23 lines
		
	
	
		
			549 B
		
	
	
	
		
			Metal
		
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			549 B
		
	
	
	
		
			Metal
		
	
	
	
| #include <metal_stdlib>
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| #include <simd/simd.h>
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| using namespace metal;
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| struct Inputs {
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| };
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| struct Outputs {
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|     half4 sk_FragColor [[color(0)]];
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| };
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| fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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|     Outputs _out;
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|     (void)_out;
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|     float b = 2.0;
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|     float c = 3.0;
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|     for (int x = 0;x < 1; ++x) {
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|         continue;
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|     }
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|     float d = c;
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|     b++;
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|     d++;
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|     _out.sk_FragColor = half4(half(b == 2.0), half(b == 3.0), half(d == 5.0), half(d == 4.0));
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|     return _out;
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| }
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