14 lines
		
	
	
		
			584 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			584 B
		
	
	
	
		
			C++
		
	
	
	
| // Copyright 2019 Google LLC.
 | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
 | |
| #include "tools/fiddle/examples.h"
 | |
| // HASH=53da0295972a418cbc9607bbb17feaa8
 | |
| REG_FIDDLE(Paint_refShader, 256, 256, true, 0) {
 | |
| void draw(SkCanvas* canvas) {
 | |
|    SkPaint paint1, paint2;
 | |
|    paint1.setShader(SkShaders::Empty());
 | |
|    SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
 | |
|    paint2.setShader(paint1.refShader());
 | |
|    SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false");
 | |
| }
 | |
| }  // END FIDDLE
 |