321 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			321 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 7.9.2 Release Notes / March 2, 2011
 | |
| ========================================
 | |
| 
 | |
| Mesa 7.9.2 is a bug fix release which fixes bugs found since the 7.9.1
 | |
| release.
 | |
| 
 | |
| Mesa 7.9.2 implements the OpenGL 2.1 API, but the version reported by
 | |
| glGetString(GL_VERSION) depends on the particular driver being used.
 | |
| Some drivers don't support all the features required in OpenGL 2.1.
 | |
| 
 | |
| See the :doc:`Compiling/Installing page <../install>` for
 | |
| prerequisites for DRI hardware acceleration.
 | |
| 
 | |
| MD5 checksums
 | |
| -------------
 | |
| 
 | |
| ::
 | |
| 
 | |
|    eb4ab8c1a03386def3ea34b1358e9cda  MesaLib-7.9.2.tar.gz
 | |
|    8f6d1474912787ce13bd35f3bae9938a  MesaLib-7.9.2.tar.bz2
 | |
|    427a81dd43ac97603768dc5c6af3df26  MesaLib-7.9.2.zip
 | |
|    aacb8f4db997e346db40c6066942140a  MesaGLUT-7.9.2.tar.gz
 | |
|    18abe6cff4fad8ad4752c7b7ab548e5d  MesaGLUT-7.9.2.tar.bz2
 | |
|    3189e5732d636c71baf3d8bc23ce7b11  MesaGLUT-7.9.2.zip
 | |
| 
 | |
| New features
 | |
| ------------
 | |
| 
 | |
| None.
 | |
| 
 | |
| Bug fixes
 | |
| ---------
 | |
| 
 | |
| This list is likely incomplete.
 | |
| 
 | |
| -  Fix an off-by-one bug in a vsplit assertion.
 | |
| -  Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``,
 | |
|    ``attribute``, and ``varying``.
 | |
| -  Fix an i965 GPU hang in GLSL shaders that contain an unconditional
 | |
|    ``discard`` statement.
 | |
| -  Fix an i965 shader bug where the negative absolute value was
 | |
|    generated instead of the absolute value of a negation.
 | |
| -  Fix numerous issues handling precision qualifiers in GLSL ES.
 | |
| -  Fixed a few GLX protocol encoder bugs (Julien Cristau)
 | |
| -  Assorted Gallium llvmpipe driver bug fixes
 | |
| -  Assorted Mesa/Gallium state tracker bug fixes
 | |
| -  `Bug 26795 <https://bugs.freedesktop.org/show_bug.cgi?id=26795>`__ -
 | |
|    gl_FragCoord off by one in Gallium drivers.
 | |
| -  `Bug 29164 <https://bugs.freedesktop.org/show_bug.cgi?id=29164>`__ -
 | |
|    [GLSL 1.20] invariant variable shouldn't be used before declaration
 | |
| -  `Bug 29823 <https://bugs.freedesktop.org/show_bug.cgi?id=29823>`__ -
 | |
|    GetUniform[if]v busted
 | |
| -  `Bug 29927 <https://bugs.freedesktop.org/show_bug.cgi?id=29927>`__ -
 | |
|    [glsl2] fail to compile shader with constructor for array of struct
 | |
|    type
 | |
| -  `Bug 30156 <https://bugs.freedesktop.org/show_bug.cgi?id=30156>`__ -
 | |
|    [i965] After updating to Mesa 7.9, Civilization IV starts to show
 | |
|    garbage
 | |
| -  `Bug 31923 <https://bugs.freedesktop.org/show_bug.cgi?id=31923>`__ -
 | |
|    [GLSL 1.20] allowing inconsistent centroid declaration between two
 | |
|    vertex shaders
 | |
| -  `Bug 31925 <https://bugs.freedesktop.org/show_bug.cgi?id=31925>`__ -
 | |
|    [GLSL 1.20] "#pragma STDGL invariant(all)" fail
 | |
| -  `Bug 32214 <https://bugs.freedesktop.org/show_bug.cgi?id=32214>`__ -
 | |
|    [gles2]no link error happens when missing vertex shader or frag
 | |
|    shader
 | |
| -  `Bug 32375 <https://bugs.freedesktop.org/show_bug.cgi?id=32375>`__ -
 | |
|    [gl gles2] Not able to get the attribute by function
 | |
|    glGetVertexAttribfv
 | |
| -  `Bug 32541 <https://bugs.freedesktop.org/show_bug.cgi?id=32541>`__ -
 | |
|    Segmentation Fault while running an HDR (high dynamic range)
 | |
|    rendering demo
 | |
| -  `Bug 32569 <https://bugs.freedesktop.org/show_bug.cgi?id=32569>`__ -
 | |
|    [gles2] glGetShaderPrecisionFormat not implemented yet
 | |
| -  `Bug 32695 <https://bugs.freedesktop.org/show_bug.cgi?id=32695>`__ -
 | |
|    [glsl] SIGSEGV glcpp/glcpp-parse.y:833
 | |
| -  `Bug 32831 <https://bugs.freedesktop.org/show_bug.cgi?id=32831>`__ -
 | |
|    [glsl] division by zero crashes GLSL compiler
 | |
| -  `Bug 32910 <https://bugs.freedesktop.org/show_bug.cgi?id=32910>`__ -
 | |
|    Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
 | |
| -  `Bug 33219 <https://bugs.freedesktop.org/show_bug.cgi?id=33219>`__
 | |
|    -[GLSL bisected] implicit sized array triggers segfault in
 | |
|    ir_to_mesa_visitor::copy_propagate
 | |
| -  `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ -
 | |
|    GLSL integer division by zero crashes GLSL compiler
 | |
| -  `Bug 33308 <https://bugs.freedesktop.org/show_bug.cgi?id=33308>`__
 | |
|    -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
 | |
|    ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*):
 | |
|    Assertion \`ret != \__null' failed.
 | |
| -  `Bug 33316 <https://bugs.freedesktop.org/show_bug.cgi?id=33316>`__ -
 | |
|    uniform array will be allocate one line more and initialize it when
 | |
|    it was freed will abort
 | |
| -  `Bug 33386 <https://bugs.freedesktop.org/show_bug.cgi?id=33386>`__ -
 | |
|    Dubious assembler in read_rgba_span_x86.S
 | |
| -  `Bug 33388 <https://bugs.freedesktop.org/show_bug.cgi?id=33388>`__ -
 | |
|    Dubious assembler in xform4.S
 | |
| -  `Bug 33433 <https://bugs.freedesktop.org/show_bug.cgi?id=33433>`__ -
 | |
|    Error in x86-64 API dispatch code.
 | |
| -  `Bug 33507 <https://bugs.freedesktop.org/show_bug.cgi?id=33507>`__ -
 | |
|    [glsl] GLSL preprocessor modulus by zero crash
 | |
| -  `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ -
 | |
|    [glsl] GLSL compiler modulus by zero crash
 | |
| -  `Bug 33916 <https://bugs.freedesktop.org/show_bug.cgi?id=33916>`__ -
 | |
|    Compiler accepts reserved operators % and %=
 | |
| -  `Bug 34047 <https://bugs.freedesktop.org/show_bug.cgi?id=34047>`__ -
 | |
|    Assert in \_tnl_import_array() when using GLfixed vertex datatypes
 | |
|    with GLESv2
 | |
| -  `Bug 34114 <https://bugs.freedesktop.org/show_bug.cgi?id=34114>`__ -
 | |
|    Sun Studio build fails due to standard library functions not being in
 | |
|    global namespace
 | |
| -  `Bug 34198 <https://bugs.freedesktop.org/show_bug.cgi?id=34198>`__ -
 | |
|    [GLSL] implicit sized array with index 0 used gets assertion
 | |
| -  `Ubuntu bug
 | |
|    691653 <https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653>`__
 | |
|    - compiz crashes when using alt-tab (the radeon driver kills it)
 | |
| -  `Meego bug 13005 <https://bugs.meego.com/show_bug.cgi?id=13005>`__ -
 | |
|    Graphics GLSL issue lead to camera preview fail on Pinetrail
 | |
| 
 | |
| Changes
 | |
| -------
 | |
| 
 | |
| The full set of changes can be viewed by using the following GIT
 | |
| command:
 | |
| 
 | |
| ::
 | |
| 
 | |
|      git log mesa-7.9.1..mesa-7.9.2
 | |
| 
 | |
| Alberto Milone (1):
 | |
| 
 | |
| -  r600c: add evergreen ARL support.
 | |
| 
 | |
| Brian Paul (19):
 | |
| 
 | |
| -  draw: Fix an off-by-one bug in a vsplit assertion.
 | |
| -  mesa: fix a few format table mistakes, assertions
 | |
| -  mesa: fix num_draw_buffers==0 in fixed-function fragment program
 | |
|    generation
 | |
| -  mesa: don't assert in GetIntegerIndexed, etc
 | |
| -  mesa: check for dummy renderbuffer in
 | |
|    \_mesa_FramebufferRenderbufferEXT()
 | |
| -  llvmpipe: make sure binning is active when we begin/end a query
 | |
| -  st/mesa: fix incorrect fragcoord.x translation
 | |
| -  softpipe: fix off-by-one error in setup_fragcoord_coeff()
 | |
| -  cso: fix loop bound in cso_set_vertex_samplers()
 | |
| -  st/mesa: set renderbuffer \_BaseFormat in a few places
 | |
| -  st/mesa: fix the default case in st_format_datatype()
 | |
| -  st/mesa: need to translate clear color according to surface's base
 | |
|    format
 | |
| -  docs: update 7.9.2 release notes with Brian's cherry-picks
 | |
| -  docs: add links to 7.9.1 and 7.9.2 release notes
 | |
| -  mesa: include compiler.h for ASSERT macro
 | |
| -  glsl: add ir_shader case in switch stmt to silence warning
 | |
| -  glsl2: fix signed/unsigned comparison warning
 | |
| -  mesa: implement glGetShaderPrecisionFormat()
 | |
| -  docs: updated environment variable list
 | |
| 
 | |
| Bryce Harrington (1):
 | |
| 
 | |
| -  r300g: Null pointer check for buffer deref in gallium winsys
 | |
| 
 | |
| Chad Versace (14):
 | |
| 
 | |
| -  glsl: At link-time, check that globals have matching centroid
 | |
|    qualifiers
 | |
| -  glcpp: Fix segfault when validating macro redefinitions
 | |
| -  glsl: Fix parser rule for type_specifier
 | |
| -  glsl: Change default value of ast_type_specifier::precision
 | |
| -  glsl: Add semantic checks for precision qualifiers
 | |
| -  glsl: Add support for default precision statements
 | |
| -  glsl: Remove redundant semantic check in parser
 | |
| -  glsl: Fix semantic checks on precision qualifiers
 | |
| -  glsl: Fix segfault due to missing printf argument
 | |
| -  glsl: Mark 'in' variables at global scope as read-only
 | |
| -  glcpp: Raise error when modulus is zero
 | |
| -  glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
 | |
| -  glsl: Reinstate constant-folding for division by zero
 | |
| -  tnl: Add support for datatype GL_FIXED in vertex arrays
 | |
| 
 | |
| Chia-I Wu (1):
 | |
| 
 | |
| -  mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
 | |
| 
 | |
| Chris Wilson (1):
 | |
| 
 | |
| -  intel: Check for unsupported texture when finishing using as a render
 | |
|    target
 | |
| 
 | |
| Cyril Brulebois (1):
 | |
| 
 | |
| -  Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
 | |
| 
 | |
| Dave Airlie (2):
 | |
| 
 | |
| -  radeon/r200: fix fbo-clearmipmap + gen-teximage
 | |
| -  radeon: avoid segfault on 3D textures.
 | |
| 
 | |
| Dimitry Andric (4):
 | |
| 
 | |
| -  mesa: s/movzx/movzbl/
 | |
| -  mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
 | |
| -  glapi: adding @ char before type specifier in glapi_x86.S
 | |
| -  glapi: add @GOTPCREL relocation type
 | |
| 
 | |
| Eric Anholt (11):
 | |
| 
 | |
| -  i965: Avoid double-negation of immediate values in the VS.
 | |
| -  docs: Add a relnote for the Civ IV on i965.
 | |
| -  i965/vs: When MOVing to produce ABS, strip negate of the operand.
 | |
| -  glsl: Fix the lowering of variable array indexing to not lose
 | |
|    write_masks.
 | |
| -  intel: Make renderbuffer tiling choice match texture tiling choice.
 | |
| -  glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
 | |
| -  mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
 | |
| -  mesa: Add actual support for glReleaseShaderCompiler from ES2.
 | |
| -  mesa: Add support for glDepthRangef and glClearDepthf.
 | |
| -  mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
 | |
| -  mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
 | |
| 
 | |
| Ian Romanick (42):
 | |
| 
 | |
| -  docs: Add 7.9.1 md5sums
 | |
| -  glsl: Support the 'invariant(all)' pragma
 | |
| -  glcpp: Generate an error for division by zero
 | |
| -  glsl: Add version_string containing properly formatted GLSL version
 | |
| -  glsl & glcpp: Refresh autogenerated lexer and parser files.
 | |
| -  glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
 | |
| -  glsl: Track variable usage, use that to enforce semantics
 | |
| -  glsl: Allow 'in' and 'out' when 'layout' is also available
 | |
| -  docs: Initial set of release notes for 7.9.2
 | |
| -  mesa: bump version to 7.9.2-devel
 | |
| -  docs: Update 7.9.2 release notes
 | |
| -  i965: Make OPCODE_KIL_NV do its work in a temp, not the null reg!
 | |
| -  glsl: Refresh autogenerated lexer and parser files.
 | |
| -  glsl: Don't assert when the value returned by a function has no
 | |
|    rvalue
 | |
| -  linker: Set sizes for non-global arrays as well
 | |
| -  linker: Propagate max_array_access while linking functions
 | |
| -  docs: Update 7.9.2 release notes
 | |
| -  Use C-style system headers in C++ code to avoid issues with std::
 | |
|    namespace
 | |
| -  mesa: glGetUniform only returns a single element of an array
 | |
| -  linker: Generate link errors when ES shaders are missing stages
 | |
| -  mesa: Fix error checks in GetVertexAttrib functions
 | |
| -  docs: Update 7.9.2 release notes
 | |
| -  mesa: Remove unsupported OES extensions
 | |
| -  glapi: Regenerate for GL_ARB_ES2_compatibility.
 | |
| -  mesa: Connect glGetShaderPrecisionFormat into the dispatch table
 | |
| -  i965: Set correct values for range/precision of fragment shader types
 | |
| -  i915: Set correct values for range/precision of fragment shader types
 | |
| -  intel: Fix typeos from 3d028024 and 790ff232
 | |
| -  glsl: Ensure that all GLSL versions are supported in the stand-alone
 | |
|    compiler
 | |
| -  glsl: Reject shader versions not supported by the implementation
 | |
| -  mesa: Initial size for secondary color array is 3
 | |
| -  glcpp: Regenerate files from recent cherry picks
 | |
| -  glsl: Finish out the reduce/reduce error fixes
 | |
| -  glsl: Regenerate compiler files from cherry picks
 | |
| -  linker: Fix off-by-one error implicit array sizing
 | |
| -  i915: Only mark a register as available if all components are written
 | |
| -  i915: Calculate partial result to temp register first
 | |
| -  i915: Force lowering of all types of indirect array accesses in the
 | |
|    FS
 | |
| -  docs: Update 7.9.2 release notes for recent cherry picks
 | |
| -  docs: Clean up bug fixes list
 | |
| -  intel: Remove driver date and related bits from renderer string
 | |
| -  mesa: set version string to 7.9.2 (final)
 | |
| 
 | |
| Jian Zhao (1):
 | |
| 
 | |
| -  mesa: fix an error in uniform arrays in row calculating.
 | |
| 
 | |
| Julien Cristau (3):
 | |
| 
 | |
| -  glx: fix request lengths
 | |
| -  glx: fix GLXChangeDrawableAttributesSGIX request
 | |
| -  glx: fix length of GLXGetFBConfigsSGIX
 | |
| 
 | |
| Keith Packard (1):
 | |
| 
 | |
| -  glsl: Eliminate reduce/reduce conflicts in glsl grammar
 | |
| 
 | |
| Kenneth Graunke (12):
 | |
| 
 | |
| -  glsl: Expose a public glsl_type::void_type const pointer.
 | |
| -  glsl: Don't bother unsetting a destructor that was never set.
 | |
| -  glsl, i965: Remove unnecessary talloc includes.
 | |
| -  glcpp: Remove use of talloc reference counting.
 | |
| -  ralloc: Add a fake implementation of ralloc based on talloc.
 | |
| -  Convert everything from the talloc API to the ralloc API.
 | |
| -  ralloc: a new MIT-licensed recursive memory allocator.
 | |
| -  Remove talloc from the make and automake build systems.
 | |
| -  Remove talloc from the SCons build system.
 | |
| -  Remove the talloc sources from the Mesa repository.
 | |
| -  glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state
 | |
|    ctor.
 | |
| -  glsl: Use reralloc instead of plain realloc.
 | |
| 
 | |
| Marek Olšák (3):
 | |
| 
 | |
| -  docs: fix messed up names with special characters in relnotes-7.9.1
 | |
| -  mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
 | |
| -  st/dri: Track drawable context bindings
 | |
| 
 | |
| Paulo Zanoni (1):
 | |
| 
 | |
| -  dri_util: fail driCreateNewScreen if InitScreen is NULL
 | |
| 
 | |
| Sam Hocevar (2):
 | |
| 
 | |
| -  docs: add glsl info
 | |
| -  docs: fix glsl_compiler name
 | |
| 
 | |
| Vinson Lee (1):
 | |
| 
 | |
| -  ralloc: Add missing va_end following va_copy.
 | |
| 
 | |
| nobled (1):
 | |
| 
 | |
| -  glx: Put null check before use
 |