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			74 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 7.0.3 Release Notes / April 4, 2008
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| ========================================
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| 
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| Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
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| 
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| MD5 checksums
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| -------------
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| 
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| ::
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| 
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|    3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
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|    e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
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|    97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
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|    8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
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|    47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
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|    99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
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|    2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
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|    0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
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|    70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip
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| 
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| Bug fixes
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| ---------
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| 
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| -  Added missing glw.pc.in file to release tarball
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| -  Fix GLUT/Fortran issues
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| -  GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
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| -  Fix crash upon GLSL variable array indexes (not yet supported)
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| -  Two-sided stencil test didn't work in software rendering
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| -  Fix two-sided lighting bugs/crashes (bug 13368)
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| -  GLSL gl_FrontFacing didn't work properly
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| -  glGetActiveUniform returned incorrect sizes (bug 13751)
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| -  Fix several bugs relating to uniforms and attributes in GLSL API
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|    (Bruce Merry, bug 13753)
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| -  glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
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| -  Fixed GLX indirect vertex array rendering bug (14197)
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| -  Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
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| -  User-defined clip planes enabled for R300 (bug 9871)
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| -  Fixed glBindTexture() crash upon bad target (bug 14514)
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| -  Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
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| -  Bad strings given to glProgramStringARB() didn't generate
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|    GL_INVALID_OPERATION
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| -  Fixed minor point rasterization regression (bug 11016)
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| -  state.texenv.color state var didn't work in GL_ARB_fragment_program
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|    (bug 14931)
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| -  glBitmap from a PBO didn't always work
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| -  glGetTexImage into a PBO didn't always work
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| -  Comments at the end of ARB vertex/fragment programs crashed the
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|    parser
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| 
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| Changes
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| -------
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| 
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| -  Updated glext.h to version 40
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| 
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| Driver Status
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| -------------
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| 
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| ::
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| 
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|    Driver         Status
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|    ----------------------  ----------------------
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|    DRI drivers     varies with the driver
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|    XMesa/GLX (on Xlib) implements OpenGL 2.1
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|    OSMesa (off-screen) implements OpenGL 2.1
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|    Windows/Win32       implements OpenGL 2.1
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|    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
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|    SVGA            unsupported
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|    Wind River UGL      unsupported
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|    DJGPP           unsupported
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|    GGI         unsupported
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|    BeOS            unsupported
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|    Allegro         unsupported
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|    D3D         unsupported
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