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			64 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 7.4.3 Release Notes / 19 June 2009
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| =======================================
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| 
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| Mesa 7.4.3 is a stable development release fixing bugs since the 7.4.2
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| release.
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| 
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| Mesa 7.4.3 implements the OpenGL 2.1 API, but the version reported by
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| glGetString(GL_VERSION) depends on the particular driver being used.
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| Some drivers don't support all the features required in OpenGL 2.1.
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| 
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| See the :doc:`Compiling/Installing page <../install>` for
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| prerequisites for DRI hardware acceleration.
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| 
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| MD5 checksums
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| -------------
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| 
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| ::
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| 
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|    34c5a6c47ed51f31c4fa36e269831352  MesaLib-7.4.3.tar.gz
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|    70a983ba3deaa8bd63b18bbab283f698  MesaLib-7.4.3.tar.bz2
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|    34f21b3205b271d575030aa98a2dda51  MesaLib-7.4.3.zip
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|    56752b7adede212e6097afb10d0c0d59  MesaDemos-7.4.3.tar.gz
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|    8ffa51c4833b1e298300a005e2d7ca2a  MesaDemos-7.4.3.tar.bz2
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|    0037d24d41400d6fb9800ae55b8c863f  MesaDemos-7.4.3.zip
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|    20e24f6692c0c90e7e3b220f79c4108d  MesaGLUT-7.4.3.tar.gz
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|    03a4beeef74fc5ef0b1d6d04710e5a8a  MesaGLUT-7.4.3.tar.bz2
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|    273788230adbdb9d57371309adedcf5f  MesaGLUT-7.4.3.zip
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| 
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| Bug fixes
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| ---------
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| 
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| -  Fixed texture object reference counting bug (bug 21756)
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| -  Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
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|    point (SF bug 2793846)
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| -  Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE
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| -  Fixed some OSMesa build issues
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| -  Fixed a vertex buffer object crash
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| -  Fixed broken glTexImage3D() when image type = GL_BITMAP
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| -  Fixed some GLSL preprocessor bugs
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| -  Fixed framebuffer mem leak in i945/i965 DRI drivers
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| -  Fixed texture coordinate repeat bug in swrast (bug 21872)
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| -  Fixed incorrect viewport clamping (lower bound is zero, not one)
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| -  GLX fix for glean's makeCurrent test case
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| 
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| Driver Status
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| -------------
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| 
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| ::
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| 
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|    Driver         Status
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|    ----------------------  ----------------------
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|    DRI drivers     varies with the driver
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|    XMesa/GLX (on Xlib) implements OpenGL 2.1
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|    OSMesa (off-screen) implements OpenGL 2.1
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|    Windows/Win32       implements OpenGL 2.1
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|    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
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|    SVGA            unsupported
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|    Wind River UGL      unsupported
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|    DJGPP           unsupported
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|    GGI         unsupported
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|    BeOS            unsupported
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|    Allegro         unsupported
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|    D3D         unsupported
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