23 lines
		
	
	
		
			903 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			903 B
		
	
	
	
		
			C++
		
	
	
	
| // Copyright 2019 Google LLC.
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| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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| #include "tools/fiddle/examples.h"
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| // HASH=d84fce292d86c7d9ef37ae2d179c03c7
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| REG_FIDDLE(Point_normalize_2, 256, 256, false, 0) {
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| void draw(SkCanvas* canvas) {
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|     SkPaint paint;
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|     paint.setAntiAlias(true);
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|     const SkPoint lines[][2] = { {{  30, 110 }, { 190,  30 }},
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|                                  {{ 120, 140 }, {  30, 220 }}};
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|     for (auto line : lines) {
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|         canvas->drawLine(line[0], line[1], paint);
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|         SkVector vector = line[1] - line[0];
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|         if (vector.normalize()) {
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|             SkVector rotate90 = { -vector.fY, vector.fX };
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|             rotate90 *= 10.f;
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|             canvas->drawLine(line[0] - rotate90, line[0] + rotate90, paint);
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|             canvas->drawLine(line[1] - rotate90, line[1] + rotate90, paint);
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|         }
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|     }
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| }
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| }  // END FIDDLE
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