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			15 KiB
		
	
	
	
		
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			363 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 7.10.1 Release Notes / March 2, 2011
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| =========================================
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| 
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| Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10
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| release.
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| 
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| Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
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| glGetString(GL_VERSION) depends on the particular driver being used.
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| Some drivers don't support all the features required in OpenGL 2.1.
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| 
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| See the :doc:`Compiling/Installing page <../install>` for
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| prerequisites for DRI hardware acceleration.
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| 
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| MD5 checksums
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| -------------
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| 
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| ::
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| 
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|    4b4cee19f3bf16eb78bd4cc278ccf812  MesaLib-7.10.1.tar.gz
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|    efe8da4d80c2a5d32a800770b8ce5dfa  MesaLib-7.10.1.tar.bz2
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|    0fd2b1a025934de3f8cecf9fb9b57f4c  MesaLib-7.10.1.zip
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|    42beb0f5188d544476c19496f725fa67  MesaGLUT-7.10.1.tar.gz
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|    637bb8a20fdad89f7382b4ea83f896e3  MesaGLUT-7.10.1.tar.bz2
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|    bdbf3ffb2606d6aa8afabb6c6243b91b  MesaGLUT-7.10.1.zip
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| 
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| New features
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| ------------
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| 
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| None.
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| 
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| Bug fixes
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| ---------
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| 
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| This list is likely incomplete.
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| 
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| -  Fix an off-by-one bug in a vsplit assertion.
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| -  Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``,
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|    ``attribute``, and ``varying``.
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| -  Fix an i965 shader bug where the negative absolute value was
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|    generated instead of the absolute value of a negation.
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| -  Fix numerous issues handling precision qualifiers in GLSL ES.
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| -  Fixed a few GLX protocol encoder bugs (Julien Cristau)
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| -  Assorted Gallium llvmpipe driver bug fixes
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| -  Assorted Mesa/Gallium state tracker bug fixes
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| -  `Bug 26795 <https://bugs.freedesktop.org/show_bug.cgi?id=26795>`__ -
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|    gl_FragCoord off by one in Gallium drivers.
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| -  `Bug 29164 <https://bugs.freedesktop.org/show_bug.cgi?id=29164>`__ -
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|    [GLSL 1.20] invariant variable shouldn't be used before declaration
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| -  `Bug 29823 <https://bugs.freedesktop.org/show_bug.cgi?id=29823>`__ -
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|    GetUniform[if]v busted
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| -  `Bug 29927 <https://bugs.freedesktop.org/show_bug.cgi?id=29927>`__ -
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|    [glsl2] fail to compile shader with constructor for array of struct
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|    type
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| -  `Bug 30156 <https://bugs.freedesktop.org/show_bug.cgi?id=30156>`__ -
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|    [i965] After updating to Mesa 7.9, Civilization IV starts to show
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|    garbage
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| -  `Bug 31923 <https://bugs.freedesktop.org/show_bug.cgi?id=31923>`__ -
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|    [GLSL 1.20] allowing inconsistent centroid declaration between two
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|    vertex shaders
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| -  `Bug 31925 <https://bugs.freedesktop.org/show_bug.cgi?id=31925>`__ -
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|    [GLSL 1.20] "#pragma STDGL invariant(all)" fail
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| -  `Bug 32214 <https://bugs.freedesktop.org/show_bug.cgi?id=32214>`__ -
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|    [gles2]no link error happens when missing vertex shader or frag
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|    shader
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| -  `Bug 32375 <https://bugs.freedesktop.org/show_bug.cgi?id=32375>`__ -
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|    [gl gles2] Not able to get the attribute by function
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|    glGetVertexAttribfv
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| -  `Bug 32541 <https://bugs.freedesktop.org/show_bug.cgi?id=32541>`__ -
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|    Segmentation Fault while running an HDR (high dynamic range)
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|    rendering demo
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| -  `Bug 32569 <https://bugs.freedesktop.org/show_bug.cgi?id=32569>`__ -
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|    [gles2] glGetShaderPrecisionFormat not implemented yet
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| -  `Bug 32695 <https://bugs.freedesktop.org/show_bug.cgi?id=32695>`__ -
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|    [glsl] SIGSEGV glcpp/glcpp-parse.y:833
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| -  `Bug 32831 <https://bugs.freedesktop.org/show_bug.cgi?id=32831>`__ -
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|    [glsl] division by zero crashes GLSL compiler
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| -  `Bug 32910 <https://bugs.freedesktop.org/show_bug.cgi?id=32910>`__ -
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|    Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
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| -  `Bug 33219 <https://bugs.freedesktop.org/show_bug.cgi?id=33219>`__
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|    -[GLSL bisected] implicit sized array triggers segfault in
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|    ir_to_mesa_visitor::copy_propagate
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| -  `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ -
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|    GLSL integer division by zero crashes GLSL compiler
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| -  `Bug 33308 <https://bugs.freedesktop.org/show_bug.cgi?id=33308>`__
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|    -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
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|    ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*):
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|    Assertion \`ret != \__null' failed.
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| -  `Bug 33316 <https://bugs.freedesktop.org/show_bug.cgi?id=33316>`__ -
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|    uniform array will be allocate one line more and initialize it when
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|    it was freed will abort
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| -  `Bug 33386 <https://bugs.freedesktop.org/show_bug.cgi?id=33386>`__ -
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|    Dubious assembler in read_rgba_span_x86.S
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| -  `Bug 33388 <https://bugs.freedesktop.org/show_bug.cgi?id=33388>`__ -
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|    Dubious assembler in xform4.S
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| -  `Bug 33433 <https://bugs.freedesktop.org/show_bug.cgi?id=33433>`__ -
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|    Error in x86-64 API dispatch code.
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| -  `Bug 33507 <https://bugs.freedesktop.org/show_bug.cgi?id=33507>`__ -
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|    [glsl] GLSL preprocessor modulus by zero crash
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| -  `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ -
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|    [glsl] GLSL compiler modulus by zero crash
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| -  `Bug 33916 <https://bugs.freedesktop.org/show_bug.cgi?id=33916>`__ -
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|    Compiler accepts reserved operators % and %=
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| -  `Bug 34030 <https://bugs.freedesktop.org/show_bug.cgi?id=34030>`__ -
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|    [bisected] Starcraft 2: some effects are corrupted or too big
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| -  `Bug 34047 <https://bugs.freedesktop.org/show_bug.cgi?id=34047>`__ -
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|    Assert in \_tnl_import_array() when using GLfixed vertex datatypes
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|    with GLESv2
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| -  `Bug 34114 <https://bugs.freedesktop.org/show_bug.cgi?id=34114>`__ -
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|    Sun Studio build fails due to standard library functions not being in
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|    global namespace
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| -  `Bug 34179 <https://bugs.freedesktop.org/show_bug.cgi?id=34179>`__ -
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|    Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz
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| -  `Bug 34198 <https://bugs.freedesktop.org/show_bug.cgi?id=34198>`__ -
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|    [GLSL] implicit sized array with index 0 used gets assertion
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| -  `Ubuntu bug
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|    691653 <https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653>`__
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|    - compiz crashes when using alt-tab (the radeon driver kills it)
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| -  `Meego bug 13005 <https://bugs.meego.com/show_bug.cgi?id=13005>`__ -
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|    Graphics GLSL issue lead to camera preview fail on Pinetrail
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| 
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| Changes
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| -------
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| 
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| The full set of changes can be viewed by using the following GIT
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| command:
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| 
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| ::
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| 
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|      git log mesa-7.10..mesa-7.10.1
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| 
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| Alberto Milone (1):
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| 
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| -  r600c: add evergreen ARL support.
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| 
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| Brian Paul (21):
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| 
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| -  draw: Fix an off-by-one bug in a vsplit assertion.
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| -  docs: add links to 7.9.1 and 7.10 release notes
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| -  docs: added news item for 7.9.1 and 7.10 release
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| -  gallivm: work around LLVM 2.6 bug when calling C functions
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| -  gallivm: fix copy&paste error from previous commit
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| -  mesa: fix a few format table mistakes, assertions
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| -  mesa: fix num_draw_buffers==0 in fixed-function fragment program
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|    generation
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| -  mesa: don't assert in GetIntegerIndexed, etc
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| -  mesa: check for dummy renderbuffer in
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|    \_mesa_FramebufferRenderbufferEXT()
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| -  llvmpipe: make sure binning is active when we begin/end a query
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| -  st/mesa: fix incorrect fragcoord.x translation
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| -  softpipe: fix off-by-one error in setup_fragcoord_coeff()
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| -  cso: fix loop bound in cso_set_vertex_samplers()
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| -  st/mesa: fix incorrect glCopyPixels position on fallback path
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| -  st/mesa: set renderbuffer \_BaseFormat in a few places
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| -  st/mesa: fix the default case in st_format_datatype()
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| -  st/mesa: need to translate clear color according to surface's base
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|    format
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| -  docs: update 7.9.2 release notes with Brian's cherry-picks
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| -  docs: add link to 7.10.1 release notes
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| -  mesa: implement glGetShaderPrecisionFormat()
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| -  docs: updated environment variable list
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| 
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| Bryce Harrington (1):
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| 
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| -  r300g: Null pointer check for buffer deref in gallium winsys
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| 
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| Chad Versace (20):
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| 
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| -  glsl: At link-time, check that globals have matching centroid
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|    qualifiers
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| -  glcpp: Fix segfault when validating macro redefinitions
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| -  glsl: Fix parser rule for type_specifier
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| -  glsl: Change default value of ast_type_specifier::precision
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| -  glsl: Add semantic checks for precision qualifiers
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| -  glsl: Add support for default precision statements
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| -  glsl: Remove redundant semantic check in parser
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| -  glsl: Fix semantic checks on precision qualifiers
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| -  glsl: Fix segfault due to missing printf argument
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| -  glsl: Mark 'in' variables at global scope as read-only
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| -  mesa: Refactor handling of extension strings
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| -  mesa: Add/remove extensions in extension string
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| -  mesa: Change dependencies of some OES extension strings
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| -  mesa: Change OES_point_sprite to depend on ARB_point_sprite
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| -  mesa: Change OES_standard_derivatives to be stand-alone extension
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| -  i915: Disable extension OES_standard_derivatives
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| -  glcpp: Raise error when modulus is zero
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| -  glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
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| -  glsl: Reinstate constant-folding for division by zero
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| -  tnl: Add support for datatype GL_FIXED in vertex arrays
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| 
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| Chia-I Wu (1):
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| 
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| -  mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
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| 
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| Christoph Bumiller (1):
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| 
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| -  nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
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| 
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| Cyril Brulebois (1):
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| 
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| -  Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
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| 
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| Dave Airlie (3):
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| 
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| -  radeon/r200: fix fbo-clearmipmap + gen-teximage
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| -  radeon: calculate complete texture state inside TFP function
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| -  radeon: avoid segfault on 3D textures.
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| 
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| Dimitry Andric (4):
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| 
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| -  mesa: s/movzx/movzbl/
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| -  mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
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| -  glapi: adding @ char before type specifier in glapi_x86.S
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| -  glapi: add @GOTPCREL relocation type
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| 
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| Eric Anholt (16):
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| 
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| -  glsl: Fix the lowering of variable array indexing to not lose
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|    write_masks.
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| -  i965/fs: When producing ir_unop_abs of an operand, strip negate.
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| -  i965/vs: When MOVing to produce ABS, strip negate of the operand.
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| -  i965/fs: Do flat shading when appropriate.
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| -  i965: Avoid double-negation of immediate values in the VS.
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| -  intel: Make renderbuffer tiling choice match texture tiling choice.
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| -  i965: Fix dead pointers to fp->Parameters->ParameterValues[] after
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|    realloc.
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| -  docs: Add a relnote for the Civ IV on i965.
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| -  glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
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| -  mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
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| -  mesa: Add actual support for glReleaseShaderCompiler from ES2.
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| -  mesa: Add support for glDepthRangef and glClearDepthf.
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| -  mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
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| -  mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
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| -  i965: Fix a bug in i965 compute-to-MRF.
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| -  i965/fs: Add a helper function for detecting math opcodes.
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| 
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| Fredrik Höglund (1):
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| 
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| -  st/mesa: fix a regression from cae2bb76
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| 
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| Ian Romanick (42):
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| 
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| -  docs: Add 7.10 md5sums
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| -  glsl: Support the 'invariant(all)' pragma
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| -  glcpp: Generate an error for division by zero
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| -  glsl: Add version_string containing properly formatted GLSL version
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| -  glsl & glcpp: Refresh autogenerated lexer and parser files.
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| -  glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
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| -  glsl: Track variable usage, use that to enforce semantics
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| -  glsl: Allow 'in' and 'out' when 'layout' is also available
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| -  docs: Initial bits of 7.10.1 release notes
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| -  mesa: bump version to 7.10.1-devel
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| -  doc: Update 7.10.1 release notes
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| -  glsl: Emit errors or warnings when 'layout' is used with 'attribute'
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|    or 'varying'
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| -  docs: Update 7.10.1 release notes
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| -  glsl: Refresh autogenerated lexer and parser files.
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| -  glsl: Don't assert when the value returned by a function has no
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|    rvalue
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| -  linker: Set sizes for non-global arrays as well
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| -  linker: Propagate max_array_access while linking functions
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| -  docs: Update 7.10.1 release notes
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| -  mesa: glGetUniform only returns a single element of an array
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| -  linker: Generate link errors when ES shaders are missing stages
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| -  mesa: Fix error checks in GetVertexAttrib functions
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| -  Use C-style system headers in C++ code to avoid issues with std::
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|    namespace
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| -  docs: Update 7.10.1 release notes
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| -  glapi: Regenerate for GL_ARB_ES2_compatibility.
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| -  mesa: Connect glGetShaderPrecisionFormat into the dispatch table
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| -  i965: Set correct values for range/precision of fragment shader types
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| -  i915: Set correct values for range/precision of fragment shader types
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| -  intel: Fix typeos from 3d028024 and 790ff232
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| -  glsl: Ensure that all GLSL versions are supported in the stand-alone
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|    compiler
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| -  glsl: Reject shader versions not supported by the implementation
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| -  mesa: Initial size for secondary color array is 3
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| -  glsl: Finish out the reduce/reduce error fixes
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| -  glsl: Regenerate compiler and glcpp files from cherry picks
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| -  linker: Fix off-by-one error implicit array sizing
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| -  docs: update 7.10.1 release notes with Ian's recent cherry picks
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| -  i915: Only mark a register as available if all components are written
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| -  i915: Calculate partial result to temp register first
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| -  i915: Force lowering of all types of indirect array accesses in the
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|    FS
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| -  docs: Update 7.10.1 with (hopefully) the last of the cherry picks
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| -  docs: Clean up bug fixes list
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| -  intel: Remove driver date and related bits from renderer string
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| -  mesa: set version string to 7.10.1 (final)
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| 
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| Jian Zhao (1):
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| 
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| -  mesa: fix an error in uniform arrays in row calculating.
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| 
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| Julien Cristau (3):
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| 
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| -  glx: fix request lengths
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| -  glx: fix GLXChangeDrawableAttributesSGIX request
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| -  glx: fix length of GLXGetFBConfigsSGIX
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| 
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| Keith Packard (1):
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| 
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| -  glsl: Eliminate reduce/reduce conflicts in glsl grammar
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| 
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| Kenneth Graunke (20):
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| 
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| -  glsl: Expose a public glsl_type::void_type const pointer.
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| -  glsl: Don't bother unsetting a destructor that was never set.
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| -  glsl, i965: Remove unnecessary talloc includes.
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| -  glcpp: Remove use of talloc reference counting.
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| -  ralloc: Add a fake implementation of ralloc based on talloc.
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| -  Convert everything from the talloc API to the ralloc API.
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| -  ralloc: a new MIT-licensed recursive memory allocator.
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| -  Remove talloc from the make and automake build systems.
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| -  Remove talloc from the SCons build system.
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| -  Remove the talloc sources from the Mesa repository.
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| -  glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state
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|    ctor.
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| -  i965/fs: Apply source modifier workarounds to POW as well.
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| -  i965: Fix shaders that write to gl_PointSize on Sandybridge.
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| -  i965/fs: Avoid register coalescing away gen6 MATH workarounds.
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| -  i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
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| -  i965: Increase Sandybridge point size clamp.
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| -  i965/fs: Refactor control flow stack handling.
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| -  i965: Increase Sandybridge point size clamp in the clip state.
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| -  glsl: Use reralloc instead of plain realloc.
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| -  Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
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| 
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| Marek Olšák (4):
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| 
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| -  docs: fix messed up names with special characters in relnotes-7.10
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| -  docs: fix messed up names with special characters in relnotes-7.9.1
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| -  mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
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| -  st/dri: Track drawable context bindings
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| 
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| Paulo Zanoni (1):
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| 
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| -  dri_util: fail driCreateNewScreen if InitScreen is NULL
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| 
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| Sam Hocevar (2):
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| 
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| -  docs: add glsl info
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| -  docs: fix glsl_compiler name
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| 
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| Tom Fogal (1):
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| 
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| -  Regenerate gl_mangle.h.
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| 
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| Tom Stellard (2):
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| 
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| -  r300/compiler: Disable register rename pass on r500
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| -  r300/compiler: Don't erase sources when converting RGB->Alpha
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| 
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| Vinson Lee (3):
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| 
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| -  ralloc: Add missing va_end following va_copy.
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| -  mesa: Move declaration before code in extensions.c.
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| -  mesa: Move loop variable declarations outside for loop in
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|    extensions.c.
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| 
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| nobled (1):
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| 
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| -  glx: Put null check before use
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