72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
| ### Compilation failed:
 | |
| 
 | |
| error: SPIR-V validation error: Operand 3 of TypeImage requires one of these capabilities: Sampled1D Image1D 
 | |
|   %13 = OpTypeImage %float 1D 0 0 0 1 Unknown
 | |
| 
 | |
| OpCapability Shader
 | |
| %1 = OpExtInstImport "GLSL.std.450"
 | |
| OpMemoryModel Logical GLSL450
 | |
| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
 | |
| OpExecutionMode %main OriginUpperLeft
 | |
| OpName %sk_FragColor "sk_FragColor"
 | |
| OpName %sk_Clockwise "sk_Clockwise"
 | |
| OpName %tex "tex"
 | |
| OpName %main "main"
 | |
| OpName %a "a"
 | |
| OpName %b "b"
 | |
| OpDecorate %sk_FragColor RelaxedPrecision
 | |
| OpDecorate %sk_FragColor Location 0
 | |
| OpDecorate %sk_FragColor Index 0
 | |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing
 | |
| OpDecorate %tex RelaxedPrecision
 | |
| OpDecorate %tex Binding 0
 | |
| OpDecorate %tex DescriptorSet 0
 | |
| OpDecorate %20 RelaxedPrecision
 | |
| OpDecorate %24 RelaxedPrecision
 | |
| OpDecorate %29 RelaxedPrecision
 | |
| OpDecorate %30 RelaxedPrecision
 | |
| OpDecorate %33 RelaxedPrecision
 | |
| OpDecorate %34 RelaxedPrecision
 | |
| OpDecorate %35 RelaxedPrecision
 | |
| %float = OpTypeFloat 32
 | |
| %v4float = OpTypeVector %float 4
 | |
| %_ptr_Output_v4float = OpTypePointer Output %v4float
 | |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output
 | |
| %bool = OpTypeBool
 | |
| %_ptr_Input_bool = OpTypePointer Input %bool
 | |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input
 | |
| %13 = OpTypeImage %float 1D 0 0 0 1 Unknown
 | |
| %12 = OpTypeSampledImage %13
 | |
| %_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
 | |
| %tex = OpVariable %_ptr_UniformConstant_12 UniformConstant
 | |
| %void = OpTypeVoid
 | |
| %15 = OpTypeFunction %void
 | |
| %_ptr_Function_v4float = OpTypePointer Function %v4float
 | |
| %float_0 = OpConstant %float 0
 | |
| %v2float = OpTypeVector %float 2
 | |
| %26 = OpConstantComposite %v2float %float_0 %float_0
 | |
| %main = OpFunction %void None %15
 | |
| %16 = OpLabel
 | |
| %a = OpVariable %_ptr_Function_v4float Function
 | |
| %b = OpVariable %_ptr_Function_v4float Function
 | |
| %20 = OpLoad %12 %tex
 | |
| %19 = OpImageSampleImplicitLod %v4float %20 %float_0
 | |
| OpStore %a %19
 | |
| %24 = OpLoad %12 %tex
 | |
| %23 = OpImageSampleProjImplicitLod %v4float %24 %26
 | |
| OpStore %b %23
 | |
| %27 = OpLoad %v4float %a
 | |
| %28 = OpVectorShuffle %v2float %27 %27 0 1
 | |
| %29 = OpCompositeExtract %float %28 0
 | |
| %30 = OpCompositeExtract %float %28 1
 | |
| %31 = OpLoad %v4float %b
 | |
| %32 = OpVectorShuffle %v2float %31 %31 2 3
 | |
| %33 = OpCompositeExtract %float %32 0
 | |
| %34 = OpCompositeExtract %float %32 1
 | |
| %35 = OpCompositeConstruct %v4float %29 %30 %33 %34
 | |
| OpStore %sk_FragColor %35
 | |
| OpReturn
 | |
| OpFunctionEnd
 | |
| 
 | |
| 1 error
 |