36 lines
		
	
	
		
			885 B
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			885 B
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
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| #include <simd/simd.h>
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| using namespace metal;
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| struct Uniforms {
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|     half4 colorGreen;
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|     half4 colorRed;
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| };
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| struct Inputs {
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| };
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| struct Outputs {
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|     half4 sk_FragColor [[color(0)]];
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| };
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| void bar_vf(thread float& x);
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| void _skOutParamHelper0_bar_vf(thread float& x) {
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|     float _var0 = x;
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|     bar_vf(_var0);
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|     x = _var0;
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| }
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| float foo_ff2(const float2 v) {
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|     return v.x * v.y;
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| }
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| void bar_vf(thread float& x) {
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|     array<float, 2> y;
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|     y[0] = x;
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|     y[1] = x * 2.0;
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|     x = foo_ff2(float2(y[0], y[1]));
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| }
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| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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|     Outputs _out;
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|     (void)_out;
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|     float x = 10.0;
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|     _skOutParamHelper0_bar_vf(x);
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|     _out.sk_FragColor = x == 200.0 ? _uniforms.colorGreen : _uniforms.colorRed;
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|     return _out;
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| }
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