86 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C#
		
	
	
	
// <auto-generated>
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//  automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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namespace MyGame.Example
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{
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[Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))]
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public enum Any : byte
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{
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  NONE = 0,
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  Monster = 1,
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  TestSimpleTableWithEnum = 2,
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  MyGame_Example2_Monster = 3,
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};
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public class AnyUnion {
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  public Any Type { get; set; }
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  public object Value { get; set; }
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  public AnyUnion() {
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    this.Type = Any.NONE;
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    this.Value = null;
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  }
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  public T As<T>() where T : class { return this.Value as T; }
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  public MyGame.Example.MonsterT AsMonster() { return this.As<MyGame.Example.MonsterT>(); }
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  internal MyGame.Example.TestSimpleTableWithEnumT AsTestSimpleTableWithEnum() { return this.As<MyGame.Example.TestSimpleTableWithEnumT>(); }
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  public MyGame.Example2.MonsterT AsMyGame_Example2_Monster() { return this.As<MyGame.Example2.MonsterT>(); }
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  public static int Pack(FlatBuffers.FlatBufferBuilder builder, AnyUnion _o) {
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    switch (_o.Type) {
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      default: return 0;
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      case Any.Monster: return MyGame.Example.Monster.Pack(builder, _o.AsMonster()).Value;
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      case Any.TestSimpleTableWithEnum: return MyGame.Example.TestSimpleTableWithEnum.Pack(builder, _o.AsTestSimpleTableWithEnum()).Value;
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      case Any.MyGame_Example2_Monster: return MyGame.Example2.Monster.Pack(builder, _o.AsMyGame_Example2_Monster()).Value;
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    }
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  }
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}
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public class AnyUnion_JsonConverter : Newtonsoft.Json.JsonConverter {
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  public override bool CanConvert(System.Type objectType) {
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    return objectType == typeof(AnyUnion) || objectType == typeof(System.Collections.Generic.List<AnyUnion>);
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  }
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  public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) {
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    var _olist = value as System.Collections.Generic.List<AnyUnion>;
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    if (_olist != null) {
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      writer.WriteStartArray();
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      foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); }
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      writer.WriteEndArray();
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    } else {
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      this.WriteJson(writer, value as AnyUnion, serializer);
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    }
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  }
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  public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
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    if (_o == null) return;
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    serializer.Serialize(writer, _o.Value);
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  }
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  public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) {
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    var _olist = existingValue as System.Collections.Generic.List<AnyUnion>;
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    if (_olist != null) {
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      for (var _j = 0; _j < _olist.Count; ++_j) {
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        reader.Read();
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        _olist[_j] = this.ReadJson(reader, _olist[_j], serializer);
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      }
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      reader.Read();
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      return _olist;
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    } else {
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      return this.ReadJson(reader, existingValue as AnyUnion, serializer);
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    }
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  }
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  public AnyUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) {
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    if (_o == null) return null;
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    switch (_o.Type) {
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      default: break;
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      case Any.Monster: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break;
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      case Any.TestSimpleTableWithEnum: _o.Value = serializer.Deserialize<MyGame.Example.TestSimpleTableWithEnumT>(reader); break;
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      case Any.MyGame_Example2_Monster: _o.Value = serializer.Deserialize<MyGame.Example2.MonsterT>(reader); break;
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    }
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    return _o;
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  }
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}
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}
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