23 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
 | |
| #include <simd/simd.h>
 | |
| using namespace metal;
 | |
| struct Uniforms {
 | |
|     half4 testInputs;
 | |
|     half4 colorGreen;
 | |
|     half4 colorRed;
 | |
| };
 | |
| struct Inputs {
 | |
| };
 | |
| struct Outputs {
 | |
|     half4 sk_FragColor [[color(0)]];
 | |
| };
 | |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
 | |
|     Outputs _out;
 | |
|     (void)_out;
 | |
|     const half4 constVal = half4(-1.25h, 0.0h, 0.75h, 2.25h);
 | |
|     half4 expectedA = half4(0.0h, 0.0h, 0.84375h, 1.0h);
 | |
|     half4 expectedB = half4(1.0h, 0.0h, 1.0h, 1.0h);
 | |
|     _out.sk_FragColor = ((((((((((((((((((0.0h == expectedA.x && all(half2(0.0h, 0.0h) == expectedA.xy)) && all(half3(0.0h, 0.0h, 0.84375h) == expectedA.xyz)) && all(half4(0.0h, 0.0h, 0.84375h, 1.0h) == expectedA)) && 0.0h == expectedA.x) && all(half2(0.0h, 0.0h) == expectedA.xy)) && all(half3(0.0h, 0.0h, 0.84375h) == expectedA.xyz)) && all(half4(0.0h, 0.0h, 0.84375h, 1.0h) == expectedA)) && smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, -1.25h) == expectedA.x) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, half2(-1.25h, 0.0h)) == expectedA.xy)) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, half3(-1.25h, 0.0h, 0.75h)) == expectedA.xyz)) && all(smoothstep(_uniforms.colorRed.y, _uniforms.colorGreen.y, constVal) == expectedA)) && 1.0h == expectedB.x) && all(half2(1.0h, 0.0h) == expectedB.xy)) && all(half3(1.0h, 0.0h, 1.0h) == expectedB.xyz)) && all(half4(1.0h, 0.0h, 1.0h, 1.0h) == expectedB)) && smoothstep(_uniforms.colorRed.x, _uniforms.colorGreen.x, -1.25h) == expectedB.x) && all(smoothstep(_uniforms.colorRed.xy, _uniforms.colorGreen.xy, half2(-1.25h, 0.0h)) == expectedB.xy)) && all(smoothstep(_uniforms.colorRed.xyz, _uniforms.colorGreen.xyz, half3(-1.25h, 0.0h, 0.75h)) == expectedB.xyz)) && all(smoothstep(_uniforms.colorRed, _uniforms.colorGreen, constVal) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
 | |
|     return _out;
 | |
| }
 |