx driver (Ian
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|    Romanick).
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| 
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| Bug fixes
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| ---------
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| 
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| -  fixed invalid memory read while rendering textured points (bug 8320)
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| -  fixed problems with freebsd-dri configuration (bug 8344)
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| -  Mesa's fake glxGetCurrentContext() wasn't thread-aware
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| -  OPTION NV_position_invariant didn't work in NV vertex programs
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| -  glDrawPixels into a user-created framebuffer object could crash Xlib
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|    driver
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| -  Line clipping was broken in some circumstances
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| -  fragment.fogcoord register didn't always contain the correct value
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| -  RGBA logicops didn't work reliably in some DRI drivers
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| -  Fixed broken RGBA LogicOps in Intel DRI drivers
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| -  Fixed some fragment program bugs in Intel i915 DRI driver
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| -  Fixed glGetVertexAttribfvARB bug 8883
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| -  Implemented glGetUniform[fi]vARB() functions
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| -  Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
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| -  Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
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| -  Fixed broken "mgl" name mangling
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| -  Indirect rending was broken for glMap\* functions (bug 8899)
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| 
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| Internal code changes
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| ---------------------
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| 
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| -  The device driver functions ResizeBuffers and GetBufferSize have been
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|    decprecated.
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| -  OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
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|    more testing of the shading language functions.
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| 
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| To Do (someday) items
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| ---------------------
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| 
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| -  Switch to freeglut
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| -  Increase MAX_DRAWBUFFERS
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| -  Fix linux-glide target/driver.
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| -  Improved lambda and derivative calculation for frag progs.
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| 
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| Driver Status
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| -------------
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| 
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| ::
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| 
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|    Driver         Status
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|    ----------------------  ----------------------
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|    DRI drivers     varies with the driver
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|    XMesa/GLX (on Xlib) implements OpenGL 1.5
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|    OSMesa (off-screen) implements OpenGL 1.5
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|    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
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|    SVGA            implements OpenGL 1.3
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|    Wind River UGL      implements OpenGL 1.3
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|    Windows/Win32       implements OpenGL 1.5
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|    DJGPP           implements OpenGL 1.5
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|    GGI         implements OpenGL 1.3
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|    BeOS            implements OpenGL 1.5
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|    Allegro         needs updating
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|    D3D         needs updating
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