25 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #if 0  // Disabled until updated to use current API.
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| // Copyright 2019 Google LLC.
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| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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| #include "tools/fiddle/examples.h"
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| // HASH=767fa4e7b6300e16a419f9881f0f9d3d
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| REG_FIDDLE(Text_Encoding, 256, 128, false, 0) {
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| void draw(SkCanvas* canvas) {
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|     SkPaint paint;
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|     const char hello8[] = "Hello" "\xE2" "\x98" "\xBA";
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|     const uint16_t hello16[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
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|     const uint32_t hello32[] = { 'H', 'e', 'l', 'l', 'o', 0x263A };
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|     paint.setTextSize(24);
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|     canvas->drawText(hello8, sizeof(hello8) - 1, 10, 30, paint);
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|     paint.setTextEncoding(SkTextEncoding::kUTF16);
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|     canvas->drawText(hello16, sizeof(hello16), 10, 60, paint);
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|     paint.setTextEncoding(SkTextEncoding::kUTF32);
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|     canvas->drawText(hello32, sizeof(hello32), 10, 90, paint);
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|     uint16_t glyphs[SK_ARRAY_COUNT(hello32)];
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|     paint.textToGlyphs(hello32, sizeof(hello32), glyphs);
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|     paint.setTextEncoding(SkTextEncoding::kGlyphID);
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|     canvas->drawText(glyphs, sizeof(glyphs), 10, 120, paint);
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| }
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| }  // END FIDDLE
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| #endif  // Disabled until updated to use current API.
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