63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _GL_TEXTURE_SHARED_DATA_H_
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#define _GL_TEXTURE_SHARED_DATA_H_
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#include <GLES/gl.h>
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#include <map>
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#include <memory>
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#include "android/base/synchronization/AndroidLock.h"
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using android::base::guest::ReadWriteLock;
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struct TextureDims {
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std::map<GLsizei, GLsizei> widths;
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std::map<GLsizei, GLsizei> heights;
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std::map<GLsizei, GLsizei> depths;
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};
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struct TextureRec {
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GLuint id;
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GLenum target;
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GLint internalformat;
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GLenum format;
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GLenum type;
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GLsizei multisamples;
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TextureDims* dims;
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bool immutable;
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bool boundEGLImage;
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bool hasStorage;
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bool hasCubeNegX;
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bool hasCubePosX;
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bool hasCubeNegY;
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bool hasCubePosY;
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bool hasCubeNegZ;
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bool hasCubePosZ;
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};
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struct SharedTextureDataMap {
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using MapType = std::map<GLuint, std::shared_ptr<TextureRec>>;
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using iterator = MapType::iterator;
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using const_iterator = MapType::const_iterator;
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MapType map;
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ReadWriteLock lock;
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};
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#endif
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