32 lines
		
	
	
		
			626 B
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			626 B
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
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| #include <simd/simd.h>
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| using namespace metal;
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| struct A {
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|     int x;
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|     int y;
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| };
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| struct B {
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|     float x;
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|     array<float, 2> y;
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|     A z;
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| };
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| struct Inputs {
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| };
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| struct Outputs {
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|     half4 sk_FragColor [[color(0)]];
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| };
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| struct Globals {
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|     A a1;
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|     B b1;
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| };
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| fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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|     Globals _globals{{}, {}};
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|     (void)_globals;
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|     Outputs _out;
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|     (void)_out;
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|     _globals.a1.x = 0;
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|     _globals.b1.x = 0.0;
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|     _out.sk_FragColor.x = half(_globals.a1.x) + half(_globals.b1.x);
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|     return _out;
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| }
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