11 lines
		
	
	
		
			478 B
		
	
	
	
		
			GLSL
		
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			478 B
		
	
	
	
		
			GLSL
		
	
	
	
| 
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| out vec4 sk_FragColor;
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| uniform vec4 testInputs;
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| uniform vec4 colorGreen;
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| uniform vec4 colorRed;
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| vec4 main() {
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|     vec4 valueIsNaN = 0.0 / testInputs.yyyy;
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|     vec4 valueIsNumber = 1.0 / testInputs;
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|     return ((((((isnan(valueIsNaN.x) && all(isnan(valueIsNaN.xy))) && all(isnan(valueIsNaN.xyz))) && all(isnan(valueIsNaN))) && !isnan(valueIsNumber.x)) && !any(isnan(valueIsNumber.xy))) && !any(isnan(valueIsNumber.xyz))) && !any(isnan(valueIsNumber)) ? colorGreen : colorRed;
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| }
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