167 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			167 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| /*
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|  *  Copyright 2004 The WebRTC Project Authors. All rights reserved.
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|  *
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|  *  Use of this source code is governed by a BSD-style license
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|  *  that can be found in the LICENSE file in the root of the source
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|  *  tree. An additional intellectual property rights grant can be found
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|  *  in the file PATENTS.  All contributing project authors may
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|  *  be found in the AUTHORS file in the root of the source tree.
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|  */
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| 
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| #ifndef RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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| #define RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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| 
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| #include <string>
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| 
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| #include "rtc_base/checks.h"
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| #include "rtc_base/constructor_magic.h"
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| #include "rtc_base/deprecated/recursive_critical_section.h"
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| #include "rtc_base/deprecation.h"
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| #include "rtc_base/message_handler.h"
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| #include "rtc_base/third_party/sigslot/sigslot.h"
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| #include "rtc_base/thread.h"
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| #include "rtc_base/thread_annotations.h"
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| 
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| namespace rtc {
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| // NOTE: this class has been deprecated. Do not use for new code. New code
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| // should use factilities exposed by api/task_queue/ instead.
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| //
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| // SignalThread - Base class for worker threads.  The main thread should call
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| //  Start() to begin work, and then follow one of these models:
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| //   Normal: Wait for SignalWorkDone, and then call Release to destroy.
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| //   Cancellation: Call Release(true), to abort the worker thread.
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| //   Fire-and-forget: Call Release(false), which allows the thread to run to
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| //    completion, and then self-destruct without further notification.
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| //   Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
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| //    again to repeat the task. When the instance isn't needed anymore,
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| //    call Release. DoWork, OnWorkStart and OnWorkStop are called again,
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| //    on a new thread.
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| //  The subclass should override DoWork() to perform the background task.  By
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| //   periodically calling ContinueWork(), it can check for cancellation.
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| //   OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
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| //   tasks in the context of the main thread.
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| class DEPRECATED_SignalThread : public sigslot::has_slots<>,
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|                                 protected MessageHandler {
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|  public:
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|   DEPRECATED_SignalThread();
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| 
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|   // Context: Main Thread.  Call before Start to change the worker's name.
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|   bool SetName(const std::string& name, const void* obj);
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| 
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|   // Context: Main Thread.  Call to begin the worker thread.
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|   void Start();
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| 
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|   // Context: Main Thread.  If the worker thread is not running, deletes the
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|   // object immediately.  Otherwise, asks the worker thread to abort processing,
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|   // and schedules the object to be deleted once the worker exits.
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|   // SignalWorkDone will not be signalled.  If wait is true, does not return
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|   // until the thread is deleted.
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|   void Destroy(bool wait);
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| 
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|   // Context: Main Thread.  If the worker thread is complete, deletes the
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|   // object immediately.  Otherwise, schedules the object to be deleted once
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|   // the worker thread completes.  SignalWorkDone will be signalled.
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|   void Release();
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| 
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|   // Context: Main Thread.  Signalled when work is complete.
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|   sigslot::signal1<DEPRECATED_SignalThread*> SignalWorkDone;
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| 
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|   enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
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| 
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|  protected:
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|   ~DEPRECATED_SignalThread() override;
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| 
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|   Thread* worker() { return &worker_; }
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| 
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|   // Context: Main Thread.  Subclass should override to do pre-work setup.
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|   virtual void OnWorkStart() {}
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| 
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|   // Context: Worker Thread.  Subclass should override to do work.
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|   virtual void DoWork() = 0;
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| 
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|   // Context: Worker Thread.  Subclass should call periodically to
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|   // dispatch messages and determine if the thread should terminate.
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|   bool ContinueWork();
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| 
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|   // Context: Worker Thread.  Subclass should override when extra work is
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|   // needed to abort the worker thread.
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|   virtual void OnWorkStop() {}
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| 
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|   // Context: Main Thread.  Subclass should override to do post-work cleanup.
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|   virtual void OnWorkDone() {}
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| 
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|   // Context: Any Thread.  If subclass overrides, be sure to call the base
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|   // implementation.  Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
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|   void OnMessage(Message* msg) override;
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| 
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|  private:
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|   enum State {
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|     kInit,       // Initialized, but not started
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|     kRunning,    // Started and doing work
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|     kReleasing,  // Same as running, but to be deleted when work is done
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|     kComplete,   // Work is done
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|     kStopping,   // Work is being interrupted
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|   };
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| 
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|   class Worker : public Thread {
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|    public:
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|     explicit Worker(DEPRECATED_SignalThread* parent);
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|     ~Worker() override;
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|     void Run() override;
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|     bool IsProcessingMessagesForTesting() override;
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| 
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|    private:
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|     DEPRECATED_SignalThread* parent_;
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| 
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|     RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
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|   };
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| 
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|   class RTC_SCOPED_LOCKABLE EnterExit {
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|    public:
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|     explicit EnterExit(DEPRECATED_SignalThread* t)
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|         RTC_EXCLUSIVE_LOCK_FUNCTION(t->cs_)
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|         : t_(t) {
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|       t_->cs_.Enter();
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|       // If refcount_ is zero then the object has already been deleted and we
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|       // will be double-deleting it in ~EnterExit()! (shouldn't happen)
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|       RTC_DCHECK_NE(0, t_->refcount_);
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|       ++t_->refcount_;
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|     }
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|     ~EnterExit() RTC_UNLOCK_FUNCTION() {
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|       bool d = (0 == --t_->refcount_);
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|       t_->cs_.Leave();
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|       if (d)
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|         delete t_;
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|     }
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| 
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|    private:
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|     DEPRECATED_SignalThread* t_;
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| 
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|     RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
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|   };
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| 
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|   void Run();
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|   void OnMainThreadDestroyed();
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| 
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|   Thread* main_;
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|   Worker worker_;
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|   RecursiveCriticalSection cs_;
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|   State state_ RTC_GUARDED_BY(cs_);
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|   int refcount_ RTC_GUARDED_BY(cs_);
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|   bool destroy_called_ RTC_GUARDED_BY(cs_) = false;
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| 
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|   RTC_DISALLOW_COPY_AND_ASSIGN(DEPRECATED_SignalThread);
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| };
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| 
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| typedef RTC_DEPRECATED DEPRECATED_SignalThread SignalThread;
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| 
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| }  // namespace rtc
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| 
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| #endif  // RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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