106 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 6.5.3 Release Notes / April 27, 2007
 | |
| =========================================
 | |
| 
 | |
| Mesa 6.5.3 is a development release with many changes and new features.
 | |
| Mesa 7.0 is expected to follow shortly.
 | |
| 
 | |
| MD5 checksums
 | |
| -------------
 | |
| 
 | |
| ::
 | |
| 
 | |
|    39f33ea64e34e2d5b20640b008b57649  MesaLib-6.5.3.tar.gz
 | |
|    46359457147c469745f24b5074a186f0  MesaLib-6.5.3.tar.bz2
 | |
|    a8946fa861634ce15971396f47992c41  MesaLib-6.5.3.zip
 | |
|    08e26948d57eaca74d02a530b2d8106e  MesaDemos-6.5.3.tar.gz
 | |
|    8af91773ab2653fe537499676b05f2e8  MesaDemos-6.5.3.tar.bz2
 | |
|    783f81b171bf89b0929abc894efd25a6  MesaDemos-6.5.3.zip
 | |
|    9467d415388fe1ad82991fb20704b812  MesaGLUT-6.5.3.tar.gz
 | |
|    360843e46b7ebb6909290b023f9b26fa  MesaGLUT-6.5.3.tar.bz2
 | |
|    7686065e5c15a30de08a1610860b6840  MesaGLUT-6.5.3.zip
 | |
| 
 | |
| Shared library numbering
 | |
| ------------------------
 | |
| 
 | |
| Mesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) shared
 | |
| library version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). Bumping the
 | |
| shared library version to 2.x would cause linking problems with existing
 | |
| OpenGL applications. Since OpenGL 2.x is backward compatible with OpenGL
 | |
| 1.x the shared library version number doesn't have to be incremented
 | |
| (which would indicate an incompatible ABI).
 | |
| 
 | |
| Other OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx
 | |
| for the same reason.
 | |
| 
 | |
| New features
 | |
| ------------
 | |
| 
 | |
| -  OpenGL 2.0 and 2.1 API support.
 | |
| -  Entirely new Shading Language code generator. See the :doc:`Shading
 | |
|    Language <../shading>` page for more information.
 | |
| -  Much faster software execution of vertex, fragment shaders.
 | |
| -  New vertex buffer object (vbo) infrastructure
 | |
| -  Updated glext.h file (version 39)
 | |
| -  Updated glxext.h file (version 19)
 | |
| -  GL_MAX_DRAWBUFFERS is now 4 (software rendering) so "multiple render
 | |
|    targets" are really supported.
 | |
| 
 | |
| Bug fixes
 | |
| ---------
 | |
| 
 | |
| -  Fog was errantly applied when a fragment shader was enabled (bug
 | |
|    9346)
 | |
| -  glPush/PopClientAttrib didn't handle VBO bindings correctly (bug
 | |
|    9445)
 | |
| -  With 32-bit Z buffer, the fragment Z of lines and points was
 | |
|    sometimes wrong.
 | |
| -  GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken.
 | |
| -  1D convolution state could effect 2D image transfers
 | |
| -  Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521)
 | |
| -  Fixed a number of framebuffer/renderbuffer reference counting bugs
 | |
| -  Fixed a few bugs in software-emulated alpha planes
 | |
| -  Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc.
 | |
| -  Assorted DRI driver bug fixes.
 | |
| -  Fixed a number of bugs that prevented "depth-peeling" rendering from
 | |
|    working.
 | |
| 
 | |
| Internal code changes
 | |
| ---------------------
 | |
| 
 | |
| -  Old array_cache module replaced by new vbo module. All geometry
 | |
|    rendering is now cast in the form of vertex buffer objects.
 | |
| -  Massive changes to the Shading Language compiler and related state.
 | |
| -  Vertex/fragment shaders are compiled into GPU instructions and
 | |
|    programs very similar to GL_ARB_vertex/fragment_program.
 | |
| -  Vertex and fragment programs are executed with the same code now.
 | |
| -  The SSE-optimized vertex program path has been removed since it
 | |
|    didn't support more than 12 temp registers, didn't support
 | |
|    branching/looping, etc.
 | |
| 
 | |
| To Do (someday) items
 | |
| ---------------------
 | |
| 
 | |
| -  Switch to freeglut
 | |
| -  Fix linux-glide target/driver.
 | |
| -  Improved lambda and derivative calculation for frag progs.
 | |
| 
 | |
| Driver Status
 | |
| -------------
 | |
| 
 | |
| ::
 | |
| 
 | |
|    Driver         Status
 | |
|    ----------------------  ----------------------
 | |
|    DRI drivers     varies with the driver
 | |
|    XMesa/GLX (on Xlib) implements OpenGL 2.1
 | |
|    OSMesa (off-screen) implements OpenGL 2.1
 | |
|    Windows/Win32       implements OpenGL 2.1
 | |
|    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
 | |
|    SVGA            unsupported
 | |
|    Wind River UGL      unsupported
 | |
|    DJGPP           unsupported
 | |
|    GGI         unsupported
 | |
|    BeOS            unsupported
 | |
|    Allegro         unsupported
 | |
|    D3D         unsupported
 |