70 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
| OpCapability Shader
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| %1 = OpExtInstImport "GLSL.std.450"
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| OpMemoryModel Logical GLSL450
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| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise
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| OpExecutionMode %main OriginUpperLeft
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| OpName %testBlock "testBlock"
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| OpMemberName %testBlock 0 "m1"
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| OpMemberName %testBlock 1 "m2"
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| OpName %sk_FragColor "sk_FragColor"
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| OpName %sk_Clockwise "sk_Clockwise"
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| OpName %main "main"
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| OpMemberDecorate %testBlock 0 Offset 16
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| OpMemberDecorate %testBlock 0 ColMajor
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| OpMemberDecorate %testBlock 0 MatrixStride 8
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| OpMemberDecorate %testBlock 0 RelaxedPrecision
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| OpMemberDecorate %testBlock 1 Offset 32
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| OpMemberDecorate %testBlock 1 ColMajor
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| OpMemberDecorate %testBlock 1 MatrixStride 8
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| OpMemberDecorate %testBlock 1 RelaxedPrecision
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| OpDecorate %testBlock Block
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| OpDecorate %sk_FragColor RelaxedPrecision
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| OpDecorate %sk_FragColor Location 0
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| OpDecorate %sk_FragColor Index 0
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| OpDecorate %sk_Clockwise BuiltIn FrontFacing
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| OpDecorate %22 RelaxedPrecision
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| OpDecorate %23 RelaxedPrecision
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| OpDecorate %26 RelaxedPrecision
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| OpDecorate %27 RelaxedPrecision
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| OpDecorate %29 RelaxedPrecision
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| OpDecorate %30 RelaxedPrecision
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| OpDecorate %32 RelaxedPrecision
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| OpDecorate %33 RelaxedPrecision
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| OpDecorate %34 RelaxedPrecision
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| %float = OpTypeFloat 32
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| %v2float = OpTypeVector %float 2
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| %mat2v2float = OpTypeMatrix %v2float 2
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| %testBlock = OpTypeStruct %mat2v2float %mat2v2float
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| %_ptr_PushConstant_testBlock = OpTypePointer PushConstant %testBlock
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| %3 = OpVariable %_ptr_PushConstant_testBlock PushConstant
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| %v4float = OpTypeVector %float 4
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| %_ptr_Output_v4float = OpTypePointer Output %v4float
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| %sk_FragColor = OpVariable %_ptr_Output_v4float Output
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| %bool = OpTypeBool
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| %_ptr_Input_bool = OpTypePointer Input %bool
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| %sk_Clockwise = OpVariable %_ptr_Input_bool Input
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| %void = OpTypeVoid
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| %16 = OpTypeFunction %void
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| %int = OpTypeInt 32 1
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| %int_0 = OpConstant %int 0
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| %_ptr_PushConstant_v2float = OpTypePointer PushConstant %v2float
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| %int_1 = OpConstant %int 1
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| %main = OpFunction %void None %16
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| %17 = OpLabel
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| %20 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_0
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| %22 = OpLoad %v2float %20
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| %23 = OpCompositeExtract %float %22 0
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| %25 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_0 %int_1
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| %26 = OpLoad %v2float %25
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| %27 = OpCompositeExtract %float %26 1
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| %28 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_0
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| %29 = OpLoad %v2float %28
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| %30 = OpCompositeExtract %float %29 0
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| %31 = OpAccessChain %_ptr_PushConstant_v2float %3 %int_1 %int_1
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| %32 = OpLoad %v2float %31
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| %33 = OpCompositeExtract %float %32 1
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| %34 = OpCompositeConstruct %v4float %23 %27 %30 %33
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| OpStore %sk_FragColor %34
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| OpReturn
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| OpFunctionEnd
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