644 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			644 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			C++
		
	
	
	
| // sigslot.h: Signal/Slot classes
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| //
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| // Written by Sarah Thompson (sarah@telergy.com) 2002.
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| //
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| // License: Public domain. You are free to use this code however you like, with
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| // the proviso that the author takes on no responsibility or liability for any
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| // use.
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| //
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| // QUICK DOCUMENTATION
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| //
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| //        (see also the full documentation at http://sigslot.sourceforge.net/)
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| //
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| //    #define switches
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| //      SIGSLOT_PURE_ISO:
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| //        Define this to force ISO C++ compliance. This also disables all of
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| //        the thread safety support on platforms where it is available.
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| //
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| //      SIGSLOT_USE_POSIX_THREADS:
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| //        Force use of Posix threads when using a C++ compiler other than gcc
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| //        on a platform that supports Posix threads. (When using gcc, this is
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| //        the default - use SIGSLOT_PURE_ISO to disable this if necessary)
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| //
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| //      SIGSLOT_DEFAULT_MT_POLICY:
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| //        Where thread support is enabled, this defaults to
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| //        multi_threaded_global. Otherwise, the default is single_threaded.
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| //        #define this yourself to override the default. In pure ISO mode,
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| //        anything other than single_threaded will cause a compiler error.
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| //
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| //    PLATFORM NOTES
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| //
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| //      Win32:
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| //        On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
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| //        compilers do this by default, but you may need to define it yourself
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| //        if your build environment is less standard. This causes the Win32
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| //        thread support to be compiled in and used automatically.
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| //
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| //      Unix/Linux/BSD, etc.:
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| //        If you're using gcc, it is assumed that you have Posix threads
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| //        available, so they are used automatically. You can override this (as
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| //        under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
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| //        something other than gcc but still want to use Posix threads, you
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| //        need to #define SIGSLOT_USE_POSIX_THREADS.
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| //
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| //      ISO C++:
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| //        If none of the supported platforms are detected, or if
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| //        SIGSLOT_PURE_ISO is defined, all multithreading support is turned
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| //        off, along with any code that might cause a pure ISO C++ environment
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| //        to complain. Before you ask, gcc -ansi -pedantic won't compile this
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| //        library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
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| //        errors that aren't really there. If you feel like investigating this,
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| //        please contact the author.
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| //
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| //
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| //    THREADING MODES
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| //
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| //      single_threaded:
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| //        Your program is assumed to be single threaded from the point of view
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| //        of signal/slot usage (i.e. all objects using signals and slots are
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| //        created and destroyed from a single thread). Behaviour if objects are
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| //        destroyed concurrently is undefined (i.e. you'll get the occasional
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| //        segmentation fault/memory exception).
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| //
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| //      multi_threaded_global:
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| //        Your program is assumed to be multi threaded. Objects using signals
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| //        and slots can be safely created and destroyed from any thread, even
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| //        when connections exist. In multi_threaded_global mode, this is
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| //        achieved by a single global mutex (actually a critical section on
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| //        Windows because they are faster). This option uses less OS resources,
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| //        but results in more opportunities for contention, possibly resulting
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| //        in more context switches than are strictly necessary.
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| //
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| //      multi_threaded_local:
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| //        Behaviour in this mode is essentially the same as
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| //        multi_threaded_global, except that each signal, and each object that
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| //        inherits has_slots, all have their own mutex/critical section. In
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| //        practice, this means that mutex collisions (and hence context
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| //        switches) only happen if they are absolutely essential. However, on
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| //        some platforms, creating a lot of mutexes can slow down the whole OS,
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| //        so use this option with care.
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| //
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| //    USING THE LIBRARY
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| //
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| //      See the full documentation at http://sigslot.sourceforge.net/
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| //
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| // Libjingle specific:
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| //
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| // This file has been modified such that has_slots and signalx do not have to be
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| // using the same threading requirements. E.g. it is possible to connect a
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| // has_slots<single_threaded> and signal0<multi_threaded_local> or
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| // has_slots<multi_threaded_local> and signal0<single_threaded>.
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| // If has_slots is single threaded the user must ensure that it is not trying
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| // to connect or disconnect to signalx concurrently or data race may occur.
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| // If signalx is single threaded the user must ensure that disconnect, connect
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| // or signal is not happening concurrently or data race may occur.
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| 
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| #ifndef RTC_BASE_THIRD_PARTY_SIGSLOT_SIGSLOT_H_
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| #define RTC_BASE_THIRD_PARTY_SIGSLOT_SIGSLOT_H_
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| 
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| #include <cstring>
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| #include <list>
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| #include <set>
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| 
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| // On our copy of sigslot.h, we set single threading as default.
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| #define SIGSLOT_DEFAULT_MT_POLICY single_threaded
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| 
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| #if defined(SIGSLOT_PURE_ISO) ||                   \
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|     (!defined(WEBRTC_WIN) && !defined(__GNUG__) && \
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|      !defined(SIGSLOT_USE_POSIX_THREADS))
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| #define _SIGSLOT_SINGLE_THREADED
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| #elif defined(WEBRTC_WIN)
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| #define _SIGSLOT_HAS_WIN32_THREADS
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| #include "windows.h"
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| #elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)
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| #define _SIGSLOT_HAS_POSIX_THREADS
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| #include <pthread.h>
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| #else
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| #define _SIGSLOT_SINGLE_THREADED
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| #endif
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| 
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| #ifndef SIGSLOT_DEFAULT_MT_POLICY
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| #ifdef _SIGSLOT_SINGLE_THREADED
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| #define SIGSLOT_DEFAULT_MT_POLICY single_threaded
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| #else
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| #define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local
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| #endif
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| #endif
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| 
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| // TODO: change this namespace to rtc?
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| namespace sigslot {
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| 
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| class single_threaded {
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|  public:
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|   void lock() {}
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|   void unlock() {}
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| };
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| 
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| #ifdef _SIGSLOT_HAS_WIN32_THREADS
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| // The multi threading policies only get compiled in if they are enabled.
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| class multi_threaded_global {
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|  public:
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|   multi_threaded_global() {
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|     static bool isinitialised = false;
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| 
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|     if (!isinitialised) {
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|       InitializeCriticalSection(get_critsec());
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|       isinitialised = true;
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|     }
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|   }
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| 
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|   void lock() { EnterCriticalSection(get_critsec()); }
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| 
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|   void unlock() { LeaveCriticalSection(get_critsec()); }
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| 
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|  private:
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|   CRITICAL_SECTION* get_critsec() {
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|     static CRITICAL_SECTION g_critsec;
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|     return &g_critsec;
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|   }
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| };
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| 
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| class multi_threaded_local {
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|  public:
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|   multi_threaded_local() { InitializeCriticalSection(&m_critsec); }
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| 
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|   multi_threaded_local(const multi_threaded_local&) {
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|     InitializeCriticalSection(&m_critsec);
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|   }
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| 
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|   ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); }
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| 
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|   void lock() { EnterCriticalSection(&m_critsec); }
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| 
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|   void unlock() { LeaveCriticalSection(&m_critsec); }
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| 
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|  private:
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|   CRITICAL_SECTION m_critsec;
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| };
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| #endif  // _SIGSLOT_HAS_WIN32_THREADS
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| 
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| #ifdef _SIGSLOT_HAS_POSIX_THREADS
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| // The multi threading policies only get compiled in if they are enabled.
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| class multi_threaded_global {
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|  public:
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|   void lock() { pthread_mutex_lock(get_mutex()); }
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|   void unlock() { pthread_mutex_unlock(get_mutex()); }
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| 
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|  private:
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|   static pthread_mutex_t* get_mutex();
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| };
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| 
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| class multi_threaded_local {
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|  public:
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|   multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); }
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|   multi_threaded_local(const multi_threaded_local&) {
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|     pthread_mutex_init(&m_mutex, nullptr);
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|   }
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|   ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); }
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|   void lock() { pthread_mutex_lock(&m_mutex); }
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|   void unlock() { pthread_mutex_unlock(&m_mutex); }
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| 
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|  private:
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|   pthread_mutex_t m_mutex;
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| };
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| #endif  // _SIGSLOT_HAS_POSIX_THREADS
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| 
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| template <class mt_policy>
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| class lock_block {
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|  public:
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|   mt_policy* m_mutex;
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| 
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|   lock_block(mt_policy* mtx) : m_mutex(mtx) { m_mutex->lock(); }
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| 
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|   ~lock_block() { m_mutex->unlock(); }
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| };
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| 
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| class _signal_base_interface;
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| 
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| class has_slots_interface {
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|  private:
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|   typedef void (*signal_connect_t)(has_slots_interface* self,
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|                                    _signal_base_interface* sender);
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|   typedef void (*signal_disconnect_t)(has_slots_interface* self,
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|                                       _signal_base_interface* sender);
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|   typedef void (*disconnect_all_t)(has_slots_interface* self);
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| 
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|   const signal_connect_t m_signal_connect;
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|   const signal_disconnect_t m_signal_disconnect;
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|   const disconnect_all_t m_disconnect_all;
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| 
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|  protected:
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|   has_slots_interface(signal_connect_t conn,
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|                       signal_disconnect_t disc,
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|                       disconnect_all_t disc_all)
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|       : m_signal_connect(conn),
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|         m_signal_disconnect(disc),
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|         m_disconnect_all(disc_all) {}
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| 
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|   // Doesn't really need to be virtual, but is for backwards compatibility
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|   // (it was virtual in a previous version of sigslot).
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|   virtual ~has_slots_interface() {}
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| 
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|  public:
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|   void signal_connect(_signal_base_interface* sender) {
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|     m_signal_connect(this, sender);
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|   }
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| 
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|   void signal_disconnect(_signal_base_interface* sender) {
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|     m_signal_disconnect(this, sender);
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|   }
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| 
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|   void disconnect_all() { m_disconnect_all(this); }
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| };
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| 
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| class _signal_base_interface {
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|  private:
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|   typedef void (*slot_disconnect_t)(_signal_base_interface* self,
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|                                     has_slots_interface* pslot);
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|   typedef void (*slot_duplicate_t)(_signal_base_interface* self,
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|                                    const has_slots_interface* poldslot,
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|                                    has_slots_interface* pnewslot);
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| 
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|   const slot_disconnect_t m_slot_disconnect;
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|   const slot_duplicate_t m_slot_duplicate;
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| 
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|  protected:
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|   _signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl)
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|       : m_slot_disconnect(disc), m_slot_duplicate(dupl) {}
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| 
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|   ~_signal_base_interface() {}
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| 
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|  public:
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|   void slot_disconnect(has_slots_interface* pslot) {
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|     m_slot_disconnect(this, pslot);
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|   }
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| 
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|   void slot_duplicate(const has_slots_interface* poldslot,
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|                       has_slots_interface* pnewslot) {
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|     m_slot_duplicate(this, poldslot, pnewslot);
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|   }
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| };
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| 
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| class _opaque_connection {
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|  private:
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|   typedef void (*emit_t)(const _opaque_connection*);
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|   template <typename FromT, typename ToT>
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|   union union_caster {
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|     FromT from;
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|     ToT to;
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|   };
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| 
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|   emit_t pemit;
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|   has_slots_interface* pdest;
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|   // Pointers to member functions may be up to 16 bytes for virtual classes,
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|   // so make sure we have enough space to store it.
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|   unsigned char pmethod[16];
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| 
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|  public:
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|   template <typename DestT, typename... Args>
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|   _opaque_connection(DestT* pd, void (DestT::*pm)(Args...)) : pdest(pd) {
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|     typedef void (DestT::*pm_t)(Args...);
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|     static_assert(sizeof(pm_t) <= sizeof(pmethod),
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|                   "Size of slot function pointer too large.");
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| 
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|     std::memcpy(pmethod, &pm, sizeof(pm_t));
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| 
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|     typedef void (*em_t)(const _opaque_connection* self, Args...);
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|     union_caster<em_t, emit_t> caster2;
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|     caster2.from = &_opaque_connection::emitter<DestT, Args...>;
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|     pemit = caster2.to;
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|   }
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| 
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|   has_slots_interface* getdest() const { return pdest; }
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| 
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|   _opaque_connection duplicate(has_slots_interface* newtarget) const {
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|     _opaque_connection res = *this;
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|     res.pdest = newtarget;
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|     return res;
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|   }
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| 
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|   // Just calls the stored "emitter" function pointer stored at construction
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|   // time.
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|   template <typename... Args>
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|   void emit(Args... args) const {
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|     typedef void (*em_t)(const _opaque_connection*, Args...);
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|     union_caster<emit_t, em_t> caster;
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|     caster.from = pemit;
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|     (caster.to)(this, args...);
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|   }
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| 
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|  private:
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|   template <typename DestT, typename... Args>
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|   static void emitter(const _opaque_connection* self, Args... args) {
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|     typedef void (DestT::*pm_t)(Args...);
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|     pm_t pm;
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|     std::memcpy(&pm, self->pmethod, sizeof(pm_t));
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|     (static_cast<DestT*>(self->pdest)->*(pm))(args...);
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|   }
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| };
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| 
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| template <class mt_policy>
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| class _signal_base : public _signal_base_interface, public mt_policy {
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|  protected:
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|   typedef std::list<_opaque_connection> connections_list;
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| 
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|   _signal_base()
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|       : _signal_base_interface(&_signal_base::do_slot_disconnect,
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|                                &_signal_base::do_slot_duplicate),
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|         m_current_iterator(m_connected_slots.end()) {}
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| 
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|   ~_signal_base() { disconnect_all(); }
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| 
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|  private:
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|   _signal_base& operator=(_signal_base const& that);
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| 
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|  public:
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|   _signal_base(const _signal_base& o)
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|       : _signal_base_interface(&_signal_base::do_slot_disconnect,
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|                                &_signal_base::do_slot_duplicate),
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|         m_current_iterator(m_connected_slots.end()) {
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|     lock_block<mt_policy> lock(this);
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|     for (const auto& connection : o.m_connected_slots) {
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|       connection.getdest()->signal_connect(this);
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|       m_connected_slots.push_back(connection);
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|     }
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|   }
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| 
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|   bool is_empty() {
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|     lock_block<mt_policy> lock(this);
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|     return m_connected_slots.empty();
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|   }
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| 
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|   void disconnect_all() {
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|     lock_block<mt_policy> lock(this);
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| 
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|     while (!m_connected_slots.empty()) {
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|       has_slots_interface* pdest = m_connected_slots.front().getdest();
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|       m_connected_slots.pop_front();
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|       pdest->signal_disconnect(static_cast<_signal_base_interface*>(this));
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|     }
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|     // If disconnect_all is called while the signal is firing, advance the
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|     // current slot iterator to the end to avoid an invalidated iterator from
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|     // being dereferenced.
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|     m_current_iterator = m_connected_slots.end();
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|   }
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| 
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| #if !defined(NDEBUG)
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|   bool connected(has_slots_interface* pclass) {
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|     lock_block<mt_policy> lock(this);
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|     connections_list::const_iterator it = m_connected_slots.begin();
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|     connections_list::const_iterator itEnd = m_connected_slots.end();
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|     while (it != itEnd) {
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|       if (it->getdest() == pclass)
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|         return true;
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|       ++it;
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|     }
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|     return false;
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|   }
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| #endif
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| 
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|   void disconnect(has_slots_interface* pclass) {
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|     lock_block<mt_policy> lock(this);
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|     connections_list::iterator it = m_connected_slots.begin();
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|     connections_list::iterator itEnd = m_connected_slots.end();
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| 
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|     while (it != itEnd) {
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|       if (it->getdest() == pclass) {
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|         // If we're currently using this iterator because the signal is firing,
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|         // advance it to avoid it being invalidated.
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|         if (m_current_iterator == it) {
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|           m_current_iterator = m_connected_slots.erase(it);
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|         } else {
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|           m_connected_slots.erase(it);
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|         }
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|         pclass->signal_disconnect(static_cast<_signal_base_interface*>(this));
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|         return;
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|       }
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|       ++it;
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|     }
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|   }
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| 
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|  private:
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|   static void do_slot_disconnect(_signal_base_interface* p,
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|                                  has_slots_interface* pslot) {
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|     _signal_base* const self = static_cast<_signal_base*>(p);
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|     lock_block<mt_policy> lock(self);
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|     connections_list::iterator it = self->m_connected_slots.begin();
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|     connections_list::iterator itEnd = self->m_connected_slots.end();
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| 
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|     while (it != itEnd) {
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|       connections_list::iterator itNext = it;
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|       ++itNext;
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| 
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|       if (it->getdest() == pslot) {
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|         // If we're currently using this iterator because the signal is firing,
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|         // advance it to avoid it being invalidated.
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|         if (self->m_current_iterator == it) {
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|           self->m_current_iterator = self->m_connected_slots.erase(it);
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|         } else {
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|           self->m_connected_slots.erase(it);
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|         }
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|       }
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| 
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|       it = itNext;
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|     }
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|   }
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| 
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|   static void do_slot_duplicate(_signal_base_interface* p,
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|                                 const has_slots_interface* oldtarget,
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|                                 has_slots_interface* newtarget) {
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|     _signal_base* const self = static_cast<_signal_base*>(p);
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|     lock_block<mt_policy> lock(self);
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|     connections_list::iterator it = self->m_connected_slots.begin();
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|     connections_list::iterator itEnd = self->m_connected_slots.end();
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| 
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|     while (it != itEnd) {
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|       if (it->getdest() == oldtarget) {
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|         self->m_connected_slots.push_back(it->duplicate(newtarget));
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|       }
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| 
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|       ++it;
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|     }
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|   }
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| 
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|  protected:
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|   connections_list m_connected_slots;
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| 
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|   // Used to handle a slot being disconnected while a signal is
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|   // firing (iterating m_connected_slots).
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|   connections_list::iterator m_current_iterator;
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|   bool m_erase_current_iterator = false;
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| };
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| 
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| template <class mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
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| class has_slots : public has_slots_interface, public mt_policy {
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|  private:
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|   typedef std::set<_signal_base_interface*> sender_set;
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|   typedef sender_set::const_iterator const_iterator;
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| 
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|  public:
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|   has_slots()
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|       : has_slots_interface(&has_slots::do_signal_connect,
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|                             &has_slots::do_signal_disconnect,
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|                             &has_slots::do_disconnect_all) {}
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| 
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|   has_slots(has_slots const& o)
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|       : has_slots_interface(&has_slots::do_signal_connect,
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|                             &has_slots::do_signal_disconnect,
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|                             &has_slots::do_disconnect_all) {
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|     lock_block<mt_policy> lock(this);
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|     for (auto* sender : o.m_senders) {
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|       sender->slot_duplicate(&o, this);
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|       m_senders.insert(sender);
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|     }
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|   }
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| 
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|   ~has_slots() { this->disconnect_all(); }
 | |
| 
 | |
|  private:
 | |
|   has_slots& operator=(has_slots const&);
 | |
| 
 | |
|   static void do_signal_connect(has_slots_interface* p,
 | |
|                                 _signal_base_interface* sender) {
 | |
|     has_slots* const self = static_cast<has_slots*>(p);
 | |
|     lock_block<mt_policy> lock(self);
 | |
|     self->m_senders.insert(sender);
 | |
|   }
 | |
| 
 | |
|   static void do_signal_disconnect(has_slots_interface* p,
 | |
|                                    _signal_base_interface* sender) {
 | |
|     has_slots* const self = static_cast<has_slots*>(p);
 | |
|     lock_block<mt_policy> lock(self);
 | |
|     self->m_senders.erase(sender);
 | |
|   }
 | |
| 
 | |
|   static void do_disconnect_all(has_slots_interface* p) {
 | |
|     has_slots* const self = static_cast<has_slots*>(p);
 | |
|     lock_block<mt_policy> lock(self);
 | |
|     while (!self->m_senders.empty()) {
 | |
|       std::set<_signal_base_interface*> senders;
 | |
|       senders.swap(self->m_senders);
 | |
|       const_iterator it = senders.begin();
 | |
|       const_iterator itEnd = senders.end();
 | |
| 
 | |
|       while (it != itEnd) {
 | |
|         _signal_base_interface* s = *it;
 | |
|         ++it;
 | |
|         s->slot_disconnect(p);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|  private:
 | |
|   sender_set m_senders;
 | |
| };
 | |
| 
 | |
| template <class mt_policy, typename... Args>
 | |
| class signal_with_thread_policy : public _signal_base<mt_policy> {
 | |
|  private:
 | |
|   typedef _signal_base<mt_policy> base;
 | |
| 
 | |
|  protected:
 | |
|   typedef typename base::connections_list connections_list;
 | |
| 
 | |
|  public:
 | |
|   signal_with_thread_policy() {}
 | |
| 
 | |
|   template <class desttype>
 | |
|   void connect(desttype* pclass, void (desttype::*pmemfun)(Args...)) {
 | |
|     lock_block<mt_policy> lock(this);
 | |
|     this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun));
 | |
|     pclass->signal_connect(static_cast<_signal_base_interface*>(this));
 | |
|   }
 | |
| 
 | |
|   void emit(Args... args) {
 | |
|     lock_block<mt_policy> lock(this);
 | |
|     this->m_current_iterator = this->m_connected_slots.begin();
 | |
|     while (this->m_current_iterator != this->m_connected_slots.end()) {
 | |
|       _opaque_connection const& conn = *this->m_current_iterator;
 | |
|       ++(this->m_current_iterator);
 | |
|       conn.emit<Args...>(args...);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   void operator()(Args... args) { emit(args...); }
 | |
| };
 | |
| 
 | |
| // Alias with default thread policy. Needed because both default arguments
 | |
| // and variadic template arguments must go at the end of the list, so we
 | |
| // can't have both at once.
 | |
| template <typename... Args>
 | |
| using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>;
 | |
| 
 | |
| // The previous verion of sigslot didn't use variadic templates, so you would
 | |
| // need to write "sigslot::signal2<Arg1, Arg2>", for example.
 | |
| // Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases
 | |
| // exist for backwards compatibility.
 | |
| template <typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal0 = signal_with_thread_policy<mt_policy>;
 | |
| 
 | |
| template <typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal1 = signal_with_thread_policy<mt_policy, A1>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal2 = signal_with_thread_policy<mt_policy, A1, A2>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename A4,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename A4,
 | |
|           typename A5,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename A4,
 | |
|           typename A5,
 | |
|           typename A6,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename A4,
 | |
|           typename A5,
 | |
|           typename A6,
 | |
|           typename A7,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal7 =
 | |
|     signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>;
 | |
| 
 | |
| template <typename A1,
 | |
|           typename A2,
 | |
|           typename A3,
 | |
|           typename A4,
 | |
|           typename A5,
 | |
|           typename A6,
 | |
|           typename A7,
 | |
|           typename A8,
 | |
|           typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
 | |
| using signal8 =
 | |
|     signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>;
 | |
| 
 | |
| }  // namespace sigslot
 | |
| 
 | |
| #endif /* RTC_BASE_THIRD_PARTY_SIGSLOT_SIGSLOT_H_ */
 |