41 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
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| #include <simd/simd.h>
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| using namespace metal;
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| struct Inputs {
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| };
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| struct Outputs {
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|     half4 sk_FragColor [[color(0)]];
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| };
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| struct Globals {
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|     half2 glob;
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| };
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| half4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half a, thread half2& b, thread half2& c, thread half3& d);
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| half4 _skOutParamHelper0_fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half _var0, thread half3& b, thread half2& glob, thread half3x3& d) {
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|     half2 _var1;
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|     half2 _var2 = glob.yx;
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|     half3 _var3 = d[1].zyx;
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|     half4 _skResult = fn_h4hh2h2h3(_out, _globals, _var0, _var1, _var2, _var3);
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|     b.yz = _var1;
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|     glob.yx = _var2;
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|     d[1].zyx = _var3;
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|     return _skResult;
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| }
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| half4 fn_h4hh2h2h3(thread Outputs& _out, thread Globals& _globals, half a, thread half2& b, thread half2& c, thread half3& d) {
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|     a = _out.sk_FragColor.x + a;
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|     b = _out.sk_FragColor.yz - _globals.glob.y;
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|     c *= a;
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|     d = _out.sk_FragColor.www / d;
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|     return half4(a, b.x, c.y, d.x);
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| }
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| fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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|     Globals _globals{half2(1.0h)};
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|     (void)_globals;
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|     Outputs _out;
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|     (void)_out;
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|     half2 a = half2(1.0h);
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|     half3 b = half3(2.0h);
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|     half3x3 d = half3x3(4.0h);
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|     _out.sk_FragColor =     _skOutParamHelper0_fn_h4hh2h2h3(_out, _globals, a.x, b, _globals.glob, d);
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|     return _out;
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| }
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