173 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
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|  *
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|  *  Use of this source code is governed by a BSD-style license
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|  *  that can be found in the LICENSE file in the root of the source
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|  *  tree. An additional intellectual property rights grant can be found
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|  *  in the file PATENTS.  All contributing project authors may
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|  *  be found in the AUTHORS file in the root of the source tree.
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|  */
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| 
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| #include "rtc_base/deprecated/signal_thread.h"
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| 
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| #include <memory>
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| 
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| #include "rtc_base/checks.h"
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| #include "rtc_base/location.h"
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| #include "rtc_base/null_socket_server.h"
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| #include "rtc_base/socket_server.h"
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| 
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| namespace rtc {
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // SignalThread
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| DEPRECATED_SignalThread::DEPRECATED_SignalThread()
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|     : main_(Thread::Current()), worker_(this), state_(kInit), refcount_(1) {
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|   main_->SignalQueueDestroyed.connect(
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|       this, &DEPRECATED_SignalThread::OnMainThreadDestroyed);
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|   worker_.SetName("SignalThread", this);
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| }
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| 
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| DEPRECATED_SignalThread::~DEPRECATED_SignalThread() {
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|   rtc::CritScope lock(&cs_);
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|   RTC_DCHECK(refcount_ == 0);
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| }
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| 
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| bool DEPRECATED_SignalThread::SetName(const std::string& name,
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|                                       const void* obj) {
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|   EnterExit ee(this);
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|   RTC_DCHECK(!destroy_called_);
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|   RTC_DCHECK(main_->IsCurrent());
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|   RTC_DCHECK(kInit == state_);
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|   return worker_.SetName(name, obj);
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| }
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| 
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| void DEPRECATED_SignalThread::Start() {
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|   EnterExit ee(this);
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|   RTC_DCHECK(!destroy_called_);
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|   RTC_DCHECK(main_->IsCurrent());
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|   if (kInit == state_ || kComplete == state_) {
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|     state_ = kRunning;
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|     OnWorkStart();
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|     worker_.Start();
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|   } else {
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|     RTC_NOTREACHED();
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|   }
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| }
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| 
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| void DEPRECATED_SignalThread::Destroy(bool wait) {
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|   EnterExit ee(this);
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|   // Sometimes the caller can't guarantee which thread will call Destroy, only
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|   // that it will be the last thing it does.
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|   // RTC_DCHECK(main_->IsCurrent());
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|   RTC_DCHECK(!destroy_called_);
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|   destroy_called_ = true;
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|   if ((kInit == state_) || (kComplete == state_)) {
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|     refcount_--;
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|   } else if (kRunning == state_ || kReleasing == state_) {
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|     state_ = kStopping;
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|     // OnWorkStop() must follow Quit(), so that when the thread wakes up due to
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|     // OWS(), ContinueWork() will return false.
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|     worker_.Quit();
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|     OnWorkStop();
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|     if (wait) {
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|       // Release the thread's lock so that it can return from ::Run.
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|       cs_.Leave();
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|       worker_.Stop();
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|       cs_.Enter();
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|       refcount_--;
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|     }
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|   } else {
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|     RTC_NOTREACHED();
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|   }
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| }
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| 
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| void DEPRECATED_SignalThread::Release() {
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|   EnterExit ee(this);
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|   RTC_DCHECK(!destroy_called_);
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|   RTC_DCHECK(main_->IsCurrent());
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|   if (kComplete == state_) {
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|     refcount_--;
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|   } else if (kRunning == state_) {
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|     state_ = kReleasing;
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|   } else {
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|     // if (kInit == state_) use Destroy()
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|     RTC_NOTREACHED();
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|   }
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| }
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| 
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| bool DEPRECATED_SignalThread::ContinueWork() {
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|   EnterExit ee(this);
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|   RTC_DCHECK(!destroy_called_);
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|   RTC_DCHECK(worker_.IsCurrent());
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|   return worker_.ProcessMessages(0);
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| }
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| 
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| void DEPRECATED_SignalThread::OnMessage(Message* msg) {
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|   EnterExit ee(this);
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|   if (ST_MSG_WORKER_DONE == msg->message_id) {
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|     RTC_DCHECK(main_->IsCurrent());
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|     OnWorkDone();
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|     bool do_delete = false;
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|     if (kRunning == state_) {
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|       state_ = kComplete;
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|     } else {
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|       do_delete = true;
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|     }
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|     if (kStopping != state_) {
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|       // Before signaling that the work is done, make sure that the worker
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|       // thread actually is done. We got here because DoWork() finished and
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|       // Run() posted the ST_MSG_WORKER_DONE message. This means the worker
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|       // thread is about to go away anyway, but sometimes it doesn't actually
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|       // finish before SignalWorkDone is processed, and for a reusable
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|       // SignalThread this makes an assert in thread.cc fire.
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|       //
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|       // Calling Stop() on the worker ensures that the OS thread that underlies
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|       // the worker will finish, and will be set to null, enabling us to call
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|       // Start() again.
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|       worker_.Stop();
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|       SignalWorkDone(this);
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|     }
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|     if (do_delete) {
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|       refcount_--;
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|     }
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|   }
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| }
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| 
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| DEPRECATED_SignalThread::Worker::Worker(DEPRECATED_SignalThread* parent)
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|     : Thread(std::make_unique<NullSocketServer>(), /*do_init=*/false),
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|       parent_(parent) {
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|   DoInit();
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| }
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| 
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| DEPRECATED_SignalThread::Worker::~Worker() {
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|   Stop();
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| }
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| 
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| void DEPRECATED_SignalThread::Worker::Run() {
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|   parent_->Run();
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| }
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| 
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| void DEPRECATED_SignalThread::Run() {
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|   DoWork();
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|   {
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|     EnterExit ee(this);
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|     if (main_) {
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|       main_->Post(RTC_FROM_HERE, this, ST_MSG_WORKER_DONE);
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|     }
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|   }
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| }
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| 
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| void DEPRECATED_SignalThread::OnMainThreadDestroyed() {
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|   EnterExit ee(this);
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|   main_ = nullptr;
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| }
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| 
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| bool DEPRECATED_SignalThread::Worker::IsProcessingMessagesForTesting() {
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|   return false;
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| }
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| 
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| }  // namespace rtc
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