44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
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| #include <simd/simd.h>
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| using namespace metal;
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| struct S {
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|     int i;
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| };
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| struct Uniforms {
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|     half4 colorGreen;
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|     half4 colorRed;
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| };
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| struct Inputs {
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| };
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| struct Outputs {
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|     half4 sk_FragColor [[color(0)]];
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| };
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| struct Globals {
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|     int glob;
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| };
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| bool block_variable_hides_global_variable_b(thread Globals& _globals) {
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|     return _globals.glob == 2;
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| }
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| bool local_variable_hides_struct_b() {
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|     bool S = true;
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|     return S;
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| }
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| bool local_struct_variable_hides_struct_type_b() {
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|     S S = S{1};
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|     return S.i == 1;
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| }
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| bool local_variable_hides_global_variable_b() {
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|     int glob = 1;
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|     return glob == 1;
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| }
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| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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|     Globals _globals{{}};
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|     (void)_globals;
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|     Outputs _out;
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|     (void)_out;
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|     _globals.glob = 2;
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|     bool _0_var = true;
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|     _out.sk_FragColor = (((_0_var && block_variable_hides_global_variable_b(_globals)) && local_variable_hides_struct_b()) && local_struct_variable_hides_struct_type_b()) && local_variable_hides_global_variable_b() ? _uniforms.colorGreen : _uniforms.colorRed;
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|     return _out;
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| }
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