179 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
			
		
		
	
	
			179 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
| Mesa 7.9 Release Notes / October 4, 2010
 | |
| ========================================
 | |
| 
 | |
| Mesa 7.9 is a new development release. People who are concerned with
 | |
| stability and reliability should stick with a previous release or wait
 | |
| for Mesa 7.9.1.
 | |
| 
 | |
| Mesa 7.9 implements the OpenGL 2.1 API, but the version reported by
 | |
| glGetString(GL_VERSION) depends on the particular driver being used.
 | |
| Some drivers don't support all the features required in OpenGL 2.1.
 | |
| 
 | |
| See the :doc:`Compiling/Installing page <../install>` for
 | |
| prerequisites for DRI hardware acceleration.
 | |
| 
 | |
| MD5 checksums
 | |
| -------------
 | |
| 
 | |
| ::
 | |
| 
 | |
|    ed65ab425b25895c7f473d0a5e6e64f8  MesaLib-7.9.tar.gz
 | |
|    82c740c49d572baa6da2b1a1eee90bca  MesaLib-7.9.tar.bz2
 | |
|    cd2b6ecec759b0457475e94bbb38fedb  MesaLib-7.9.zip
 | |
|    7b54af9fb9b1f6a1a65db2520f50848f  MesaGLUT-7.9.tar.gz
 | |
|    20d07419d1929f833fdb36bced290ad5  MesaGLUT-7.9.tar.bz2
 | |
|    62a7edecd7c92675cd6029b05217eb0a  MesaGLUT-7.9.zip
 | |
| 
 | |
| New features
 | |
| ------------
 | |
| 
 | |
| -  New, improved GLSL compiler written by Intel. See the :doc:`Shading
 | |
|    Language <../shading>` page for more information.
 | |
| -  New, very experimental Gallium driver for R600-R700 Radeons.
 | |
| -  Support for AMD Evergreen-based Radeons (HD 5xxx)
 | |
| -  GL_EXT_timer_query extension (i965 driver and softpipe only)
 | |
| -  GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES
 | |
|    = 1)
 | |
| -  GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
 | |
| -  GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
 | |
|    GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
 | |
|    GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and
 | |
|    GL_OES_EGL_image extensions in Gallium drivers
 | |
| -  GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
 | |
|    Gallium drivers)
 | |
| -  GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
 | |
|    and llvmpipe Gallium drivers)
 | |
| -  GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
 | |
|    drivers)
 | |
| -  GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
 | |
|    Gallium drivers)
 | |
| -  GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
 | |
|    llvmpipe Gallium drivers)
 | |
| -  GL_NV_conditional_render (in r300 Gallium driver)
 | |
| -  Initial "signs of life" support for Sandybridge hardware in i965 DRI
 | |
|    driver.
 | |
| 
 | |
| Bug fixes
 | |
| ---------
 | |
| 
 | |
| This list is likely incomplete.
 | |
| 
 | |
| -  Massive improvements to the Gallium driver for R300-R500 Radeons;
 | |
|    this driver is now considered stable for use as a DRI (OpenGL)
 | |
|    driver.
 | |
| -  `Bug 10908 <https://bugs.freedesktop.org/show_bug.cgi?id=10908>`__ -
 | |
|    GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning
 | |
| -  `Bug 13753 <https://bugs.freedesktop.org/show_bug.cgi?id=13753>`__ -
 | |
|    Numerous bugs in GLSL uniform handling
 | |
| -  `Bug 16854 <https://bugs.freedesktop.org/show_bug.cgi?id=16854>`__ -
 | |
|    GLSL function call at global scope causes SEGV
 | |
| -  `Bug 16856 <https://bugs.freedesktop.org/show_bug.cgi?id=16856>`__ -
 | |
|    GLSL indexing of unsized array results in assertion failure
 | |
| -  `Bug 18659 <https://bugs.freedesktop.org/show_bug.cgi?id=18659>`__ -
 | |
|    Crash in shader/slang/slang_codegen.c
 | |
|    \_slang_gen_function_call_name()
 | |
| -  `Bug 19089 <https://bugs.freedesktop.org/show_bug.cgi?id=19089>`__ -
 | |
|    [GLSL] glsl1/shadow2D() cases fail
 | |
| -  `Bug 22622 <https://bugs.freedesktop.org/show_bug.cgi?id=22622>`__ -
 | |
|    [GM965 GLSL] noise*() cause GPU lockup
 | |
| -  `Bug 23743 <https://bugs.freedesktop.org/show_bug.cgi?id=23743>`__ -
 | |
|    For loop from 0 to 0 not optimized out
 | |
| -  `Bug 24553 <https://bugs.freedesktop.org/show_bug.cgi?id=24553>`__ -
 | |
|    shader compilation times explode when using more () pairs
 | |
| -  `Bug 25664 <https://bugs.freedesktop.org/show_bug.cgi?id=25664>`__ -
 | |
|    [GLSL] re-declaring an empty array fails to compile
 | |
| -  `Bug 25769 <https://bugs.freedesktop.org/show_bug.cgi?id=25769>`__ -
 | |
|    [GLSL] "float" can be implicitly converted to "int"
 | |
| -  `Bug 25808 <https://bugs.freedesktop.org/show_bug.cgi?id=25808>`__ -
 | |
|    [GLSL] const variable is modified successfully
 | |
| -  `Bug 25826 <https://bugs.freedesktop.org/show_bug.cgi?id=25826>`__ -
 | |
|    [GLSL] declaring an unsized array then re-declaring with a size fails
 | |
| -  `Bug 25827 <https://bugs.freedesktop.org/show_bug.cgi?id=25827>`__ -
 | |
|    [GLSL] vector constructor accepts too many arguments successfully
 | |
| -  `Bug 25829 <https://bugs.freedesktop.org/show_bug.cgi?id=25829>`__ -
 | |
|    [GLSL] allowing non-void function without returning value
 | |
| -  `Bug 25830 <https://bugs.freedesktop.org/show_bug.cgi?id=25830>`__ -
 | |
|    [GLSL] allowing non-constant-expression as const declaration
 | |
|    initializer
 | |
| -  `Bug 25877 <https://bugs.freedesktop.org/show_bug.cgi?id=25877>`__ -
 | |
|    [GLSL 1.10] implicit conversion from "int" to "float" should not be
 | |
|    allowed
 | |
| -  `Bug 25878 <https://bugs.freedesktop.org/show_bug.cgi?id=25878>`__ -
 | |
|    [GLSL] sampler is converted to int successfully
 | |
| -  `Bug 25994 <https://bugs.freedesktop.org/show_bug.cgi?id=25994>`__ -
 | |
|    [GM45][GLSL] 'return' statement in vertex shader unsupported
 | |
| -  `Bug 25999 <https://bugs.freedesktop.org/show_bug.cgi?id=25999>`__ -
 | |
|    [GLSL] embedded structure constructor fails to compile
 | |
| -  `Bug 26000 <https://bugs.freedesktop.org/show_bug.cgi?id=26000>`__ -
 | |
|    [GLSL] allowing different parameter qualifier between the function
 | |
|    definition and declaration
 | |
| -  `Bug 26001 <https://bugs.freedesktop.org/show_bug.cgi?id=26001>`__ -
 | |
|    [GLSL 1.10] constructing matrix from matrix succeeds
 | |
| -  `Bug 26224 <https://bugs.freedesktop.org/show_bug.cgi?id=26224>`__ -
 | |
|    [GLSL] Cannot get location of a uniform struct member
 | |
| -  `Bug 26990 <https://bugs.freedesktop.org/show_bug.cgi?id=26990>`__ -
 | |
|    [GLSL] variable declaration in "while" fails to compile
 | |
| -  `Bug 27004 <https://bugs.freedesktop.org/show_bug.cgi?id=27004>`__ -
 | |
|    [GLSL] allowing macro redefinition
 | |
| -  `Bug 27060 <https://bugs.freedesktop.org/show_bug.cgi?id=27060>`__ -
 | |
|    [965] piglit glsl-fs-raytrace failure due to lack of function calls.
 | |
| -  `Bug 27216 <https://bugs.freedesktop.org/show_bug.cgi?id=27216>`__ -
 | |
|    Assignment with a function call in an if statement causes an
 | |
|    assertion failure
 | |
| -  `Bug 27261 <https://bugs.freedesktop.org/show_bug.cgi?id=27261>`__ -
 | |
|    GLSL Compiler fails on the following vertex shader
 | |
| -  `Bug 27265 <https://bugs.freedesktop.org/show_bug.cgi?id=27265>`__ -
 | |
|    GLSL Compiler doesnt link the attached vertex shader
 | |
| -  `Bug 27388 <https://bugs.freedesktop.org/show_bug.cgi?id=27388>`__ -
 | |
|    [i965] piglit glsl-vs-arrays failure
 | |
| -  `Bug 27403 <https://bugs.freedesktop.org/show_bug.cgi?id=27403>`__ -
 | |
|    GLSL struct causing "Invalid src register file ..." error
 | |
| -  `Bug 27914 <https://bugs.freedesktop.org/show_bug.cgi?id=27914>`__ -
 | |
|    GLSL compiler uses MUL+ADD where it could use MAD
 | |
| -  `Bug 28055 <https://bugs.freedesktop.org/show_bug.cgi?id=28055>`__ -
 | |
|    glsl-texcoord-array fails GLSL compilation
 | |
| -  `Bug 28374 <https://bugs.freedesktop.org/show_bug.cgi?id=28374>`__ -
 | |
|    SIGSEGV shader/slang/slang_typeinfo.c:534
 | |
| -  `Bug 28748 <https://bugs.freedesktop.org/show_bug.cgi?id=28748>`__ -
 | |
|    [i965] uninlined function calls support
 | |
| -  `Bug 28833 <https://bugs.freedesktop.org/show_bug.cgi?id=28833>`__ -
 | |
|    piglit/shaders/glsl-texcoord-array fail
 | |
| -  `Bug 28834 <https://bugs.freedesktop.org/show_bug.cgi?id=28834>`__ -
 | |
|    Add support for system fpclassify to GL_OES_query_matrix function for
 | |
|    OpenBSD / NetBSD
 | |
| -  `Bug 28837 <https://bugs.freedesktop.org/show_bug.cgi?id=28837>`__ -
 | |
|    varying vec4 index support
 | |
| -  `Bug 28845 <https://bugs.freedesktop.org/show_bug.cgi?id=28845>`__ -
 | |
|    The GLU tesselator code has some warnings
 | |
| -  `Bug 28889 <https://bugs.freedesktop.org/show_bug.cgi?id=28889>`__ -
 | |
|    [regression] wine game crash
 | |
| -  `Bug 28894 <https://bugs.freedesktop.org/show_bug.cgi?id=28894>`__ -
 | |
|    slang build fails if absolute path contains spaces
 | |
| -  `Bug 28913 <https://bugs.freedesktop.org/show_bug.cgi?id=28913>`__ -
 | |
|    [GLSL] allowing two version statements
 | |
| -  `Bug 28931 <https://bugs.freedesktop.org/show_bug.cgi?id=28931>`__ -
 | |
|    Floating Point Exception in Warzone2100 Trunk version
 | |
| -  `Bug 28966 <https://bugs.freedesktop.org/show_bug.cgi?id=28966>`__ -
 | |
|    [r300g] Dynamic branching 3 demo does not run
 | |
| -  `Bug 28967 <https://bugs.freedesktop.org/show_bug.cgi?id=28967>`__ -
 | |
|    slang/slang_emit.c:350: storage_to_src_reg: Assertion \`index >= 0'
 | |
|    failed.
 | |
| -  `Bug 29013 <https://bugs.freedesktop.org/show_bug.cgi?id=29013>`__ -
 | |
|    [r300g] translate_rgb_op: unknown opcode ILLEGAL OPCODE
 | |
| -  `Bug 29020 <https://bugs.freedesktop.org/show_bug.cgi?id=29020>`__ -
 | |
|    [r300g] Wine d3d9 tests hardlock
 | |
| -  `Bug 29910 <https://bugs.freedesktop.org/show_bug.cgi?id=29910>`__ -
 | |
|    Mesa advertises bogus GL_ARB_shading_language_120
 | |
| -  `Bug 30196 <https://bugs.freedesktop.org/show_bug.cgi?id=30196>`__ -
 | |
|    [GLSL] gl_TextureMatrix{Inverse,Transpose,InverseTranspose}
 | |
|    unsupported
 | |
| 
 | |
| Changes
 | |
| -------
 | |
| 
 | |
| -  The Mesa demo/test programs have been moved into a separate git
 | |
|    repository.
 | |
| -  GL/glext.h file upgraded to version 64
 | |
| -  GL/glxext.h file upgraded to version 32
 | |
| -  GL/wglext.h file upgraded to version 22
 |