3360 lines
		
	
	
		
			128 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			3360 lines
		
	
	
		
			128 KiB
		
	
	
	
		
			C++
		
	
	
	
// automatically generated by the FlatBuffers compiler, do not modify
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#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
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#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
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#include "flatbuffers/flatbuffers.h"
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#include "flatbuffers/flexbuffers.h"
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namespace MyGame {
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struct InParentNamespace;
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struct InParentNamespaceBuilder;
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struct InParentNamespaceT;
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namespace Example2 {
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struct Monster;
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struct MonsterBuilder;
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struct MonsterT;
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}  // namespace Example2
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namespace Example {
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struct Test;
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struct TestSimpleTableWithEnum;
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struct TestSimpleTableWithEnumBuilder;
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struct TestSimpleTableWithEnumT;
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struct Vec3;
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struct Ability;
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struct Stat;
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struct StatBuilder;
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struct StatT;
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struct Referrable;
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struct ReferrableBuilder;
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struct ReferrableT;
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struct Monster;
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struct MonsterBuilder;
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struct MonsterT;
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struct TypeAliases;
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struct TypeAliasesBuilder;
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struct TypeAliasesT;
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}  // namespace Example
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inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
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namespace Example2 {
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inline const flatbuffers::TypeTable *MonsterTypeTable();
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}  // namespace Example2
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namespace Example {
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inline const flatbuffers::TypeTable *TestTypeTable();
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inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
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inline const flatbuffers::TypeTable *Vec3TypeTable();
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inline const flatbuffers::TypeTable *AbilityTypeTable();
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inline const flatbuffers::TypeTable *StatTypeTable();
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inline const flatbuffers::TypeTable *ReferrableTypeTable();
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inline const flatbuffers::TypeTable *MonsterTypeTable();
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inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
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/// Composite components of Monster color.
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enum class Color : uint8_t {
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  Red = 1,
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  /// \brief color Green
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  /// Green is bit_flag with value (1u << 1)
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  Green = 2,
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  /// \brief color Blue (1u << 3)
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  Blue = 8,
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  NONE = 0,
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  ANY = 11
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};
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FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t)
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inline const Color (&EnumValuesColor())[3] {
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  static const Color values[] = {
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    Color::Red,
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    Color::Green,
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    Color::Blue
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  };
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  return values;
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}
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inline const char * const *EnumNamesColor() {
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  static const char * const names[9] = {
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    "Red",
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    "Green",
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    "",
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    "",
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    "",
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    "",
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    "",
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    "Blue",
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    nullptr
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  };
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  return names;
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}
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inline const char *EnumNameColor(Color e) {
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  if (flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return "";
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  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red);
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  return EnumNamesColor()[index];
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}
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enum class Race : int8_t {
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  None = -1,
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  Human = 0,
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  Dwarf = 1,
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  Elf = 2,
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  MIN = None,
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  MAX = Elf
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};
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inline const Race (&EnumValuesRace())[4] {
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  static const Race values[] = {
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    Race::None,
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    Race::Human,
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    Race::Dwarf,
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    Race::Elf
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  };
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  return values;
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}
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inline const char * const *EnumNamesRace() {
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  static const char * const names[5] = {
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    "None",
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    "Human",
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    "Dwarf",
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    "Elf",
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    nullptr
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  };
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  return names;
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}
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inline const char *EnumNameRace(Race e) {
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  if (flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return "";
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  const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None);
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  return EnumNamesRace()[index];
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}
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enum class Any : uint8_t {
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  NONE = 0,
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  Monster = 1,
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  TestSimpleTableWithEnum = 2,
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  MyGame_Example2_Monster = 3,
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  MIN = NONE,
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  MAX = MyGame_Example2_Monster
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};
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inline const Any (&EnumValuesAny())[4] {
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  static const Any values[] = {
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    Any::NONE,
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    Any::Monster,
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    Any::TestSimpleTableWithEnum,
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    Any::MyGame_Example2_Monster
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  };
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  return values;
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}
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inline const char * const *EnumNamesAny() {
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  static const char * const names[5] = {
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    "NONE",
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    "Monster",
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    "TestSimpleTableWithEnum",
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    "MyGame_Example2_Monster",
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    nullptr
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  };
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  return names;
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}
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inline const char *EnumNameAny(Any e) {
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  if (flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return "";
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  const size_t index = static_cast<size_t>(e);
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  return EnumNamesAny()[index];
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}
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template<typename T> struct AnyTraits {
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  static const Any enum_value = Any::NONE;
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};
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template<> struct AnyTraits<MyGame::Example::Monster> {
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  static const Any enum_value = Any::Monster;
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};
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template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
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  static const Any enum_value = Any::TestSimpleTableWithEnum;
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};
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template<> struct AnyTraits<MyGame::Example2::Monster> {
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  static const Any enum_value = Any::MyGame_Example2_Monster;
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};
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struct AnyUnion {
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  Any type;
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  void *value;
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  AnyUnion() : type(Any::NONE), value(nullptr) {}
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  AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
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    type(Any::NONE), value(nullptr)
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    { std::swap(type, u.type); std::swap(value, u.value); }
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  AnyUnion(const AnyUnion &);
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  AnyUnion &operator=(const AnyUnion &u)
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    { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
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  AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
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    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
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  ~AnyUnion() { Reset(); }
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  void Reset();
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#ifndef FLATBUFFERS_CPP98_STL
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  template <typename T>
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  void Set(T&& val) {
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    using RT = typename std::remove_reference<T>::type;
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    Reset();
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    type = AnyTraits<typename RT::TableType>::enum_value;
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    if (type != Any::NONE) {
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      value = new RT(std::forward<T>(val));
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    }
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  }
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#endif  // FLATBUFFERS_CPP98_STL
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  static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
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  flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
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  MyGame::Example::MonsterT *AsMonster() {
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    return type == Any::Monster ?
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      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
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  }
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  const MyGame::Example::MonsterT *AsMonster() const {
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    return type == Any::Monster ?
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      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
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  }
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  MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
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    return type == Any::TestSimpleTableWithEnum ?
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      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
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  }
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  const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
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    return type == Any::TestSimpleTableWithEnum ?
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      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
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  }
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  MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
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    return type == Any::MyGame_Example2_Monster ?
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      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
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  }
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  const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
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    return type == Any::MyGame_Example2_Monster ?
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      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
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  }
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};
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bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
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bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
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enum class AnyUniqueAliases : uint8_t {
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  NONE = 0,
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  M = 1,
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  TS = 2,
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  M2 = 3,
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  MIN = NONE,
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  MAX = M2
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};
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inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
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  static const AnyUniqueAliases values[] = {
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    AnyUniqueAliases::NONE,
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    AnyUniqueAliases::M,
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    AnyUniqueAliases::TS,
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    AnyUniqueAliases::M2
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  };
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  return values;
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}
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inline const char * const *EnumNamesAnyUniqueAliases() {
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  static const char * const names[5] = {
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    "NONE",
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    "M",
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    "TS",
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    "M2",
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    nullptr
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  };
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  return names;
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}
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inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
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  if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return "";
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  const size_t index = static_cast<size_t>(e);
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  return EnumNamesAnyUniqueAliases()[index];
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}
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template<typename T> struct AnyUniqueAliasesTraits {
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  static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE;
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};
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template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
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  static const AnyUniqueAliases enum_value = AnyUniqueAliases::M;
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};
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template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
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  static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS;
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};
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template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
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  static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2;
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};
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struct AnyUniqueAliasesUnion {
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  AnyUniqueAliases type;
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  void *value;
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  AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {}
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  AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
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    type(AnyUniqueAliases::NONE), value(nullptr)
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    { std::swap(type, u.type); std::swap(value, u.value); }
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  AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
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  AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
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    { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
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  AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
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    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
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  ~AnyUniqueAliasesUnion() { Reset(); }
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  void Reset();
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#ifndef FLATBUFFERS_CPP98_STL
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  template <typename T>
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  void Set(T&& val) {
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    using RT = typename std::remove_reference<T>::type;
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    Reset();
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    type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value;
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    if (type != AnyUniqueAliases::NONE) {
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      value = new RT(std::forward<T>(val));
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    }
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  }
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#endif  // FLATBUFFERS_CPP98_STL
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  static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
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  flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
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  MyGame::Example::MonsterT *AsM() {
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    return type == AnyUniqueAliases::M ?
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      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
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						|
  }
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						|
  const MyGame::Example::MonsterT *AsM() const {
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    return type == AnyUniqueAliases::M ?
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						|
      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
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						|
    return type == AnyUniqueAliases::TS ?
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						|
      reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
 | 
						|
    return type == AnyUniqueAliases::TS ?
 | 
						|
      reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  MyGame::Example2::MonsterT *AsM2() {
 | 
						|
    return type == AnyUniqueAliases::M2 ?
 | 
						|
      reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example2::MonsterT *AsM2() const {
 | 
						|
    return type == AnyUniqueAliases::M2 ?
 | 
						|
      reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
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						|
bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
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						|
 | 
						|
enum class AnyAmbiguousAliases : uint8_t {
 | 
						|
  NONE = 0,
 | 
						|
  M1 = 1,
 | 
						|
  M2 = 2,
 | 
						|
  M3 = 3,
 | 
						|
  MIN = NONE,
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						|
  MAX = M3
 | 
						|
};
 | 
						|
 | 
						|
inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
 | 
						|
  static const AnyAmbiguousAliases values[] = {
 | 
						|
    AnyAmbiguousAliases::NONE,
 | 
						|
    AnyAmbiguousAliases::M1,
 | 
						|
    AnyAmbiguousAliases::M2,
 | 
						|
    AnyAmbiguousAliases::M3
 | 
						|
  };
 | 
						|
  return values;
 | 
						|
}
 | 
						|
 | 
						|
inline const char * const *EnumNamesAnyAmbiguousAliases() {
 | 
						|
  static const char * const names[5] = {
 | 
						|
    "NONE",
 | 
						|
    "M1",
 | 
						|
    "M2",
 | 
						|
    "M3",
 | 
						|
    nullptr
 | 
						|
  };
 | 
						|
  return names;
 | 
						|
}
 | 
						|
 | 
						|
inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
 | 
						|
  if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return "";
 | 
						|
  const size_t index = static_cast<size_t>(e);
 | 
						|
  return EnumNamesAnyAmbiguousAliases()[index];
 | 
						|
}
 | 
						|
 | 
						|
struct AnyAmbiguousAliasesUnion {
 | 
						|
  AnyAmbiguousAliases type;
 | 
						|
  void *value;
 | 
						|
 | 
						|
  AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {}
 | 
						|
  AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
 | 
						|
    type(AnyAmbiguousAliases::NONE), value(nullptr)
 | 
						|
    { std::swap(type, u.type); std::swap(value, u.value); }
 | 
						|
  AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
 | 
						|
  AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
 | 
						|
    { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
 | 
						|
  AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
 | 
						|
    { std::swap(type, u.type); std::swap(value, u.value); return *this; }
 | 
						|
  ~AnyAmbiguousAliasesUnion() { Reset(); }
 | 
						|
 | 
						|
  void Reset();
 | 
						|
 | 
						|
  static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
 | 
						|
  flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
 | 
						|
 | 
						|
  MyGame::Example::MonsterT *AsM1() {
 | 
						|
    return type == AnyAmbiguousAliases::M1 ?
 | 
						|
      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::MonsterT *AsM1() const {
 | 
						|
    return type == AnyAmbiguousAliases::M1 ?
 | 
						|
      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  MyGame::Example::MonsterT *AsM2() {
 | 
						|
    return type == AnyAmbiguousAliases::M2 ?
 | 
						|
      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::MonsterT *AsM2() const {
 | 
						|
    return type == AnyAmbiguousAliases::M2 ?
 | 
						|
      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  MyGame::Example::MonsterT *AsM3() {
 | 
						|
    return type == AnyAmbiguousAliases::M3 ?
 | 
						|
      reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::MonsterT *AsM3() const {
 | 
						|
    return type == AnyAmbiguousAliases::M3 ?
 | 
						|
      reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
 | 
						|
bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
 | 
						|
 | 
						|
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
 | 
						|
 private:
 | 
						|
  int16_t a_;
 | 
						|
  int8_t b_;
 | 
						|
  int8_t padding0__;
 | 
						|
 | 
						|
 public:
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return TestTypeTable();
 | 
						|
  }
 | 
						|
  Test() {
 | 
						|
    memset(static_cast<void *>(this), 0, sizeof(Test));
 | 
						|
  }
 | 
						|
  Test(int16_t _a, int8_t _b)
 | 
						|
      : a_(flatbuffers::EndianScalar(_a)),
 | 
						|
        b_(flatbuffers::EndianScalar(_b)),
 | 
						|
        padding0__(0) {
 | 
						|
    (void)padding0__;
 | 
						|
  }
 | 
						|
  int16_t a() const {
 | 
						|
    return flatbuffers::EndianScalar(a_);
 | 
						|
  }
 | 
						|
  void mutate_a(int16_t _a) {
 | 
						|
    flatbuffers::WriteScalar(&a_, _a);
 | 
						|
  }
 | 
						|
  int8_t b() const {
 | 
						|
    return flatbuffers::EndianScalar(b_);
 | 
						|
  }
 | 
						|
  void mutate_b(int8_t _b) {
 | 
						|
    flatbuffers::WriteScalar(&b_, _b);
 | 
						|
  }
 | 
						|
};
 | 
						|
FLATBUFFERS_STRUCT_END(Test, 4);
 | 
						|
 | 
						|
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
 | 
						|
 private:
 | 
						|
  float x_;
 | 
						|
  float y_;
 | 
						|
  float z_;
 | 
						|
  int32_t padding0__;
 | 
						|
  double test1_;
 | 
						|
  uint8_t test2_;
 | 
						|
  int8_t padding1__;
 | 
						|
  MyGame::Example::Test test3_;
 | 
						|
  int16_t padding2__;
 | 
						|
 | 
						|
 public:
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return Vec3TypeTable();
 | 
						|
  }
 | 
						|
  Vec3() {
 | 
						|
    memset(static_cast<void *>(this), 0, sizeof(Vec3));
 | 
						|
  }
 | 
						|
  Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
 | 
						|
      : x_(flatbuffers::EndianScalar(_x)),
 | 
						|
        y_(flatbuffers::EndianScalar(_y)),
 | 
						|
        z_(flatbuffers::EndianScalar(_z)),
 | 
						|
        padding0__(0),
 | 
						|
        test1_(flatbuffers::EndianScalar(_test1)),
 | 
						|
        test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
 | 
						|
        padding1__(0),
 | 
						|
        test3_(_test3),
 | 
						|
        padding2__(0) {
 | 
						|
    (void)padding0__;
 | 
						|
    (void)padding1__;
 | 
						|
    (void)padding2__;
 | 
						|
  }
 | 
						|
  float x() const {
 | 
						|
    return flatbuffers::EndianScalar(x_);
 | 
						|
  }
 | 
						|
  void mutate_x(float _x) {
 | 
						|
    flatbuffers::WriteScalar(&x_, _x);
 | 
						|
  }
 | 
						|
  float y() const {
 | 
						|
    return flatbuffers::EndianScalar(y_);
 | 
						|
  }
 | 
						|
  void mutate_y(float _y) {
 | 
						|
    flatbuffers::WriteScalar(&y_, _y);
 | 
						|
  }
 | 
						|
  float z() const {
 | 
						|
    return flatbuffers::EndianScalar(z_);
 | 
						|
  }
 | 
						|
  void mutate_z(float _z) {
 | 
						|
    flatbuffers::WriteScalar(&z_, _z);
 | 
						|
  }
 | 
						|
  double test1() const {
 | 
						|
    return flatbuffers::EndianScalar(test1_);
 | 
						|
  }
 | 
						|
  void mutate_test1(double _test1) {
 | 
						|
    flatbuffers::WriteScalar(&test1_, _test1);
 | 
						|
  }
 | 
						|
  MyGame::Example::Color test2() const {
 | 
						|
    return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
 | 
						|
  }
 | 
						|
  void mutate_test2(MyGame::Example::Color _test2) {
 | 
						|
    flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
 | 
						|
  }
 | 
						|
  const MyGame::Example::Test &test3() const {
 | 
						|
    return test3_;
 | 
						|
  }
 | 
						|
  MyGame::Example::Test &mutable_test3() {
 | 
						|
    return test3_;
 | 
						|
  }
 | 
						|
};
 | 
						|
FLATBUFFERS_STRUCT_END(Vec3, 32);
 | 
						|
 | 
						|
FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
 | 
						|
 private:
 | 
						|
  uint32_t id_;
 | 
						|
  uint32_t distance_;
 | 
						|
 | 
						|
 public:
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return AbilityTypeTable();
 | 
						|
  }
 | 
						|
  Ability() {
 | 
						|
    memset(static_cast<void *>(this), 0, sizeof(Ability));
 | 
						|
  }
 | 
						|
  Ability(uint32_t _id, uint32_t _distance)
 | 
						|
      : id_(flatbuffers::EndianScalar(_id)),
 | 
						|
        distance_(flatbuffers::EndianScalar(_distance)) {
 | 
						|
  }
 | 
						|
  uint32_t id() const {
 | 
						|
    return flatbuffers::EndianScalar(id_);
 | 
						|
  }
 | 
						|
  void mutate_id(uint32_t _id) {
 | 
						|
    flatbuffers::WriteScalar(&id_, _id);
 | 
						|
  }
 | 
						|
  bool KeyCompareLessThan(const Ability *o) const {
 | 
						|
    return id() < o->id();
 | 
						|
  }
 | 
						|
  int KeyCompareWithValue(uint32_t val) const {
 | 
						|
    return static_cast<int>(id() > val) - static_cast<int>(id() < val);
 | 
						|
  }
 | 
						|
  uint32_t distance() const {
 | 
						|
    return flatbuffers::EndianScalar(distance_);
 | 
						|
  }
 | 
						|
  void mutate_distance(uint32_t _distance) {
 | 
						|
    flatbuffers::WriteScalar(&distance_, _distance);
 | 
						|
  }
 | 
						|
};
 | 
						|
FLATBUFFERS_STRUCT_END(Ability, 8);
 | 
						|
 | 
						|
}  // namespace Example
 | 
						|
 | 
						|
struct InParentNamespaceT : public flatbuffers::NativeTable {
 | 
						|
  typedef InParentNamespace TableType;
 | 
						|
  InParentNamespaceT() {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef InParentNamespaceT NativeTableType;
 | 
						|
  typedef InParentNamespaceBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return InParentNamespaceTypeTable();
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct InParentNamespaceBuilder {
 | 
						|
  typedef InParentNamespace Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  InParentNamespaceBuilder &operator=(const InParentNamespaceBuilder &);
 | 
						|
  flatbuffers::Offset<InParentNamespace> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<InParentNamespace>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb) {
 | 
						|
  InParentNamespaceBuilder builder_(_fbb);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct InParentNamespace::Traits {
 | 
						|
  using type = InParentNamespace;
 | 
						|
  static auto constexpr Create = CreateInParentNamespace;
 | 
						|
};
 | 
						|
 | 
						|
flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
namespace Example2 {
 | 
						|
 | 
						|
struct MonsterT : public flatbuffers::NativeTable {
 | 
						|
  typedef Monster TableType;
 | 
						|
  MonsterT() {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef MonsterT NativeTableType;
 | 
						|
  typedef MonsterBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return MonsterTypeTable();
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct MonsterBuilder {
 | 
						|
  typedef Monster Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  MonsterBuilder &operator=(const MonsterBuilder &);
 | 
						|
  flatbuffers::Offset<Monster> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<Monster>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> CreateMonster(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb) {
 | 
						|
  MonsterBuilder builder_(_fbb);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct Monster::Traits {
 | 
						|
  using type = Monster;
 | 
						|
  static auto constexpr Create = CreateMonster;
 | 
						|
};
 | 
						|
 | 
						|
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
}  // namespace Example2
 | 
						|
 | 
						|
namespace Example {
 | 
						|
 | 
						|
struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
 | 
						|
  typedef TestSimpleTableWithEnum TableType;
 | 
						|
  MyGame::Example::Color color;
 | 
						|
  TestSimpleTableWithEnumT()
 | 
						|
      : color(MyGame::Example::Color::Green) {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef TestSimpleTableWithEnumT NativeTableType;
 | 
						|
  typedef TestSimpleTableWithEnumBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return TestSimpleTableWithEnumTypeTable();
 | 
						|
  }
 | 
						|
  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
 | 
						|
    VT_COLOR = 4
 | 
						|
  };
 | 
						|
  MyGame::Example::Color color() const {
 | 
						|
    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
 | 
						|
  }
 | 
						|
  bool mutate_color(MyGame::Example::Color _color) {
 | 
						|
    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_COLOR) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct TestSimpleTableWithEnumBuilder {
 | 
						|
  typedef TestSimpleTableWithEnum Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  void add_color(MyGame::Example::Color color) {
 | 
						|
    fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
 | 
						|
  }
 | 
						|
  explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  TestSimpleTableWithEnumBuilder &operator=(const TestSimpleTableWithEnumBuilder &);
 | 
						|
  flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    MyGame::Example::Color color = MyGame::Example::Color::Green) {
 | 
						|
  TestSimpleTableWithEnumBuilder builder_(_fbb);
 | 
						|
  builder_.add_color(color);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct TestSimpleTableWithEnum::Traits {
 | 
						|
  using type = TestSimpleTableWithEnum;
 | 
						|
  static auto constexpr Create = CreateTestSimpleTableWithEnum;
 | 
						|
};
 | 
						|
 | 
						|
flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
struct StatT : public flatbuffers::NativeTable {
 | 
						|
  typedef Stat TableType;
 | 
						|
  std::string id;
 | 
						|
  int64_t val;
 | 
						|
  uint16_t count;
 | 
						|
  StatT()
 | 
						|
      : val(0),
 | 
						|
        count(0) {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef StatT NativeTableType;
 | 
						|
  typedef StatBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return StatTypeTable();
 | 
						|
  }
 | 
						|
  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
 | 
						|
    VT_ID = 4,
 | 
						|
    VT_VAL = 6,
 | 
						|
    VT_COUNT = 8
 | 
						|
  };
 | 
						|
  const flatbuffers::String *id() const {
 | 
						|
    return GetPointer<const flatbuffers::String *>(VT_ID);
 | 
						|
  }
 | 
						|
  flatbuffers::String *mutable_id() {
 | 
						|
    return GetPointer<flatbuffers::String *>(VT_ID);
 | 
						|
  }
 | 
						|
  int64_t val() const {
 | 
						|
    return GetField<int64_t>(VT_VAL, 0);
 | 
						|
  }
 | 
						|
  bool mutate_val(int64_t _val) {
 | 
						|
    return SetField<int64_t>(VT_VAL, _val, 0);
 | 
						|
  }
 | 
						|
  uint16_t count() const {
 | 
						|
    return GetField<uint16_t>(VT_COUNT, 0);
 | 
						|
  }
 | 
						|
  bool mutate_count(uint16_t _count) {
 | 
						|
    return SetField<uint16_t>(VT_COUNT, _count, 0);
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           VerifyOffset(verifier, VT_ID) &&
 | 
						|
           verifier.VerifyString(id()) &&
 | 
						|
           VerifyField<int64_t>(verifier, VT_VAL) &&
 | 
						|
           VerifyField<uint16_t>(verifier, VT_COUNT) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct StatBuilder {
 | 
						|
  typedef Stat Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  void add_id(flatbuffers::Offset<flatbuffers::String> id) {
 | 
						|
    fbb_.AddOffset(Stat::VT_ID, id);
 | 
						|
  }
 | 
						|
  void add_val(int64_t val) {
 | 
						|
    fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
 | 
						|
  }
 | 
						|
  void add_count(uint16_t count) {
 | 
						|
    fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
 | 
						|
  }
 | 
						|
  explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  StatBuilder &operator=(const StatBuilder &);
 | 
						|
  flatbuffers::Offset<Stat> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<Stat>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Stat> CreateStat(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    flatbuffers::Offset<flatbuffers::String> id = 0,
 | 
						|
    int64_t val = 0,
 | 
						|
    uint16_t count = 0) {
 | 
						|
  StatBuilder builder_(_fbb);
 | 
						|
  builder_.add_val(val);
 | 
						|
  builder_.add_id(id);
 | 
						|
  builder_.add_count(count);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct Stat::Traits {
 | 
						|
  using type = Stat;
 | 
						|
  static auto constexpr Create = CreateStat;
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Stat> CreateStatDirect(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    const char *id = nullptr,
 | 
						|
    int64_t val = 0,
 | 
						|
    uint16_t count = 0) {
 | 
						|
  auto id__ = id ? _fbb.CreateString(id) : 0;
 | 
						|
  return MyGame::Example::CreateStat(
 | 
						|
      _fbb,
 | 
						|
      id__,
 | 
						|
      val,
 | 
						|
      count);
 | 
						|
}
 | 
						|
 | 
						|
flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
struct ReferrableT : public flatbuffers::NativeTable {
 | 
						|
  typedef Referrable TableType;
 | 
						|
  uint64_t id;
 | 
						|
  ReferrableT()
 | 
						|
      : id(0) {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef ReferrableT NativeTableType;
 | 
						|
  typedef ReferrableBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return ReferrableTypeTable();
 | 
						|
  }
 | 
						|
  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
 | 
						|
    VT_ID = 4
 | 
						|
  };
 | 
						|
  uint64_t id() const {
 | 
						|
    return GetField<uint64_t>(VT_ID, 0);
 | 
						|
  }
 | 
						|
  bool mutate_id(uint64_t _id) {
 | 
						|
    return SetField<uint64_t>(VT_ID, _id, 0);
 | 
						|
  }
 | 
						|
  bool KeyCompareLessThan(const Referrable *o) const {
 | 
						|
    return id() < o->id();
 | 
						|
  }
 | 
						|
  int KeyCompareWithValue(uint64_t val) const {
 | 
						|
    return static_cast<int>(id() > val) - static_cast<int>(id() < val);
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_ID) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct ReferrableBuilder {
 | 
						|
  typedef Referrable Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  void add_id(uint64_t id) {
 | 
						|
    fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
 | 
						|
  }
 | 
						|
  explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  ReferrableBuilder &operator=(const ReferrableBuilder &);
 | 
						|
  flatbuffers::Offset<Referrable> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<Referrable>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Referrable> CreateReferrable(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    uint64_t id = 0) {
 | 
						|
  ReferrableBuilder builder_(_fbb);
 | 
						|
  builder_.add_id(id);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct Referrable::Traits {
 | 
						|
  using type = Referrable;
 | 
						|
  static auto constexpr Create = CreateReferrable;
 | 
						|
};
 | 
						|
 | 
						|
flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
struct MonsterT : public flatbuffers::NativeTable {
 | 
						|
  typedef Monster TableType;
 | 
						|
  std::unique_ptr<MyGame::Example::Vec3> pos;
 | 
						|
  int16_t mana;
 | 
						|
  int16_t hp;
 | 
						|
  std::string name;
 | 
						|
  std::vector<uint8_t> inventory;
 | 
						|
  MyGame::Example::Color color;
 | 
						|
  MyGame::Example::AnyUnion test;
 | 
						|
  std::vector<MyGame::Example::Test> test4;
 | 
						|
  std::vector<std::string> testarrayofstring;
 | 
						|
  std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables;
 | 
						|
  std::unique_ptr<MyGame::Example::MonsterT> enemy;
 | 
						|
  std::vector<uint8_t> testnestedflatbuffer;
 | 
						|
  std::unique_ptr<MyGame::Example::StatT> testempty;
 | 
						|
  bool testbool;
 | 
						|
  int32_t testhashs32_fnv1;
 | 
						|
  uint32_t testhashu32_fnv1;
 | 
						|
  int64_t testhashs64_fnv1;
 | 
						|
  uint64_t testhashu64_fnv1;
 | 
						|
  int32_t testhashs32_fnv1a;
 | 
						|
  Stat *testhashu32_fnv1a;
 | 
						|
  int64_t testhashs64_fnv1a;
 | 
						|
  uint64_t testhashu64_fnv1a;
 | 
						|
  std::vector<bool> testarrayofbools;
 | 
						|
  float testf;
 | 
						|
  float testf2;
 | 
						|
  float testf3;
 | 
						|
  std::vector<std::string> testarrayofstring2;
 | 
						|
  std::vector<MyGame::Example::Ability> testarrayofsortedstruct;
 | 
						|
  std::vector<uint8_t> flex;
 | 
						|
  std::vector<MyGame::Example::Test> test5;
 | 
						|
  std::vector<int64_t> vector_of_longs;
 | 
						|
  std::vector<double> vector_of_doubles;
 | 
						|
  std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test;
 | 
						|
  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables;
 | 
						|
  ReferrableT *single_weak_reference;
 | 
						|
  std::vector<ReferrableT *> vector_of_weak_references;
 | 
						|
  std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables;
 | 
						|
  ReferrableT *co_owning_reference;
 | 
						|
  std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references;
 | 
						|
  ReferrableT *non_owning_reference;
 | 
						|
  std::vector<ReferrableT *> vector_of_non_owning_references;
 | 
						|
  MyGame::Example::AnyUniqueAliasesUnion any_unique;
 | 
						|
  MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous;
 | 
						|
  std::vector<MyGame::Example::Color> vector_of_enums;
 | 
						|
  MyGame::Example::Race signed_enum;
 | 
						|
  MonsterT()
 | 
						|
      : mana(150),
 | 
						|
        hp(100),
 | 
						|
        color(MyGame::Example::Color::Blue),
 | 
						|
        testbool(false),
 | 
						|
        testhashs32_fnv1(0),
 | 
						|
        testhashu32_fnv1(0),
 | 
						|
        testhashs64_fnv1(0),
 | 
						|
        testhashu64_fnv1(0),
 | 
						|
        testhashs32_fnv1a(0),
 | 
						|
        testhashu32_fnv1a(nullptr),
 | 
						|
        testhashs64_fnv1a(0),
 | 
						|
        testhashu64_fnv1a(0),
 | 
						|
        testf(3.14159f),
 | 
						|
        testf2(3.0f),
 | 
						|
        testf3(0.0f),
 | 
						|
        single_weak_reference(nullptr),
 | 
						|
        co_owning_reference(nullptr),
 | 
						|
        non_owning_reference(nullptr),
 | 
						|
        signed_enum(MyGame::Example::Race::None) {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
/// an example documentation comment: "monster object"
 | 
						|
struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef MonsterT NativeTableType;
 | 
						|
  typedef MonsterBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return MonsterTypeTable();
 | 
						|
  }
 | 
						|
  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
 | 
						|
    VT_POS = 4,
 | 
						|
    VT_MANA = 6,
 | 
						|
    VT_HP = 8,
 | 
						|
    VT_NAME = 10,
 | 
						|
    VT_INVENTORY = 14,
 | 
						|
    VT_COLOR = 16,
 | 
						|
    VT_TEST_TYPE = 18,
 | 
						|
    VT_TEST = 20,
 | 
						|
    VT_TEST4 = 22,
 | 
						|
    VT_TESTARRAYOFSTRING = 24,
 | 
						|
    VT_TESTARRAYOFTABLES = 26,
 | 
						|
    VT_ENEMY = 28,
 | 
						|
    VT_TESTNESTEDFLATBUFFER = 30,
 | 
						|
    VT_TESTEMPTY = 32,
 | 
						|
    VT_TESTBOOL = 34,
 | 
						|
    VT_TESTHASHS32_FNV1 = 36,
 | 
						|
    VT_TESTHASHU32_FNV1 = 38,
 | 
						|
    VT_TESTHASHS64_FNV1 = 40,
 | 
						|
    VT_TESTHASHU64_FNV1 = 42,
 | 
						|
    VT_TESTHASHS32_FNV1A = 44,
 | 
						|
    VT_TESTHASHU32_FNV1A = 46,
 | 
						|
    VT_TESTHASHS64_FNV1A = 48,
 | 
						|
    VT_TESTHASHU64_FNV1A = 50,
 | 
						|
    VT_TESTARRAYOFBOOLS = 52,
 | 
						|
    VT_TESTF = 54,
 | 
						|
    VT_TESTF2 = 56,
 | 
						|
    VT_TESTF3 = 58,
 | 
						|
    VT_TESTARRAYOFSTRING2 = 60,
 | 
						|
    VT_TESTARRAYOFSORTEDSTRUCT = 62,
 | 
						|
    VT_FLEX = 64,
 | 
						|
    VT_TEST5 = 66,
 | 
						|
    VT_VECTOR_OF_LONGS = 68,
 | 
						|
    VT_VECTOR_OF_DOUBLES = 70,
 | 
						|
    VT_PARENT_NAMESPACE_TEST = 72,
 | 
						|
    VT_VECTOR_OF_REFERRABLES = 74,
 | 
						|
    VT_SINGLE_WEAK_REFERENCE = 76,
 | 
						|
    VT_VECTOR_OF_WEAK_REFERENCES = 78,
 | 
						|
    VT_VECTOR_OF_STRONG_REFERRABLES = 80,
 | 
						|
    VT_CO_OWNING_REFERENCE = 82,
 | 
						|
    VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
 | 
						|
    VT_NON_OWNING_REFERENCE = 86,
 | 
						|
    VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
 | 
						|
    VT_ANY_UNIQUE_TYPE = 90,
 | 
						|
    VT_ANY_UNIQUE = 92,
 | 
						|
    VT_ANY_AMBIGUOUS_TYPE = 94,
 | 
						|
    VT_ANY_AMBIGUOUS = 96,
 | 
						|
    VT_VECTOR_OF_ENUMS = 98,
 | 
						|
    VT_SIGNED_ENUM = 100
 | 
						|
  };
 | 
						|
  const MyGame::Example::Vec3 *pos() const {
 | 
						|
    return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
 | 
						|
  }
 | 
						|
  MyGame::Example::Vec3 *mutable_pos() {
 | 
						|
    return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
 | 
						|
  }
 | 
						|
  int16_t mana() const {
 | 
						|
    return GetField<int16_t>(VT_MANA, 150);
 | 
						|
  }
 | 
						|
  bool mutate_mana(int16_t _mana) {
 | 
						|
    return SetField<int16_t>(VT_MANA, _mana, 150);
 | 
						|
  }
 | 
						|
  int16_t hp() const {
 | 
						|
    return GetField<int16_t>(VT_HP, 100);
 | 
						|
  }
 | 
						|
  bool mutate_hp(int16_t _hp) {
 | 
						|
    return SetField<int16_t>(VT_HP, _hp, 100);
 | 
						|
  }
 | 
						|
  const flatbuffers::String *name() const {
 | 
						|
    return GetPointer<const flatbuffers::String *>(VT_NAME);
 | 
						|
  }
 | 
						|
  flatbuffers::String *mutable_name() {
 | 
						|
    return GetPointer<flatbuffers::String *>(VT_NAME);
 | 
						|
  }
 | 
						|
  bool KeyCompareLessThan(const Monster *o) const {
 | 
						|
    return *name() < *o->name();
 | 
						|
  }
 | 
						|
  int KeyCompareWithValue(const char *val) const {
 | 
						|
    return strcmp(name()->c_str(), val);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint8_t> *inventory() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint8_t> *mutable_inventory() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
 | 
						|
  }
 | 
						|
  MyGame::Example::Color color() const {
 | 
						|
    return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
 | 
						|
  }
 | 
						|
  bool mutate_color(MyGame::Example::Color _color) {
 | 
						|
    return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
 | 
						|
  }
 | 
						|
  MyGame::Example::Any test_type() const {
 | 
						|
    return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
 | 
						|
  }
 | 
						|
  const void *test() const {
 | 
						|
    return GetPointer<const void *>(VT_TEST);
 | 
						|
  }
 | 
						|
  template<typename T> const T *test_as() const;
 | 
						|
  const MyGame::Example::Monster *test_as_Monster() const {
 | 
						|
    return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
 | 
						|
    return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
 | 
						|
    return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
 | 
						|
  }
 | 
						|
  void *mutable_test() {
 | 
						|
    return GetPointer<void *>(VT_TEST);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
 | 
						|
    return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
 | 
						|
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
 | 
						|
  }
 | 
						|
  /// an example documentation comment: this will end up in the generated code
 | 
						|
  /// multiline too
 | 
						|
  const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
 | 
						|
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
 | 
						|
  }
 | 
						|
  const MyGame::Example::Monster *enemy() const {
 | 
						|
    return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
 | 
						|
  }
 | 
						|
  MyGame::Example::Monster *mutable_enemy() {
 | 
						|
    return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
 | 
						|
  }
 | 
						|
  const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
 | 
						|
    return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
 | 
						|
  }
 | 
						|
  const MyGame::Example::Stat *testempty() const {
 | 
						|
    return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
 | 
						|
  }
 | 
						|
  MyGame::Example::Stat *mutable_testempty() {
 | 
						|
    return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
 | 
						|
  }
 | 
						|
  bool testbool() const {
 | 
						|
    return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
 | 
						|
  }
 | 
						|
  bool mutate_testbool(bool _testbool) {
 | 
						|
    return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
 | 
						|
  }
 | 
						|
  int32_t testhashs32_fnv1() const {
 | 
						|
    return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) {
 | 
						|
    return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
 | 
						|
  }
 | 
						|
  uint32_t testhashu32_fnv1() const {
 | 
						|
    return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) {
 | 
						|
    return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
 | 
						|
  }
 | 
						|
  int64_t testhashs64_fnv1() const {
 | 
						|
    return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) {
 | 
						|
    return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
 | 
						|
  }
 | 
						|
  uint64_t testhashu64_fnv1() const {
 | 
						|
    return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) {
 | 
						|
    return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
 | 
						|
  }
 | 
						|
  int32_t testhashs32_fnv1a() const {
 | 
						|
    return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) {
 | 
						|
    return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
 | 
						|
  }
 | 
						|
  uint32_t testhashu32_fnv1a() const {
 | 
						|
    return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) {
 | 
						|
    return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
 | 
						|
  }
 | 
						|
  int64_t testhashs64_fnv1a() const {
 | 
						|
    return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) {
 | 
						|
    return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
 | 
						|
  }
 | 
						|
  uint64_t testhashu64_fnv1a() const {
 | 
						|
    return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
 | 
						|
  }
 | 
						|
  bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) {
 | 
						|
    return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
 | 
						|
  }
 | 
						|
  float testf() const {
 | 
						|
    return GetField<float>(VT_TESTF, 3.14159f);
 | 
						|
  }
 | 
						|
  bool mutate_testf(float _testf) {
 | 
						|
    return SetField<float>(VT_TESTF, _testf, 3.14159f);
 | 
						|
  }
 | 
						|
  float testf2() const {
 | 
						|
    return GetField<float>(VT_TESTF2, 3.0f);
 | 
						|
  }
 | 
						|
  bool mutate_testf2(float _testf2) {
 | 
						|
    return SetField<float>(VT_TESTF2, _testf2, 3.0f);
 | 
						|
  }
 | 
						|
  float testf3() const {
 | 
						|
    return GetField<float>(VT_TESTF3, 0.0f);
 | 
						|
  }
 | 
						|
  bool mutate_testf3(float _testf3) {
 | 
						|
    return SetField<float>(VT_TESTF3, _testf3, 0.0f);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
 | 
						|
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
 | 
						|
    return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint8_t> *flex() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint8_t> *mutable_flex() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
 | 
						|
  }
 | 
						|
  flexbuffers::Reference flex_flexbuffer_root() const {
 | 
						|
    return flexbuffers::GetRoot(flex()->Data(), flex()->size());
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
 | 
						|
    return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<int64_t> *vector_of_longs() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
 | 
						|
    return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<double> *vector_of_doubles() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<double> *mutable_vector_of_doubles() {
 | 
						|
    return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
 | 
						|
  }
 | 
						|
  const MyGame::InParentNamespace *parent_namespace_test() const {
 | 
						|
    return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
 | 
						|
  }
 | 
						|
  MyGame::InParentNamespace *mutable_parent_namespace_test() {
 | 
						|
    return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
 | 
						|
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
 | 
						|
  }
 | 
						|
  uint64_t single_weak_reference() const {
 | 
						|
    return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
 | 
						|
  }
 | 
						|
  bool mutate_single_weak_reference(uint64_t _single_weak_reference) {
 | 
						|
    return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
 | 
						|
    return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
 | 
						|
  }
 | 
						|
  uint64_t co_owning_reference() const {
 | 
						|
    return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
 | 
						|
  }
 | 
						|
  bool mutate_co_owning_reference(uint64_t _co_owning_reference) {
 | 
						|
    return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
 | 
						|
  }
 | 
						|
  uint64_t non_owning_reference() const {
 | 
						|
    return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
 | 
						|
  }
 | 
						|
  bool mutate_non_owning_reference(uint64_t _non_owning_reference) {
 | 
						|
    return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
 | 
						|
    return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
 | 
						|
  }
 | 
						|
  MyGame::Example::AnyUniqueAliases any_unique_type() const {
 | 
						|
    return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
 | 
						|
  }
 | 
						|
  const void *any_unique() const {
 | 
						|
    return GetPointer<const void *>(VT_ANY_UNIQUE);
 | 
						|
  }
 | 
						|
  template<typename T> const T *any_unique_as() const;
 | 
						|
  const MyGame::Example::Monster *any_unique_as_M() const {
 | 
						|
    return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
 | 
						|
    return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example2::Monster *any_unique_as_M2() const {
 | 
						|
    return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
 | 
						|
  }
 | 
						|
  void *mutable_any_unique() {
 | 
						|
    return GetPointer<void *>(VT_ANY_UNIQUE);
 | 
						|
  }
 | 
						|
  MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
 | 
						|
    return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
 | 
						|
  }
 | 
						|
  const void *any_ambiguous() const {
 | 
						|
    return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
 | 
						|
  }
 | 
						|
  const MyGame::Example::Monster *any_ambiguous_as_M1() const {
 | 
						|
    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::Monster *any_ambiguous_as_M2() const {
 | 
						|
    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
 | 
						|
  }
 | 
						|
  const MyGame::Example::Monster *any_ambiguous_as_M3() const {
 | 
						|
    return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
 | 
						|
  }
 | 
						|
  void *mutable_any_ambiguous() {
 | 
						|
    return GetPointer<void *>(VT_ANY_AMBIGUOUS);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() {
 | 
						|
    return GetPointer<flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS);
 | 
						|
  }
 | 
						|
  MyGame::Example::Race signed_enum() const {
 | 
						|
    return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
 | 
						|
  }
 | 
						|
  bool mutate_signed_enum(MyGame::Example::Race _signed_enum) {
 | 
						|
    return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) &&
 | 
						|
           VerifyField<int16_t>(verifier, VT_MANA) &&
 | 
						|
           VerifyField<int16_t>(verifier, VT_HP) &&
 | 
						|
           VerifyOffsetRequired(verifier, VT_NAME) &&
 | 
						|
           verifier.VerifyString(name()) &&
 | 
						|
           VerifyOffset(verifier, VT_INVENTORY) &&
 | 
						|
           verifier.VerifyVector(inventory()) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_COLOR) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_TEST_TYPE) &&
 | 
						|
           VerifyOffset(verifier, VT_TEST) &&
 | 
						|
           VerifyAny(verifier, test(), test_type()) &&
 | 
						|
           VerifyOffset(verifier, VT_TEST4) &&
 | 
						|
           verifier.VerifyVector(test4()) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
 | 
						|
           verifier.VerifyVector(testarrayofstring()) &&
 | 
						|
           verifier.VerifyVectorOfStrings(testarrayofstring()) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
 | 
						|
           verifier.VerifyVector(testarrayoftables()) &&
 | 
						|
           verifier.VerifyVectorOfTables(testarrayoftables()) &&
 | 
						|
           VerifyOffset(verifier, VT_ENEMY) &&
 | 
						|
           verifier.VerifyTable(enemy()) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
 | 
						|
           verifier.VerifyVector(testnestedflatbuffer()) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTEMPTY) &&
 | 
						|
           verifier.VerifyTable(testempty()) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_TESTBOOL) &&
 | 
						|
           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) &&
 | 
						|
           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) &&
 | 
						|
           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) &&
 | 
						|
           VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) &&
 | 
						|
           VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) &&
 | 
						|
           VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
 | 
						|
           verifier.VerifyVector(testarrayofbools()) &&
 | 
						|
           VerifyField<float>(verifier, VT_TESTF) &&
 | 
						|
           VerifyField<float>(verifier, VT_TESTF2) &&
 | 
						|
           VerifyField<float>(verifier, VT_TESTF3) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
 | 
						|
           verifier.VerifyVector(testarrayofstring2()) &&
 | 
						|
           verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
 | 
						|
           VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
 | 
						|
           verifier.VerifyVector(testarrayofsortedstruct()) &&
 | 
						|
           VerifyOffset(verifier, VT_FLEX) &&
 | 
						|
           verifier.VerifyVector(flex()) &&
 | 
						|
           VerifyOffset(verifier, VT_TEST5) &&
 | 
						|
           verifier.VerifyVector(test5()) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
 | 
						|
           verifier.VerifyVector(vector_of_longs()) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
 | 
						|
           verifier.VerifyVector(vector_of_doubles()) &&
 | 
						|
           VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
 | 
						|
           verifier.VerifyTable(parent_namespace_test()) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
 | 
						|
           verifier.VerifyVector(vector_of_referrables()) &&
 | 
						|
           verifier.VerifyVectorOfTables(vector_of_referrables()) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
 | 
						|
           verifier.VerifyVector(vector_of_weak_references()) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
 | 
						|
           verifier.VerifyVector(vector_of_strong_referrables()) &&
 | 
						|
           verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
 | 
						|
           verifier.VerifyVector(vector_of_co_owning_references()) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
 | 
						|
           verifier.VerifyVector(vector_of_non_owning_references()) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) &&
 | 
						|
           VerifyOffset(verifier, VT_ANY_UNIQUE) &&
 | 
						|
           VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) &&
 | 
						|
           VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
 | 
						|
           VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
 | 
						|
           VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
 | 
						|
           verifier.VerifyVector(vector_of_enums()) &&
 | 
						|
           VerifyField<int8_t>(verifier, VT_SIGNED_ENUM) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
 | 
						|
  return test_as_Monster();
 | 
						|
}
 | 
						|
 | 
						|
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
 | 
						|
  return test_as_TestSimpleTableWithEnum();
 | 
						|
}
 | 
						|
 | 
						|
template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
 | 
						|
  return test_as_MyGame_Example2_Monster();
 | 
						|
}
 | 
						|
 | 
						|
template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
 | 
						|
  return any_unique_as_M();
 | 
						|
}
 | 
						|
 | 
						|
template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
 | 
						|
  return any_unique_as_TS();
 | 
						|
}
 | 
						|
 | 
						|
template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
 | 
						|
  return any_unique_as_M2();
 | 
						|
}
 | 
						|
 | 
						|
struct MonsterBuilder {
 | 
						|
  typedef Monster Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  void add_pos(const MyGame::Example::Vec3 *pos) {
 | 
						|
    fbb_.AddStruct(Monster::VT_POS, pos);
 | 
						|
  }
 | 
						|
  void add_mana(int16_t mana) {
 | 
						|
    fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
 | 
						|
  }
 | 
						|
  void add_hp(int16_t hp) {
 | 
						|
    fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
 | 
						|
  }
 | 
						|
  void add_name(flatbuffers::Offset<flatbuffers::String> name) {
 | 
						|
    fbb_.AddOffset(Monster::VT_NAME, name);
 | 
						|
  }
 | 
						|
  void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
 | 
						|
    fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
 | 
						|
  }
 | 
						|
  void add_color(MyGame::Example::Color color) {
 | 
						|
    fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
 | 
						|
  }
 | 
						|
  void add_test_type(MyGame::Example::Any test_type) {
 | 
						|
    fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
 | 
						|
  }
 | 
						|
  void add_test(flatbuffers::Offset<void> test) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TEST, test);
 | 
						|
  }
 | 
						|
  void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TEST4, test4);
 | 
						|
  }
 | 
						|
  void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
 | 
						|
  }
 | 
						|
  void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
 | 
						|
  }
 | 
						|
  void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
 | 
						|
    fbb_.AddOffset(Monster::VT_ENEMY, enemy);
 | 
						|
  }
 | 
						|
  void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
 | 
						|
  }
 | 
						|
  void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
 | 
						|
  }
 | 
						|
  void add_testbool(bool testbool) {
 | 
						|
    fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
 | 
						|
  }
 | 
						|
  void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
 | 
						|
    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
 | 
						|
  }
 | 
						|
  void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
 | 
						|
    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
 | 
						|
  }
 | 
						|
  void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
 | 
						|
    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
 | 
						|
  }
 | 
						|
  void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
 | 
						|
    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
 | 
						|
  }
 | 
						|
  void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
 | 
						|
    fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
 | 
						|
  }
 | 
						|
  void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
 | 
						|
    fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
 | 
						|
  }
 | 
						|
  void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
 | 
						|
    fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
 | 
						|
  }
 | 
						|
  void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
 | 
						|
    fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
 | 
						|
  }
 | 
						|
  void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
 | 
						|
  }
 | 
						|
  void add_testf(float testf) {
 | 
						|
    fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
 | 
						|
  }
 | 
						|
  void add_testf2(float testf2) {
 | 
						|
    fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
 | 
						|
  }
 | 
						|
  void add_testf3(float testf3) {
 | 
						|
    fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
 | 
						|
  }
 | 
						|
  void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
 | 
						|
  }
 | 
						|
  void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
 | 
						|
  }
 | 
						|
  void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
 | 
						|
    fbb_.AddOffset(Monster::VT_FLEX, flex);
 | 
						|
  }
 | 
						|
  void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
 | 
						|
    fbb_.AddOffset(Monster::VT_TEST5, test5);
 | 
						|
  }
 | 
						|
  void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
 | 
						|
  }
 | 
						|
  void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
 | 
						|
  }
 | 
						|
  void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
 | 
						|
    fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
 | 
						|
  }
 | 
						|
  void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
 | 
						|
  }
 | 
						|
  void add_single_weak_reference(uint64_t single_weak_reference) {
 | 
						|
    fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
 | 
						|
  }
 | 
						|
  void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
 | 
						|
  }
 | 
						|
  void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
 | 
						|
  }
 | 
						|
  void add_co_owning_reference(uint64_t co_owning_reference) {
 | 
						|
    fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
 | 
						|
  }
 | 
						|
  void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
 | 
						|
  }
 | 
						|
  void add_non_owning_reference(uint64_t non_owning_reference) {
 | 
						|
    fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
 | 
						|
  }
 | 
						|
  void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
 | 
						|
  }
 | 
						|
  void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
 | 
						|
    fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
 | 
						|
  }
 | 
						|
  void add_any_unique(flatbuffers::Offset<void> any_unique) {
 | 
						|
    fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
 | 
						|
  }
 | 
						|
  void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
 | 
						|
    fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
 | 
						|
  }
 | 
						|
  void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
 | 
						|
    fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
 | 
						|
  }
 | 
						|
  void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) {
 | 
						|
    fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
 | 
						|
  }
 | 
						|
  void add_signed_enum(MyGame::Example::Race signed_enum) {
 | 
						|
    fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
 | 
						|
  }
 | 
						|
  explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  MonsterBuilder &operator=(const MonsterBuilder &);
 | 
						|
  flatbuffers::Offset<Monster> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<Monster>(end);
 | 
						|
    fbb_.Required(o, Monster::VT_NAME);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> CreateMonster(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    const MyGame::Example::Vec3 *pos = 0,
 | 
						|
    int16_t mana = 150,
 | 
						|
    int16_t hp = 100,
 | 
						|
    flatbuffers::Offset<flatbuffers::String> name = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
 | 
						|
    MyGame::Example::Color color = MyGame::Example::Color::Blue,
 | 
						|
    MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
 | 
						|
    flatbuffers::Offset<void> test = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
 | 
						|
    bool testbool = false,
 | 
						|
    int32_t testhashs32_fnv1 = 0,
 | 
						|
    uint32_t testhashu32_fnv1 = 0,
 | 
						|
    int64_t testhashs64_fnv1 = 0,
 | 
						|
    uint64_t testhashu64_fnv1 = 0,
 | 
						|
    int32_t testhashs32_fnv1a = 0,
 | 
						|
    uint32_t testhashu32_fnv1a = 0,
 | 
						|
    int64_t testhashs64_fnv1a = 0,
 | 
						|
    uint64_t testhashu64_fnv1a = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
 | 
						|
    float testf = 3.14159f,
 | 
						|
    float testf2 = 3.0f,
 | 
						|
    float testf3 = 0.0f,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
 | 
						|
    flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
 | 
						|
    uint64_t single_weak_reference = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
 | 
						|
    uint64_t co_owning_reference = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
 | 
						|
    uint64_t non_owning_reference = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
 | 
						|
    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
 | 
						|
    flatbuffers::Offset<void> any_unique = 0,
 | 
						|
    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
 | 
						|
    flatbuffers::Offset<void> any_ambiguous = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0,
 | 
						|
    MyGame::Example::Race signed_enum = MyGame::Example::Race::None) {
 | 
						|
  MonsterBuilder builder_(_fbb);
 | 
						|
  builder_.add_non_owning_reference(non_owning_reference);
 | 
						|
  builder_.add_co_owning_reference(co_owning_reference);
 | 
						|
  builder_.add_single_weak_reference(single_weak_reference);
 | 
						|
  builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
 | 
						|
  builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
 | 
						|
  builder_.add_testhashu64_fnv1(testhashu64_fnv1);
 | 
						|
  builder_.add_testhashs64_fnv1(testhashs64_fnv1);
 | 
						|
  builder_.add_vector_of_enums(vector_of_enums);
 | 
						|
  builder_.add_any_ambiguous(any_ambiguous);
 | 
						|
  builder_.add_any_unique(any_unique);
 | 
						|
  builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
 | 
						|
  builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
 | 
						|
  builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
 | 
						|
  builder_.add_vector_of_weak_references(vector_of_weak_references);
 | 
						|
  builder_.add_vector_of_referrables(vector_of_referrables);
 | 
						|
  builder_.add_parent_namespace_test(parent_namespace_test);
 | 
						|
  builder_.add_vector_of_doubles(vector_of_doubles);
 | 
						|
  builder_.add_vector_of_longs(vector_of_longs);
 | 
						|
  builder_.add_test5(test5);
 | 
						|
  builder_.add_flex(flex);
 | 
						|
  builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
 | 
						|
  builder_.add_testarrayofstring2(testarrayofstring2);
 | 
						|
  builder_.add_testf3(testf3);
 | 
						|
  builder_.add_testf2(testf2);
 | 
						|
  builder_.add_testf(testf);
 | 
						|
  builder_.add_testarrayofbools(testarrayofbools);
 | 
						|
  builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
 | 
						|
  builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
 | 
						|
  builder_.add_testhashu32_fnv1(testhashu32_fnv1);
 | 
						|
  builder_.add_testhashs32_fnv1(testhashs32_fnv1);
 | 
						|
  builder_.add_testempty(testempty);
 | 
						|
  builder_.add_testnestedflatbuffer(testnestedflatbuffer);
 | 
						|
  builder_.add_enemy(enemy);
 | 
						|
  builder_.add_testarrayoftables(testarrayoftables);
 | 
						|
  builder_.add_testarrayofstring(testarrayofstring);
 | 
						|
  builder_.add_test4(test4);
 | 
						|
  builder_.add_test(test);
 | 
						|
  builder_.add_inventory(inventory);
 | 
						|
  builder_.add_name(name);
 | 
						|
  builder_.add_pos(pos);
 | 
						|
  builder_.add_hp(hp);
 | 
						|
  builder_.add_mana(mana);
 | 
						|
  builder_.add_signed_enum(signed_enum);
 | 
						|
  builder_.add_any_ambiguous_type(any_ambiguous_type);
 | 
						|
  builder_.add_any_unique_type(any_unique_type);
 | 
						|
  builder_.add_testbool(testbool);
 | 
						|
  builder_.add_test_type(test_type);
 | 
						|
  builder_.add_color(color);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct Monster::Traits {
 | 
						|
  using type = Monster;
 | 
						|
  static auto constexpr Create = CreateMonster;
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> CreateMonsterDirect(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    const MyGame::Example::Vec3 *pos = 0,
 | 
						|
    int16_t mana = 150,
 | 
						|
    int16_t hp = 100,
 | 
						|
    const char *name = nullptr,
 | 
						|
    const std::vector<uint8_t> *inventory = nullptr,
 | 
						|
    MyGame::Example::Color color = MyGame::Example::Color::Blue,
 | 
						|
    MyGame::Example::Any test_type = MyGame::Example::Any::NONE,
 | 
						|
    flatbuffers::Offset<void> test = 0,
 | 
						|
    const std::vector<MyGame::Example::Test> *test4 = nullptr,
 | 
						|
    const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
 | 
						|
    std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
 | 
						|
    const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
 | 
						|
    bool testbool = false,
 | 
						|
    int32_t testhashs32_fnv1 = 0,
 | 
						|
    uint32_t testhashu32_fnv1 = 0,
 | 
						|
    int64_t testhashs64_fnv1 = 0,
 | 
						|
    uint64_t testhashu64_fnv1 = 0,
 | 
						|
    int32_t testhashs32_fnv1a = 0,
 | 
						|
    uint32_t testhashu32_fnv1a = 0,
 | 
						|
    int64_t testhashs64_fnv1a = 0,
 | 
						|
    uint64_t testhashu64_fnv1a = 0,
 | 
						|
    const std::vector<uint8_t> *testarrayofbools = nullptr,
 | 
						|
    float testf = 3.14159f,
 | 
						|
    float testf2 = 3.0f,
 | 
						|
    float testf3 = 0.0f,
 | 
						|
    const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
 | 
						|
    std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
 | 
						|
    const std::vector<uint8_t> *flex = nullptr,
 | 
						|
    const std::vector<MyGame::Example::Test> *test5 = nullptr,
 | 
						|
    const std::vector<int64_t> *vector_of_longs = nullptr,
 | 
						|
    const std::vector<double> *vector_of_doubles = nullptr,
 | 
						|
    flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
 | 
						|
    std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
 | 
						|
    uint64_t single_weak_reference = 0,
 | 
						|
    const std::vector<uint64_t> *vector_of_weak_references = nullptr,
 | 
						|
    std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
 | 
						|
    uint64_t co_owning_reference = 0,
 | 
						|
    const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
 | 
						|
    uint64_t non_owning_reference = 0,
 | 
						|
    const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
 | 
						|
    MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE,
 | 
						|
    flatbuffers::Offset<void> any_unique = 0,
 | 
						|
    MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE,
 | 
						|
    flatbuffers::Offset<void> any_ambiguous = 0,
 | 
						|
    const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr,
 | 
						|
    MyGame::Example::Race signed_enum = MyGame::Example::Race::None) {
 | 
						|
  auto name__ = name ? _fbb.CreateString(name) : 0;
 | 
						|
  auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
 | 
						|
  auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
 | 
						|
  auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
 | 
						|
  auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
 | 
						|
  auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
 | 
						|
  auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
 | 
						|
  auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
 | 
						|
  auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
 | 
						|
  auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
 | 
						|
  auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
 | 
						|
  auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
 | 
						|
  auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
 | 
						|
  auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
 | 
						|
  auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
 | 
						|
  auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
 | 
						|
  auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
 | 
						|
  auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
 | 
						|
  auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0;
 | 
						|
  return MyGame::Example::CreateMonster(
 | 
						|
      _fbb,
 | 
						|
      pos,
 | 
						|
      mana,
 | 
						|
      hp,
 | 
						|
      name__,
 | 
						|
      inventory__,
 | 
						|
      color,
 | 
						|
      test_type,
 | 
						|
      test,
 | 
						|
      test4__,
 | 
						|
      testarrayofstring__,
 | 
						|
      testarrayoftables__,
 | 
						|
      enemy,
 | 
						|
      testnestedflatbuffer__,
 | 
						|
      testempty,
 | 
						|
      testbool,
 | 
						|
      testhashs32_fnv1,
 | 
						|
      testhashu32_fnv1,
 | 
						|
      testhashs64_fnv1,
 | 
						|
      testhashu64_fnv1,
 | 
						|
      testhashs32_fnv1a,
 | 
						|
      testhashu32_fnv1a,
 | 
						|
      testhashs64_fnv1a,
 | 
						|
      testhashu64_fnv1a,
 | 
						|
      testarrayofbools__,
 | 
						|
      testf,
 | 
						|
      testf2,
 | 
						|
      testf3,
 | 
						|
      testarrayofstring2__,
 | 
						|
      testarrayofsortedstruct__,
 | 
						|
      flex__,
 | 
						|
      test5__,
 | 
						|
      vector_of_longs__,
 | 
						|
      vector_of_doubles__,
 | 
						|
      parent_namespace_test,
 | 
						|
      vector_of_referrables__,
 | 
						|
      single_weak_reference,
 | 
						|
      vector_of_weak_references__,
 | 
						|
      vector_of_strong_referrables__,
 | 
						|
      co_owning_reference,
 | 
						|
      vector_of_co_owning_references__,
 | 
						|
      non_owning_reference,
 | 
						|
      vector_of_non_owning_references__,
 | 
						|
      any_unique_type,
 | 
						|
      any_unique,
 | 
						|
      any_ambiguous_type,
 | 
						|
      any_ambiguous,
 | 
						|
      vector_of_enums__,
 | 
						|
      signed_enum);
 | 
						|
}
 | 
						|
 | 
						|
flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
struct TypeAliasesT : public flatbuffers::NativeTable {
 | 
						|
  typedef TypeAliases TableType;
 | 
						|
  int8_t i8;
 | 
						|
  uint8_t u8;
 | 
						|
  int16_t i16;
 | 
						|
  uint16_t u16;
 | 
						|
  int32_t i32;
 | 
						|
  uint32_t u32;
 | 
						|
  int64_t i64;
 | 
						|
  uint64_t u64;
 | 
						|
  float f32;
 | 
						|
  double f64;
 | 
						|
  std::vector<int8_t> v8;
 | 
						|
  std::vector<double> vf64;
 | 
						|
  TypeAliasesT()
 | 
						|
      : i8(0),
 | 
						|
        u8(0),
 | 
						|
        i16(0),
 | 
						|
        u16(0),
 | 
						|
        i32(0),
 | 
						|
        u32(0),
 | 
						|
        i64(0),
 | 
						|
        u64(0),
 | 
						|
        f32(0.0f),
 | 
						|
        f64(0.0) {
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
 | 
						|
  typedef TypeAliasesT NativeTableType;
 | 
						|
  typedef TypeAliasesBuilder Builder;
 | 
						|
  struct Traits;
 | 
						|
  static const flatbuffers::TypeTable *MiniReflectTypeTable() {
 | 
						|
    return TypeAliasesTypeTable();
 | 
						|
  }
 | 
						|
  enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
 | 
						|
    VT_I8 = 4,
 | 
						|
    VT_U8 = 6,
 | 
						|
    VT_I16 = 8,
 | 
						|
    VT_U16 = 10,
 | 
						|
    VT_I32 = 12,
 | 
						|
    VT_U32 = 14,
 | 
						|
    VT_I64 = 16,
 | 
						|
    VT_U64 = 18,
 | 
						|
    VT_F32 = 20,
 | 
						|
    VT_F64 = 22,
 | 
						|
    VT_V8 = 24,
 | 
						|
    VT_VF64 = 26
 | 
						|
  };
 | 
						|
  int8_t i8() const {
 | 
						|
    return GetField<int8_t>(VT_I8, 0);
 | 
						|
  }
 | 
						|
  bool mutate_i8(int8_t _i8) {
 | 
						|
    return SetField<int8_t>(VT_I8, _i8, 0);
 | 
						|
  }
 | 
						|
  uint8_t u8() const {
 | 
						|
    return GetField<uint8_t>(VT_U8, 0);
 | 
						|
  }
 | 
						|
  bool mutate_u8(uint8_t _u8) {
 | 
						|
    return SetField<uint8_t>(VT_U8, _u8, 0);
 | 
						|
  }
 | 
						|
  int16_t i16() const {
 | 
						|
    return GetField<int16_t>(VT_I16, 0);
 | 
						|
  }
 | 
						|
  bool mutate_i16(int16_t _i16) {
 | 
						|
    return SetField<int16_t>(VT_I16, _i16, 0);
 | 
						|
  }
 | 
						|
  uint16_t u16() const {
 | 
						|
    return GetField<uint16_t>(VT_U16, 0);
 | 
						|
  }
 | 
						|
  bool mutate_u16(uint16_t _u16) {
 | 
						|
    return SetField<uint16_t>(VT_U16, _u16, 0);
 | 
						|
  }
 | 
						|
  int32_t i32() const {
 | 
						|
    return GetField<int32_t>(VT_I32, 0);
 | 
						|
  }
 | 
						|
  bool mutate_i32(int32_t _i32) {
 | 
						|
    return SetField<int32_t>(VT_I32, _i32, 0);
 | 
						|
  }
 | 
						|
  uint32_t u32() const {
 | 
						|
    return GetField<uint32_t>(VT_U32, 0);
 | 
						|
  }
 | 
						|
  bool mutate_u32(uint32_t _u32) {
 | 
						|
    return SetField<uint32_t>(VT_U32, _u32, 0);
 | 
						|
  }
 | 
						|
  int64_t i64() const {
 | 
						|
    return GetField<int64_t>(VT_I64, 0);
 | 
						|
  }
 | 
						|
  bool mutate_i64(int64_t _i64) {
 | 
						|
    return SetField<int64_t>(VT_I64, _i64, 0);
 | 
						|
  }
 | 
						|
  uint64_t u64() const {
 | 
						|
    return GetField<uint64_t>(VT_U64, 0);
 | 
						|
  }
 | 
						|
  bool mutate_u64(uint64_t _u64) {
 | 
						|
    return SetField<uint64_t>(VT_U64, _u64, 0);
 | 
						|
  }
 | 
						|
  float f32() const {
 | 
						|
    return GetField<float>(VT_F32, 0.0f);
 | 
						|
  }
 | 
						|
  bool mutate_f32(float _f32) {
 | 
						|
    return SetField<float>(VT_F32, _f32, 0.0f);
 | 
						|
  }
 | 
						|
  double f64() const {
 | 
						|
    return GetField<double>(VT_F64, 0.0);
 | 
						|
  }
 | 
						|
  bool mutate_f64(double _f64) {
 | 
						|
    return SetField<double>(VT_F64, _f64, 0.0);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<int8_t> *v8() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<int8_t> *mutable_v8() {
 | 
						|
    return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
 | 
						|
  }
 | 
						|
  const flatbuffers::Vector<double> *vf64() const {
 | 
						|
    return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
 | 
						|
  }
 | 
						|
  flatbuffers::Vector<double> *mutable_vf64() {
 | 
						|
    return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
 | 
						|
  }
 | 
						|
  bool Verify(flatbuffers::Verifier &verifier) const {
 | 
						|
    return VerifyTableStart(verifier) &&
 | 
						|
           VerifyField<int8_t>(verifier, VT_I8) &&
 | 
						|
           VerifyField<uint8_t>(verifier, VT_U8) &&
 | 
						|
           VerifyField<int16_t>(verifier, VT_I16) &&
 | 
						|
           VerifyField<uint16_t>(verifier, VT_U16) &&
 | 
						|
           VerifyField<int32_t>(verifier, VT_I32) &&
 | 
						|
           VerifyField<uint32_t>(verifier, VT_U32) &&
 | 
						|
           VerifyField<int64_t>(verifier, VT_I64) &&
 | 
						|
           VerifyField<uint64_t>(verifier, VT_U64) &&
 | 
						|
           VerifyField<float>(verifier, VT_F32) &&
 | 
						|
           VerifyField<double>(verifier, VT_F64) &&
 | 
						|
           VerifyOffset(verifier, VT_V8) &&
 | 
						|
           verifier.VerifyVector(v8()) &&
 | 
						|
           VerifyOffset(verifier, VT_VF64) &&
 | 
						|
           verifier.VerifyVector(vf64()) &&
 | 
						|
           verifier.EndTable();
 | 
						|
  }
 | 
						|
  TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
 | 
						|
  static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
};
 | 
						|
 | 
						|
struct TypeAliasesBuilder {
 | 
						|
  typedef TypeAliases Table;
 | 
						|
  flatbuffers::FlatBufferBuilder &fbb_;
 | 
						|
  flatbuffers::uoffset_t start_;
 | 
						|
  void add_i8(int8_t i8) {
 | 
						|
    fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
 | 
						|
  }
 | 
						|
  void add_u8(uint8_t u8) {
 | 
						|
    fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
 | 
						|
  }
 | 
						|
  void add_i16(int16_t i16) {
 | 
						|
    fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
 | 
						|
  }
 | 
						|
  void add_u16(uint16_t u16) {
 | 
						|
    fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
 | 
						|
  }
 | 
						|
  void add_i32(int32_t i32) {
 | 
						|
    fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
 | 
						|
  }
 | 
						|
  void add_u32(uint32_t u32) {
 | 
						|
    fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
 | 
						|
  }
 | 
						|
  void add_i64(int64_t i64) {
 | 
						|
    fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
 | 
						|
  }
 | 
						|
  void add_u64(uint64_t u64) {
 | 
						|
    fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
 | 
						|
  }
 | 
						|
  void add_f32(float f32) {
 | 
						|
    fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
 | 
						|
  }
 | 
						|
  void add_f64(double f64) {
 | 
						|
    fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
 | 
						|
  }
 | 
						|
  void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
 | 
						|
    fbb_.AddOffset(TypeAliases::VT_V8, v8);
 | 
						|
  }
 | 
						|
  void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
 | 
						|
    fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
 | 
						|
  }
 | 
						|
  explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
 | 
						|
        : fbb_(_fbb) {
 | 
						|
    start_ = fbb_.StartTable();
 | 
						|
  }
 | 
						|
  TypeAliasesBuilder &operator=(const TypeAliasesBuilder &);
 | 
						|
  flatbuffers::Offset<TypeAliases> Finish() {
 | 
						|
    const auto end = fbb_.EndTable(start_);
 | 
						|
    auto o = flatbuffers::Offset<TypeAliases>(end);
 | 
						|
    return o;
 | 
						|
  }
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    int8_t i8 = 0,
 | 
						|
    uint8_t u8 = 0,
 | 
						|
    int16_t i16 = 0,
 | 
						|
    uint16_t u16 = 0,
 | 
						|
    int32_t i32 = 0,
 | 
						|
    uint32_t u32 = 0,
 | 
						|
    int64_t i64 = 0,
 | 
						|
    uint64_t u64 = 0,
 | 
						|
    float f32 = 0.0f,
 | 
						|
    double f64 = 0.0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
 | 
						|
    flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
 | 
						|
  TypeAliasesBuilder builder_(_fbb);
 | 
						|
  builder_.add_f64(f64);
 | 
						|
  builder_.add_u64(u64);
 | 
						|
  builder_.add_i64(i64);
 | 
						|
  builder_.add_vf64(vf64);
 | 
						|
  builder_.add_v8(v8);
 | 
						|
  builder_.add_f32(f32);
 | 
						|
  builder_.add_u32(u32);
 | 
						|
  builder_.add_i32(i32);
 | 
						|
  builder_.add_u16(u16);
 | 
						|
  builder_.add_i16(i16);
 | 
						|
  builder_.add_u8(u8);
 | 
						|
  builder_.add_i8(i8);
 | 
						|
  return builder_.Finish();
 | 
						|
}
 | 
						|
 | 
						|
struct TypeAliases::Traits {
 | 
						|
  using type = TypeAliases;
 | 
						|
  static auto constexpr Create = CreateTypeAliases;
 | 
						|
};
 | 
						|
 | 
						|
inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
 | 
						|
    flatbuffers::FlatBufferBuilder &_fbb,
 | 
						|
    int8_t i8 = 0,
 | 
						|
    uint8_t u8 = 0,
 | 
						|
    int16_t i16 = 0,
 | 
						|
    uint16_t u16 = 0,
 | 
						|
    int32_t i32 = 0,
 | 
						|
    uint32_t u32 = 0,
 | 
						|
    int64_t i64 = 0,
 | 
						|
    uint64_t u64 = 0,
 | 
						|
    float f32 = 0.0f,
 | 
						|
    double f64 = 0.0,
 | 
						|
    const std::vector<int8_t> *v8 = nullptr,
 | 
						|
    const std::vector<double> *vf64 = nullptr) {
 | 
						|
  auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
 | 
						|
  auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
 | 
						|
  return MyGame::Example::CreateTypeAliases(
 | 
						|
      _fbb,
 | 
						|
      i8,
 | 
						|
      u8,
 | 
						|
      i16,
 | 
						|
      u16,
 | 
						|
      i32,
 | 
						|
      u32,
 | 
						|
      i64,
 | 
						|
      u64,
 | 
						|
      f32,
 | 
						|
      f64,
 | 
						|
      v8__,
 | 
						|
      vf64__);
 | 
						|
}
 | 
						|
 | 
						|
flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
 | 
						|
 | 
						|
}  // namespace Example
 | 
						|
 | 
						|
inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::InParentNamespaceT> _o = std::unique_ptr<MyGame::InParentNamespaceT>(new InParentNamespaceT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateInParentNamespace(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  return MyGame::CreateInParentNamespace(
 | 
						|
      _fbb);
 | 
						|
}
 | 
						|
 | 
						|
namespace Example2 {
 | 
						|
 | 
						|
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example2::MonsterT> _o = std::unique_ptr<MyGame::Example2::MonsterT>(new MonsterT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateMonster(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  return MyGame::Example2::CreateMonster(
 | 
						|
      _fbb);
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace Example2
 | 
						|
 | 
						|
namespace Example {
 | 
						|
 | 
						|
inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT> _o = std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
  { auto _e = color(); _o->color = _e; }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  auto _color = _o->color;
 | 
						|
  return MyGame::Example::CreateTestSimpleTableWithEnum(
 | 
						|
      _fbb,
 | 
						|
      _color);
 | 
						|
}
 | 
						|
 | 
						|
inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example::StatT> _o = std::unique_ptr<MyGame::Example::StatT>(new StatT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
  { auto _e = id(); if (_e) _o->id = _e->str(); }
 | 
						|
  { auto _e = val(); _o->val = _e; }
 | 
						|
  { auto _e = count(); _o->count = _e; }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateStat(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
 | 
						|
  auto _val = _o->val;
 | 
						|
  auto _count = _o->count;
 | 
						|
  return MyGame::Example::CreateStat(
 | 
						|
      _fbb,
 | 
						|
      _id,
 | 
						|
      _val,
 | 
						|
      _count);
 | 
						|
}
 | 
						|
 | 
						|
inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example::ReferrableT> _o = std::unique_ptr<MyGame::Example::ReferrableT>(new ReferrableT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
  { auto _e = id(); _o->id = _e; }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateReferrable(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  auto _id = _o->id;
 | 
						|
  return MyGame::Example::CreateReferrable(
 | 
						|
      _fbb,
 | 
						|
      _id);
 | 
						|
}
 | 
						|
 | 
						|
inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example::MonsterT> _o = std::unique_ptr<MyGame::Example::MonsterT>(new MonsterT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
  { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
 | 
						|
  { auto _e = mana(); _o->mana = _e; }
 | 
						|
  { auto _e = hp(); _o->hp = _e; }
 | 
						|
  { auto _e = name(); if (_e) _o->name = _e->str(); }
 | 
						|
  { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = color(); _o->color = _e; }
 | 
						|
  { auto _e = test_type(); _o->test.type = _e; }
 | 
						|
  { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
 | 
						|
  { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
 | 
						|
  { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
 | 
						|
  { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } }
 | 
						|
  { auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); }
 | 
						|
  { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); }
 | 
						|
  { auto _e = testbool(); _o->testbool = _e; }
 | 
						|
  { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
 | 
						|
  { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
 | 
						|
  { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
 | 
						|
  { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
 | 
						|
  { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
 | 
						|
  { auto _e = testhashu32_fnv1a(); //scalar resolver, naked 
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
 | 
						|
  { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
 | 
						|
  { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
 | 
						|
  { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
 | 
						|
  { auto _e = testf(); _o->testf = _e; }
 | 
						|
  { auto _e = testf2(); _o->testf2 = _e; }
 | 
						|
  { auto _e = testf3(); _o->testf3 = _e; }
 | 
						|
  { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
 | 
						|
  { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
 | 
						|
  { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
 | 
						|
  { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); }
 | 
						|
  { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
 | 
						|
  { auto _e = single_weak_reference(); //scalar resolver, naked 
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
 | 
						|
  { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
 | 
						|
  { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } }
 | 
						|
  { auto _e = co_owning_reference(); //scalar resolver, naked 
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
 | 
						|
  { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
 | 
						|
  { auto _e = non_owning_reference(); //scalar resolver, naked 
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
 | 
						|
  { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
 | 
						|
if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
 | 
						|
  { auto _e = any_unique_type(); _o->any_unique.type = _e; }
 | 
						|
  { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
 | 
						|
  { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
 | 
						|
  { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
 | 
						|
  { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
 | 
						|
  { auto _e = signed_enum(); _o->signed_enum = _e; }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateMonster(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  auto _pos = _o->pos ? _o->pos.get() : 0;
 | 
						|
  auto _mana = _o->mana;
 | 
						|
  auto _hp = _o->hp;
 | 
						|
  auto _name = _fbb.CreateString(_o->name);
 | 
						|
  auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
 | 
						|
  auto _color = _o->color;
 | 
						|
  auto _test_type = _o->test.type;
 | 
						|
  auto _test = _o->test.Pack(_fbb);
 | 
						|
  auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
 | 
						|
  auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
 | 
						|
  auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
 | 
						|
  auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
 | 
						|
  auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
 | 
						|
  auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
 | 
						|
  auto _testbool = _o->testbool;
 | 
						|
  auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
 | 
						|
  auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
 | 
						|
  auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
 | 
						|
  auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
 | 
						|
  auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
 | 
						|
  auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
 | 
						|
  auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
 | 
						|
  auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
 | 
						|
  auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
 | 
						|
  auto _testf = _o->testf;
 | 
						|
  auto _testf2 = _o->testf2;
 | 
						|
  auto _testf3 = _o->testf3;
 | 
						|
  auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
 | 
						|
  auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
 | 
						|
  auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
 | 
						|
  auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
 | 
						|
  auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
 | 
						|
  auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
 | 
						|
  auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
 | 
						|
  auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
 | 
						|
  auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
 | 
						|
  auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
 | 
						|
  auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
 | 
						|
  auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
 | 
						|
  auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
 | 
						|
  auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
 | 
						|
  auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
 | 
						|
  auto _any_unique_type = _o->any_unique.type;
 | 
						|
  auto _any_unique = _o->any_unique.Pack(_fbb);
 | 
						|
  auto _any_ambiguous_type = _o->any_ambiguous.type;
 | 
						|
  auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
 | 
						|
  auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0;
 | 
						|
  auto _signed_enum = _o->signed_enum;
 | 
						|
  return MyGame::Example::CreateMonster(
 | 
						|
      _fbb,
 | 
						|
      _pos,
 | 
						|
      _mana,
 | 
						|
      _hp,
 | 
						|
      _name,
 | 
						|
      _inventory,
 | 
						|
      _color,
 | 
						|
      _test_type,
 | 
						|
      _test,
 | 
						|
      _test4,
 | 
						|
      _testarrayofstring,
 | 
						|
      _testarrayoftables,
 | 
						|
      _enemy,
 | 
						|
      _testnestedflatbuffer,
 | 
						|
      _testempty,
 | 
						|
      _testbool,
 | 
						|
      _testhashs32_fnv1,
 | 
						|
      _testhashu32_fnv1,
 | 
						|
      _testhashs64_fnv1,
 | 
						|
      _testhashu64_fnv1,
 | 
						|
      _testhashs32_fnv1a,
 | 
						|
      _testhashu32_fnv1a,
 | 
						|
      _testhashs64_fnv1a,
 | 
						|
      _testhashu64_fnv1a,
 | 
						|
      _testarrayofbools,
 | 
						|
      _testf,
 | 
						|
      _testf2,
 | 
						|
      _testf3,
 | 
						|
      _testarrayofstring2,
 | 
						|
      _testarrayofsortedstruct,
 | 
						|
      _flex,
 | 
						|
      _test5,
 | 
						|
      _vector_of_longs,
 | 
						|
      _vector_of_doubles,
 | 
						|
      _parent_namespace_test,
 | 
						|
      _vector_of_referrables,
 | 
						|
      _single_weak_reference,
 | 
						|
      _vector_of_weak_references,
 | 
						|
      _vector_of_strong_referrables,
 | 
						|
      _co_owning_reference,
 | 
						|
      _vector_of_co_owning_references,
 | 
						|
      _non_owning_reference,
 | 
						|
      _vector_of_non_owning_references,
 | 
						|
      _any_unique_type,
 | 
						|
      _any_unique,
 | 
						|
      _any_ambiguous_type,
 | 
						|
      _any_ambiguous,
 | 
						|
      _vector_of_enums,
 | 
						|
      _signed_enum);
 | 
						|
}
 | 
						|
 | 
						|
inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  std::unique_ptr<MyGame::Example::TypeAliasesT> _o = std::unique_ptr<MyGame::Example::TypeAliasesT>(new TypeAliasesT());
 | 
						|
  UnPackTo(_o.get(), _resolver);
 | 
						|
  return _o.release();
 | 
						|
}
 | 
						|
 | 
						|
inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
 | 
						|
  (void)_o;
 | 
						|
  (void)_resolver;
 | 
						|
  { auto _e = i8(); _o->i8 = _e; }
 | 
						|
  { auto _e = u8(); _o->u8 = _e; }
 | 
						|
  { auto _e = i16(); _o->i16 = _e; }
 | 
						|
  { auto _e = u16(); _o->u16 = _e; }
 | 
						|
  { auto _e = i32(); _o->i32 = _e; }
 | 
						|
  { auto _e = u32(); _o->u32 = _e; }
 | 
						|
  { auto _e = i64(); _o->i64 = _e; }
 | 
						|
  { auto _e = u64(); _o->u64 = _e; }
 | 
						|
  { auto _e = f32(); _o->f32 = _e; }
 | 
						|
  { auto _e = f64(); _o->f64 = _e; }
 | 
						|
  { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } }
 | 
						|
  { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  return CreateTypeAliases(_fbb, _o, _rehasher);
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
 | 
						|
  (void)_rehasher;
 | 
						|
  (void)_o;
 | 
						|
  struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
 | 
						|
  auto _i8 = _o->i8;
 | 
						|
  auto _u8 = _o->u8;
 | 
						|
  auto _i16 = _o->i16;
 | 
						|
  auto _u16 = _o->u16;
 | 
						|
  auto _i32 = _o->i32;
 | 
						|
  auto _u32 = _o->u32;
 | 
						|
  auto _i64 = _o->i64;
 | 
						|
  auto _u64 = _o->u64;
 | 
						|
  auto _f32 = _o->f32;
 | 
						|
  auto _f64 = _o->f64;
 | 
						|
  auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
 | 
						|
  auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
 | 
						|
  return MyGame::Example::CreateTypeAliases(
 | 
						|
      _fbb,
 | 
						|
      _i8,
 | 
						|
      _u8,
 | 
						|
      _i16,
 | 
						|
      _u16,
 | 
						|
      _i32,
 | 
						|
      _u32,
 | 
						|
      _i64,
 | 
						|
      _u64,
 | 
						|
      _f32,
 | 
						|
      _f64,
 | 
						|
      _v8,
 | 
						|
      _vf64);
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
 | 
						|
  switch (type) {
 | 
						|
    case Any::NONE: {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    case Any::Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case Any::TestSimpleTableWithEnum: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case Any::MyGame_Example2_Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    default: return true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
 | 
						|
  if (!values || !types) return !values && !types;
 | 
						|
  if (values->size() != types->size()) return false;
 | 
						|
  for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
 | 
						|
    if (!VerifyAny(
 | 
						|
        verifier,  values->Get(i), types->GetEnum<Any>(i))) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
 | 
						|
  switch (type) {
 | 
						|
    case Any::Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case Any::TestSimpleTableWithEnum: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case Any::MyGame_Example2_Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    default: return nullptr;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
 | 
						|
  switch (type) {
 | 
						|
    case Any::Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case Any::TestSimpleTableWithEnum: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
 | 
						|
      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case Any::MyGame_Example2_Monster: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    default: return 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
 | 
						|
  switch (type) {
 | 
						|
    case Any::Monster: {
 | 
						|
      FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case Any::TestSimpleTableWithEnum: {
 | 
						|
      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case Any::MyGame_Example2_Monster: {
 | 
						|
      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      break;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline void AnyUnion::Reset() {
 | 
						|
  switch (type) {
 | 
						|
    case Any::Monster: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case Any::TestSimpleTableWithEnum: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case Any::MyGame_Example2_Monster: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default: break;
 | 
						|
  }
 | 
						|
  value = nullptr;
 | 
						|
  type = Any::NONE;
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyUniqueAliases::NONE: {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::TS: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    default: return true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
 | 
						|
  if (!values || !types) return !values && !types;
 | 
						|
  if (values->size() != types->size()) return false;
 | 
						|
  for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
 | 
						|
    if (!VerifyAnyUniqueAliases(
 | 
						|
        verifier,  values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyUniqueAliases::M: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::TS: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    default: return nullptr;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
 | 
						|
  switch (type) {
 | 
						|
    case AnyUniqueAliases::M: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::TS: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
 | 
						|
      return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    default: return 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyUniqueAliases::M: {
 | 
						|
      FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::TS: {
 | 
						|
      value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M2: {
 | 
						|
      value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      break;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline void AnyUniqueAliasesUnion::Reset() {
 | 
						|
  switch (type) {
 | 
						|
    case AnyUniqueAliases::M: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::TS: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyUniqueAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default: break;
 | 
						|
  }
 | 
						|
  value = nullptr;
 | 
						|
  type = AnyUniqueAliases::NONE;
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyAmbiguousAliases::NONE: {
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M1: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M3: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return verifier.VerifyTable(ptr);
 | 
						|
    }
 | 
						|
    default: return true;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
 | 
						|
  if (!values || !types) return !values && !types;
 | 
						|
  if (values->size() != types->size()) return false;
 | 
						|
  for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
 | 
						|
    if (!VerifyAnyAmbiguousAliases(
 | 
						|
        verifier,  values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
 | 
						|
      return false;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyAmbiguousAliases::M1: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M3: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
 | 
						|
      return ptr->UnPack(resolver);
 | 
						|
    }
 | 
						|
    default: return nullptr;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
 | 
						|
  switch (type) {
 | 
						|
    case AnyAmbiguousAliases::M1: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M3: {
 | 
						|
      auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
 | 
						|
      return CreateMonster(_fbb, ptr, _rehasher).Union();
 | 
						|
    }
 | 
						|
    default: return 0;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
 | 
						|
  switch (type) {
 | 
						|
    case AnyAmbiguousAliases::M1: {
 | 
						|
      FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M2: {
 | 
						|
      FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M3: {
 | 
						|
      FLATBUFFERS_ASSERT(false);  // MyGame::Example::MonsterT not copyable.
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default:
 | 
						|
      break;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
inline void AnyAmbiguousAliasesUnion::Reset() {
 | 
						|
  switch (type) {
 | 
						|
    case AnyAmbiguousAliases::M1: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M2: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    case AnyAmbiguousAliases::M3: {
 | 
						|
      auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
 | 
						|
      delete ptr;
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    default: break;
 | 
						|
  }
 | 
						|
  value = nullptr;
 | 
						|
  type = AnyAmbiguousAliases::NONE;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *ColorTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 0 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::ColorTypeTable
 | 
						|
  };
 | 
						|
  static const int64_t values[] = { 1, 2, 8 };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "Red",
 | 
						|
    "Green",
 | 
						|
    "Blue"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *RaceTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_CHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_CHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_CHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_CHAR, 0, 0 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::RaceTypeTable
 | 
						|
  };
 | 
						|
  static const int64_t values[] = { -1, 0, 1, 2 };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "None",
 | 
						|
    "Human",
 | 
						|
    "Dwarf",
 | 
						|
    "Elf"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_ENUM, 4, type_codes, type_refs, values, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *AnyTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 2 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::MonsterTypeTable,
 | 
						|
    MyGame::Example::TestSimpleTableWithEnumTypeTable,
 | 
						|
    MyGame::Example2::MonsterTypeTable
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "NONE",
 | 
						|
    "Monster",
 | 
						|
    "TestSimpleTableWithEnum",
 | 
						|
    "MyGame_Example2_Monster"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 2 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::MonsterTypeTable,
 | 
						|
    MyGame::Example::TestSimpleTableWithEnumTypeTable,
 | 
						|
    MyGame::Example2::MonsterTypeTable
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "NONE",
 | 
						|
    "M",
 | 
						|
    "TS",
 | 
						|
    "M2"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::MonsterTypeTable
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "NONE",
 | 
						|
    "M1",
 | 
						|
    "M2",
 | 
						|
    "M3"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace Example
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
namespace Example2 {
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *MonsterTypeTable() {
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace Example2
 | 
						|
 | 
						|
namespace Example {
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *TestTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_SHORT, 0, -1 },
 | 
						|
    { flatbuffers::ET_CHAR, 0, -1 }
 | 
						|
  };
 | 
						|
  static const int64_t values[] = { 0, 2, 4 };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "a",
 | 
						|
    "b"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 0 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::ColorTypeTable
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "color"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *Vec3TypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_DOUBLE, 0, -1 },
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 0 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 1 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::ColorTypeTable,
 | 
						|
    MyGame::Example::TestTypeTable
 | 
						|
  };
 | 
						|
  static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "x",
 | 
						|
    "y",
 | 
						|
    "z",
 | 
						|
    "test1",
 | 
						|
    "test2",
 | 
						|
    "test3"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *AbilityTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_UINT, 0, -1 },
 | 
						|
    { flatbuffers::ET_UINT, 0, -1 }
 | 
						|
  };
 | 
						|
  static const int64_t values[] = { 0, 4, 8 };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "id",
 | 
						|
    "distance"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *StatTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_STRING, 0, -1 },
 | 
						|
    { flatbuffers::ET_LONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_USHORT, 0, -1 }
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "id",
 | 
						|
    "val",
 | 
						|
    "count"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *ReferrableTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 }
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "id"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *MonsterTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 0 },
 | 
						|
    { flatbuffers::ET_SHORT, 0, -1 },
 | 
						|
    { flatbuffers::ET_SHORT, 0, -1 },
 | 
						|
    { flatbuffers::ET_STRING, 0, -1 },
 | 
						|
    { flatbuffers::ET_BOOL, 0, -1 },
 | 
						|
    { flatbuffers::ET_UCHAR, 1, -1 },
 | 
						|
    { flatbuffers::ET_UCHAR, 0, 1 },
 | 
						|
    { flatbuffers::ET_UTYPE, 0, 2 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 2 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 3 },
 | 
						|
    { flatbuffers::ET_STRING, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 4 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 4 },
 | 
						|
    { flatbuffers::ET_UCHAR, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 5 },
 | 
						|
    { flatbuffers::ET_BOOL, 0, -1 },
 | 
						|
    { flatbuffers::ET_INT, 0, -1 },
 | 
						|
    { flatbuffers::ET_UINT, 0, -1 },
 | 
						|
    { flatbuffers::ET_LONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_INT, 0, -1 },
 | 
						|
    { flatbuffers::ET_UINT, 0, -1 },
 | 
						|
    { flatbuffers::ET_LONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_BOOL, 1, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_STRING, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 6 },
 | 
						|
    { flatbuffers::ET_UCHAR, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 3 },
 | 
						|
    { flatbuffers::ET_LONG, 1, -1 },
 | 
						|
    { flatbuffers::ET_DOUBLE, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 7 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 8 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 1, -1 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 1, 8 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 1, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 1, -1 },
 | 
						|
    { flatbuffers::ET_UTYPE, 0, 9 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 9 },
 | 
						|
    { flatbuffers::ET_UTYPE, 0, 10 },
 | 
						|
    { flatbuffers::ET_SEQUENCE, 0, 10 },
 | 
						|
    { flatbuffers::ET_UCHAR, 1, 1 },
 | 
						|
    { flatbuffers::ET_CHAR, 0, 11 }
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeFunction type_refs[] = {
 | 
						|
    MyGame::Example::Vec3TypeTable,
 | 
						|
    MyGame::Example::ColorTypeTable,
 | 
						|
    MyGame::Example::AnyTypeTable,
 | 
						|
    MyGame::Example::TestTypeTable,
 | 
						|
    MyGame::Example::MonsterTypeTable,
 | 
						|
    MyGame::Example::StatTypeTable,
 | 
						|
    MyGame::Example::AbilityTypeTable,
 | 
						|
    MyGame::InParentNamespaceTypeTable,
 | 
						|
    MyGame::Example::ReferrableTypeTable,
 | 
						|
    MyGame::Example::AnyUniqueAliasesTypeTable,
 | 
						|
    MyGame::Example::AnyAmbiguousAliasesTypeTable,
 | 
						|
    MyGame::Example::RaceTypeTable
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "pos",
 | 
						|
    "mana",
 | 
						|
    "hp",
 | 
						|
    "name",
 | 
						|
    "friendly",
 | 
						|
    "inventory",
 | 
						|
    "color",
 | 
						|
    "test_type",
 | 
						|
    "test",
 | 
						|
    "test4",
 | 
						|
    "testarrayofstring",
 | 
						|
    "testarrayoftables",
 | 
						|
    "enemy",
 | 
						|
    "testnestedflatbuffer",
 | 
						|
    "testempty",
 | 
						|
    "testbool",
 | 
						|
    "testhashs32_fnv1",
 | 
						|
    "testhashu32_fnv1",
 | 
						|
    "testhashs64_fnv1",
 | 
						|
    "testhashu64_fnv1",
 | 
						|
    "testhashs32_fnv1a",
 | 
						|
    "testhashu32_fnv1a",
 | 
						|
    "testhashs64_fnv1a",
 | 
						|
    "testhashu64_fnv1a",
 | 
						|
    "testarrayofbools",
 | 
						|
    "testf",
 | 
						|
    "testf2",
 | 
						|
    "testf3",
 | 
						|
    "testarrayofstring2",
 | 
						|
    "testarrayofsortedstruct",
 | 
						|
    "flex",
 | 
						|
    "test5",
 | 
						|
    "vector_of_longs",
 | 
						|
    "vector_of_doubles",
 | 
						|
    "parent_namespace_test",
 | 
						|
    "vector_of_referrables",
 | 
						|
    "single_weak_reference",
 | 
						|
    "vector_of_weak_references",
 | 
						|
    "vector_of_strong_referrables",
 | 
						|
    "co_owning_reference",
 | 
						|
    "vector_of_co_owning_references",
 | 
						|
    "non_owning_reference",
 | 
						|
    "vector_of_non_owning_references",
 | 
						|
    "any_unique_type",
 | 
						|
    "any_unique",
 | 
						|
    "any_ambiguous_type",
 | 
						|
    "any_ambiguous",
 | 
						|
    "vector_of_enums",
 | 
						|
    "signed_enum"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 49, type_codes, type_refs, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
 | 
						|
  static const flatbuffers::TypeCode type_codes[] = {
 | 
						|
    { flatbuffers::ET_CHAR, 0, -1 },
 | 
						|
    { flatbuffers::ET_UCHAR, 0, -1 },
 | 
						|
    { flatbuffers::ET_SHORT, 0, -1 },
 | 
						|
    { flatbuffers::ET_USHORT, 0, -1 },
 | 
						|
    { flatbuffers::ET_INT, 0, -1 },
 | 
						|
    { flatbuffers::ET_UINT, 0, -1 },
 | 
						|
    { flatbuffers::ET_LONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_ULONG, 0, -1 },
 | 
						|
    { flatbuffers::ET_FLOAT, 0, -1 },
 | 
						|
    { flatbuffers::ET_DOUBLE, 0, -1 },
 | 
						|
    { flatbuffers::ET_CHAR, 1, -1 },
 | 
						|
    { flatbuffers::ET_DOUBLE, 1, -1 }
 | 
						|
  };
 | 
						|
  static const char * const names[] = {
 | 
						|
    "i8",
 | 
						|
    "u8",
 | 
						|
    "i16",
 | 
						|
    "u16",
 | 
						|
    "i32",
 | 
						|
    "u32",
 | 
						|
    "i64",
 | 
						|
    "u64",
 | 
						|
    "f32",
 | 
						|
    "f64",
 | 
						|
    "v8",
 | 
						|
    "vf64"
 | 
						|
  };
 | 
						|
  static const flatbuffers::TypeTable tt = {
 | 
						|
    flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names
 | 
						|
  };
 | 
						|
  return &tt;
 | 
						|
}
 | 
						|
 | 
						|
inline const MyGame::Example::Monster *GetMonster(const void *buf) {
 | 
						|
  return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
 | 
						|
}
 | 
						|
 | 
						|
inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
 | 
						|
  return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
 | 
						|
}
 | 
						|
 | 
						|
inline Monster *GetMutableMonster(void *buf) {
 | 
						|
  return flatbuffers::GetMutableRoot<Monster>(buf);
 | 
						|
}
 | 
						|
 | 
						|
inline const char *MonsterIdentifier() {
 | 
						|
  return "MONS";
 | 
						|
}
 | 
						|
 | 
						|
inline bool MonsterBufferHasIdentifier(const void *buf) {
 | 
						|
  return flatbuffers::BufferHasIdentifier(
 | 
						|
      buf, MonsterIdentifier());
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifyMonsterBuffer(
 | 
						|
    flatbuffers::Verifier &verifier) {
 | 
						|
  return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
 | 
						|
}
 | 
						|
 | 
						|
inline bool VerifySizePrefixedMonsterBuffer(
 | 
						|
    flatbuffers::Verifier &verifier) {
 | 
						|
  return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
 | 
						|
}
 | 
						|
 | 
						|
inline const char *MonsterExtension() {
 | 
						|
  return "mon";
 | 
						|
}
 | 
						|
 | 
						|
inline void FinishMonsterBuffer(
 | 
						|
    flatbuffers::FlatBufferBuilder &fbb,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Monster> root) {
 | 
						|
  fbb.Finish(root, MonsterIdentifier());
 | 
						|
}
 | 
						|
 | 
						|
inline void FinishSizePrefixedMonsterBuffer(
 | 
						|
    flatbuffers::FlatBufferBuilder &fbb,
 | 
						|
    flatbuffers::Offset<MyGame::Example::Monster> root) {
 | 
						|
  fbb.FinishSizePrefixed(root, MonsterIdentifier());
 | 
						|
}
 | 
						|
 | 
						|
inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
 | 
						|
    const void *buf,
 | 
						|
    const flatbuffers::resolver_function_t *res = nullptr) {
 | 
						|
  return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
 | 
						|
}
 | 
						|
 | 
						|
inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
 | 
						|
    const void *buf,
 | 
						|
    const flatbuffers::resolver_function_t *res = nullptr) {
 | 
						|
  return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace Example
 | 
						|
}  // namespace MyGame
 | 
						|
 | 
						|
#endif  // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
 |