70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
| OpCapability Shader
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| %1 = OpExtInstImport "GLSL.std.450"
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| OpMemoryModel Logical GLSL450
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| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
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| OpExecutionMode %main OriginUpperLeft
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| OpName %sk_FragColor "sk_FragColor"
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| OpName %sk_Clockwise "sk_Clockwise"
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| OpName %A "A"
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| OpMemberName %A 0 "x"
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| OpMemberName %A 1 "y"
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| OpName %a1 "a1"
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| OpName %B "B"
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| OpMemberName %B 0 "x"
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| OpMemberName %B 1 "y"
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| OpMemberName %B 2 "z"
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| OpName %b1 "b1"
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| OpName %main "main"
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| OpDecorate %sk_FragColor RelaxedPrecision
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| OpDecorate %sk_FragColor Location 0
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| OpDecorate %sk_FragColor Index 0
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| OpDecorate %sk_Clockwise BuiltIn FrontFacing
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| OpMemberDecorate %A 0 Offset 0
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| OpMemberDecorate %A 1 Offset 4
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| OpDecorate %_arr_float_int_2 ArrayStride 16
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| OpMemberDecorate %B 0 Offset 0
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| OpMemberDecorate %B 1 Offset 16
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| OpMemberDecorate %B 2 Offset 48
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| OpMemberDecorate %B 2 RelaxedPrecision
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| OpDecorate %30 RelaxedPrecision
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| OpDecorate %33 RelaxedPrecision
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| %float = OpTypeFloat 32
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| %v4float = OpTypeVector %float 4
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| %_ptr_Output_v4float = OpTypePointer Output %v4float
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| %sk_FragColor = OpVariable %_ptr_Output_v4float Output
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| %bool = OpTypeBool
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| %_ptr_Input_bool = OpTypePointer Input %bool
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| %sk_Clockwise = OpVariable %_ptr_Input_bool Input
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| %int = OpTypeInt 32 1
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| %A = OpTypeStruct %int %int
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| %_ptr_Private_A = OpTypePointer Private %A
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| %a1 = OpVariable %_ptr_Private_A Private
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| %int_2 = OpConstant %int 2
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| %_arr_float_int_2 = OpTypeArray %float %int_2
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| %B = OpTypeStruct %float %_arr_float_int_2 %A
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| %_ptr_Private_B = OpTypePointer Private %B
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| %b1 = OpVariable %_ptr_Private_B Private
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| %void = OpTypeVoid
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| %20 = OpTypeFunction %void
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| %int_0 = OpConstant %int 0
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| %_ptr_Private_int = OpTypePointer Private %int
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| %float_0 = OpConstant %float 0
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| %_ptr_Private_float = OpTypePointer Private %float
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| %_ptr_Output_float = OpTypePointer Output %float
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| %main = OpFunction %void None %20
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| %21 = OpLabel
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| %23 = OpAccessChain %_ptr_Private_int %a1 %int_0
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| OpStore %23 %int_0
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| %26 = OpAccessChain %_ptr_Private_float %b1 %int_0
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| OpStore %26 %float_0
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| %28 = OpAccessChain %_ptr_Private_int %a1 %int_0
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| %29 = OpLoad %int %28
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| %30 = OpConvertSToF %float %29
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| %31 = OpAccessChain %_ptr_Private_float %b1 %int_0
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| %32 = OpLoad %float %31
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| %33 = OpFAdd %float %30 %32
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| %34 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0
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| OpStore %34 %33
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| OpReturn
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| OpFunctionEnd
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